Omega Light still utilizes Luminiera Sword Omega stacking grids from its pre-Rank 120 era due to how modifier efficient they are with the last few grid slots being filled with whatever weapons fit the party's playstyle. Grand weapons like Harmonia start to split Omega Light into premium and true free-to-play grids.
Important Reminder! Not all setups below will have weapons, characters, or summons that you have, so it's important to test any setups using whatever is available to you.This form of testing is how many Omega setups are created in the first place! Unfortunately, it's unrealistic to list every possible grid permutation and account for every player's inventory.
Seraphic Weapons and Ultima Weapons
In most standard situations, replacing the Ultima weapon in a setup with the respective Seraphic Weapon is fine. Just be sure to keep in mind any damage cap losses from the 2nd key that may be important for pushing certain thresholds.
Grid Weapons
Core Grid Weapons
Necessary weapons to run certain setups. You may be able to run with fewer copies, but these are strongly recommended.
Omega Light's Exalto weapon, boosting Omega Light weapon skills by 20% per copy up to a max of 100% which requires 5 copies of the weapon.
Currently 5 copies as well as SandalphonLight's aura boosting character. Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.) are required to run Pendulum of Extremity and other weapon skills that require a boost of 280% or more in single-sided summon aura boost setups.
Before Luminiera Bolt Credo, these were the staple of most Omega Light grids, but now they are mainly used as filler for in the weapon slots left over after equipped your desired amount of Credo Guns. These swords still have a great modifier spread of HP and Normal ATK.
Generally players will run up to 3 in a grid. If more HP is desired, running Luminiera Lance Credo can be considered.
This weapons main focus is boosting triple attack rate. This is great for situations where players want to reach 100% TA rate for omen clearing in V2 raids, or consistent burst setups in Unite and Fight EX+.
3 copies would realistically only be used for setups that cannot fill the remaining TA rate from external sources like summons, EMPs, and ring stats to reach 100% in no-click burst setups.
Becomes a solid defensive grid piece to slot alongside Sword of Renunciation once fully upgraded.
Can be equipped in Extra Grid Slots to free up space in the main grid for other important grid pieces.
Salvation TelumaFlat 10,000 boost to allies' HP is generally preferred due to Agastia (Raid) dealing multi-element damage, making single elemental reduction less useful.
Players not tackling this raid can utilize Oblivion TelumaAmplify allies' DMG against non-elemental foes by 10%. as needed.
Bahamut Weapons are less impactful because of how much Normal ATK modifier Lumi Swords bring, but are still strong in case there is a free spot in the grid.
Change the Bahamut weapon type depending on the races in your party.
These weapons can serve as filler for otherwise better weapons. Keep some copies around in case you may need them in the future, otherwise fodder the rest.
Generally not prioritized over other Astral Weapons due to it having conditional Skill DMG Cap up that can be replaced with β Pendulum on the Dark Opus Weapons as well as Light generally having several solid EX modifier options.
The core of Omega Light crit grids, however due to the general strength and versatility of Lumi Sword grids, building a crit grid is not worth the time and investment.
Can serve as an early boostable Stamina modifier.
Colloquially referred to as "Cheetos" due to the look and shape of them.
A very strong option when more defense is desired over offense, however due to the abundance of HP that stacking Lumi Swords gives, running this weapon is a bit questionable.
Should ONLY be used at 5★ with the 3rd skill unlocked using Omega Teluma
Malice Teluma should be used over Endurance Teluma as elemental reduction is stronger than general DEF up and the latter can be gained from other sources.
A very strong Omega ATK modifier that is boosted by Luminiera Omega when equipped as a mainhand or auxiliary weapon.
ATK boost doubles with at least 1 other Militis Weapon in the grid.
Special Premium Draw Weapons
Weapons that can be very useful in certain grid setups. For Optimus grid usage, please visit Advanced Grids/Zeus.
Warning! Any weapons listed below can be used at 0★ and should not be uncapped with Damascus Ingots until the player reaches a point in their progression to understand their value and what benefits uncapping offers.
A unique weapon that provides 40% EX ATK, 25% DEF, and 7% Special DMG Cap based on allies' max HP at battle start. See #Golden Vitality for detailed numbers on this skill.
This skill can be relatively difficult to run optimally due to the general lack of max HP to activate strong boosts or lack of damage to utilize the extra cap up.
Grid Templates
It's important to remember to adjust your grid depending on the content you wish to tackle. The grids in this section are only to serve as a general baseline for how grids are built.
Rank Suggestion: ~100-170+
Luminiera Sword Omega is a unique weapon that provides both Omega ATK and Normal ATK as well as a little HP which is boostable by Luminiera Omega. This makes is a great weapon for short and long content.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Rank Suggestion: ~100-170+
This grid replaces a few Luminiera Sword Omegas in exchange for Luminiera Harp Omega to further boost the Voltage modifier that is provided by Harmonia. As such, the grid possesses more raw DMG but sacrifices HP.
Main Summon
Support Summon
Luminiera Omega 5★
Transcendence Lvl 5
Elemental ATK %
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Rank Suggestion: ~170-300+
This grid utilizes multiple copies of Luminiera Bolt Credo as the core of the grid. With the large amount of ATK these weapons provide, many grid slots are freed up which allows for more flexible grid building that can adapt based on the situation.
Main Summon
Support Summon
Transcendence Lvl 5
Luminiera Omega 6★
Transcendence Lvl 5
Elemental ATK %
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Burst Setups
These setups aim to deal large amount of damage in as few turns as possible or in a short amount of time. These setups are typically used for farming raids with a minimum Blue Chest honors requirement or competing in Unite and Fight events.
Relic Buster Burst
A burst setup utilizing Blitz RaidAttack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) and Florence (Halloween)'s MascheraGrant a Light ally MascheraATK is sharply boosted by Maschera Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 40% of that ally's max HP.) targetable turn-wide assassin skill to deal large amounts of damage within a small amount of turns. This composition is commonly referred to as "Flogen", combining Florence and Mugen's names.
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Not Selected Not Selected
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
True Solaris's SupremacyMassive boost to light allies' ATK / Small boost to max HPSunveil's RadianceWhen main weapon: Big boost to all allies' ATK based on how high MC's HP is
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Comments:
Reminder that uncapping Harmonia is not required and is only recommended for players who understand the value uncapping a weapon will provide them.
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Not Selected Not Selected
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
True Solaris's SupremacyMassive boost to light allies' ATK / Small boost to max HPSunveil's RadianceWhen main weapon: Big boost to all allies' ATK based on how high MC's HP is
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Comments:
Reminder that uncapping Harmonia is not required and is only recommended for players who understand the value uncapping a weapon will provide them.
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Not Selected Not Selected
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
True Solaris's SupremacyMassive boost to light allies' ATK / Small boost to max HPSunveil's RadianceWhen main weapon: Big boost to all allies' ATK based on how high MC's HP is
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Sword Voltage IIBoost to ATK based on how many sabres are equippedBlaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Rotation
Turn 1
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
If you have Yatima in your summon grid, call ArtemisIokheira 500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn . as well
Florence Grant a Light ally MascheraATK is sharply boosted by Maschera Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 40% of that ally's max HP.) S1 → MC
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2
If you are not using Mugen (Halloween), use the replacement character's skill(s) to buff MC like Mary (Holiday)'s Piece of CakeGrant an ally Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns, Happy SprinklesATK is boosted / DEF is boosted Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsStacking: Special Buff, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn .
Without Mugen's All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.), MC's HP may not be full before Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) is used. Use a potion before if you want to maximize damage.
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
MC Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Turn C.A. OFF
Viking Burst
A burst setup utilizing VinlandGain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed) Duration: 2 turns. and Nehan to grant multiple turns of Double StrikeAttacks twice each turn to your team with the Chain of Falsehood.
Gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed) Duration: 2 turns. Vinland Extend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.) All allies gain two random buffs. Jomsborg Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Comments:
Reminder that uncapping Harmonia is not required and is only recommended for players who understand the value uncapping a weapon will provide them.
Gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed) Duration: 2 turns. Vinland Extend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.) All allies gain two random buffs. Jomsborg Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Comments:
Reminder that uncapping Harmonia is not required and is only recommended for players who understand the value uncapping a weapon will provide them.
Gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed) Duration: 2 turns. Vinland Extend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.) All allies gain two random buffs. Jomsborg Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Authority's TriumMassive boost to light allies' multiattack rateWhite CovenantSupplement damage dealt by second, third, and fourth hits of Light allies' normal attacks.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Sword Voltage IIBoost to ATK based on how many sabres are equippedBlaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Raid Setups
These grids are specialized for dealing with specific raids.
Osiris FA
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equippedBlaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Knightcode's Might IIBig boost to light allies' ATKSephira Light-TekMassive boost to light allies' critical hit rate in Arcarum
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Teachers' Guidance IIAmplify Light allies' damage against Dark foes by 20%.Light's MajestySmall boost to light allies' ATK and max HP
Either option work as they're both strong EX modifier slots. With Rhongomyniad, you have the option to run a different cap up key on Sword of Renunciation.
Comments:
This setup is built around clear speed instead of safety.
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica
Lvl 250
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equippedBlaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Lvl 250
Comments:
An alternate method to Manadiver. can be used for additional safety.
Fediel FA
Yggdrasil Mino Skill: When MC has 1 or more Crests of their element: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). All other allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..Support: At end of turn after taking damage: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit).
Main Summon
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica 5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Radiant SovereignUnworldly boost to Light allies' ATK.Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
Knightcode's Might IIBig boost to light allies' ATKSephira Light-TekMassive boost to light allies' critical hit rate in Arcarum
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Black BarrierDark DMG reduction to all allies.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica
Lvl 210
Lvl 250
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Any character that will finish off the last % HP if needed.
Main Summon
Support Summon
Gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed) Duration: 2 turns. Vinland 5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate Extend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.) All allies gain two random buffs. Jomsborg
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Thunder of the SunriseBig boost to Light allies' ATKScales of the SunriseLessen Dark damage.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Sword Voltage IIBoost to ATK based on how many sabres are equippedBlaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Comments:
Press Tikoh'sAssistenzaSwitch to Intensive CareCan't normal attack / Restores light allies' HP and removes 1 debuff at end of turn (Can't be removed) Duration: Indefinite mode. (At end of turn: Restore 20% of Light allies' HP [Healing cap: 1000] and remove 1 debuff. Can't normal attack. Ends upon recast.) at the start of battle.
Vira (Grand) is ideal for tanking a lot of the hits as well as tanking Soul Breaker Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 40% .
Danua (SSR) can be used backline in a setup with her EMP skill unlocked.
Agastia
Disable S3 NirvanaAll other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) for Full Auto.
2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) Astrapste 500% elemental damage to all foes (Damage cap: ~1,200,000). Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds. All allies gain 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 5 turns and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". Amber Edge All parties gain 15% DEF UpDEF is boosted Strength: 15%Stacking: Single. Grace
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Does NOT need to be uncapped.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPγ Revelation15% boost to C.A. DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Harp of Hastened LightBoost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped.
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Eparc IIAmplify C.A. damage by 10% for Sabre- and Bow-specialty allies. Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Disable S3 NirvanaAll other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) for Full Auto.
Main Summon
Support Summon
800% Elemental DMG to a foe (Damage cap: 730,000). Gain Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended) Duration: 3 turns. Secret Style: Blink Slash All parties gain 30% ATK UpATK is boosted Strength: 30%Duration: 3 turns. Rage III Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Glory IIIBig boost to Light allies' C.A. specs and chain burst specs
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Eparc IIAmplify C.A. damage by 10% for Sabre- and Bow-specialty allies. Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Charge Bar +40%Instantly boosts Charge Bar by 40% Strength: 40% to an ally. Resonate Rhythm Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit Gain Jet to JetDeals multiattacks / Absorbs all allies' charge bars and boosts caster's charge bar at end of turn (Can't be removed) Duration: Indefinite. (Recast to end.) Jet to Jet
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
This is not replaceable.
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Concrio CorunBoost to Erunes' and Draphs' ATK and HP.Incursio CorunBoost to all allies' ATK based on number of Erunes and Draphs in party.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
MC Gain Jet to JetDeals multiattacks / Absorbs all allies' charge bars and boosts caster's charge bar at end of turn (Can't be removed) Duration: Indefinite. (Recast to end.)
Turn 2
Turn 3
MC All allies gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 30% and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 15%. MC also gains 70% C.B. DMG Cap Up (1 time)Chain Burst DMG Cap Boosted (1 time) Strength: 70%. At level 30: All allies also gain HypeATK is boosted Duration: 3 turns.
MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.)
Wait until 90%
Turn 6
Vira Remove all debuffs from caster. Gain Aegis MergeAegis Merge is active (Ends when there are no Bits or after 3 turns / Can't be removed / Can't be extended) Duration: Up to 3 turns. (Consumes 1 BitHas the displayed number of Bits (Max: 6 / Can't be removed) every turn. Ends when there are no BitHas the displayed number of Bits (Max: 6 / Can't be removed) or after 3 turns.) S1 Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. S4
Makura Gain NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Ends upon taking damage 2 times.) S1 Switch positions with a sub ally. Makura gains Jade MoonlightGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: ATK, DMG cap, and charge bar gain are boosted / Nitotsuisou effect / Hanaorimito effect (Can't be removed) Duration: Indefinite. (When switching with a Light ally: Ally receives Makura's buffs.) (Can't be recast.) S3
Lu WohLight allies with at least 40% HP gain Prayer of Imminent LightBoost to ATK and critical hit rate / Revitalize effect / Keen effect (Can't be removed / Ends when HP drops below 40%) Multiplier: NormalDuration: Indefinite. (Ends when HP drops below 40%.) S3
Mugen Gain Substitute (Select)Receives foe attack in place of an ally (Can't be removed) Duration: Indefinite, 30% Dark DMG LoweredDark DMG is lowered (Can't be removed) Strength: 30%Duration: IndefiniteDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts., and Dark SwitchElemental DMG from foes turns into dark DMG (Can't be removed) Duration: Indefinite. (Only substitutes for a selected ally. Can't recast.) S1 →
Turn 6
Call Uriel (Summon)Terrablaze Massive Earth damage to all foes. All Earth allies gain Uriel's FavorATK and DEF are boosted (Can't be removed) Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%.
Lu Woh Light allies with at least 40% HP gain Prayer of Imminent LightBoost to ATK and critical hit rate / Revitalize effect / Keen effect (Can't be removed / Ends when HP drops below 40%) Multiplier: NormalDuration: Indefinite. (Ends when HP drops below 40%.) S1
Turn 7
Fated Chain
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2 Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. S3
In subsequent turns, guard Mugen to preserve his HP.
Use Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. S3 whenever he runs out of UndyingCan withstand lethal DMG (Leaves 1 HP / Can't be removed) stacks.
75%
Call Halluel and Malluel (Summon)Pain Eternal Massive Light damage to all foes. Inflict 15% ATK DownATK is lowered Strength: 15%Duration: 180 seconds, 15% DEF DownDEF is lowered Strength: 15%Duration: 180 seconds, and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed) Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect.
60%
Rotation Kumbhira
You must reach turn 5 before 90%.
Turn 1
MC Gain Jet to JetDeals multiattacks / Absorbs all allies' charge bars and boosts caster's charge bar at end of turn (Can't be removed) Duration: Indefinite. (Recast to end.)
Turn 2
Turn 3
MC All allies gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 30% and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 15%. MC also gains 70% C.B. DMG Cap Up (1 time)Chain Burst DMG Cap Boosted (1 time) Strength: 70%. At level 30: All allies also gain HypeATK is boosted Duration: 3 turns.
MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.)
Wait until 90%
Turn 6
Baotorda Gain BulwarkReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) / DEF is boosted (Can't be removed) Duration: 3 turns. S1
Makura Gain NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Ends upon taking damage 2 times.) S1 Switch positions with a sub ally. Makura gains Jade MoonlightGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: ATK, DMG cap, and charge bar gain are boosted / Nitotsuisou effect / Hanaorimito effect (Can't be removed) Duration: Indefinite. (When switching with a Light ally: Ally receives Makura's buffs.) (Can't be recast.) S3
Kuvira 400% Light damage to all foes (Damage cap: ~480,000). Inflict 20% Light DEF DownDEF is lowered for light DMG Strength: 20%Base Accuracy: 90%Duration: 180 seconds. Gain Boarforce WindsDeals bonus DMG to all foes and gain Razorback Lances upon attacks (Can't be removed) Duration: 3 turns. At level 95: Damage increased to 500%. Damage cap increased to ~700,000. Debuff increased to 25% Light DEF DownDEF is lowered for light DMG Strength: 25%Base Accuracy: 100%Duration: 180 seconds. Debuff accuracy increased to 100%. All Light allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. Boarforce WindsDeals bonus DMG to all foes and gain Razorback Lances upon attacks (Can't be removed) Duration: 3 turns upgraded to Boarforce Winds+Deals 4-hit bonus light DMG to all foes and gains Razorback Lances upon attacks (Can't be removed) Duration: 3 turns. S1 500% Light damage to a foe (Damage cap: ~630,000). All allies gain Reckless AbandonDouble attack rate is boosted / Triple attack rate is boosted / DMG and DMG cap for one-foe attacks and counterattacks are boosted (Can't be removed) Duration: 3 turns. (Boost to buff specs based on number of casts [Max: 5].) S2
Mugen Gain Substitute (Select)Receives foe attack in place of an ally (Can't be removed) Duration: Indefinite, 30% Dark DMG LoweredDark DMG is lowered (Can't be removed) Strength: 30%Duration: IndefiniteDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts., and Dark SwitchElemental DMG from foes turns into dark DMG (Can't be removed) Duration: Indefinite. (Only substitutes for a selected ally. Can't recast.) S1 →
Turn 6
Call Uriel (Summon)Terrablaze Massive Earth damage to all foes. All Earth allies gain Uriel's FavorATK and DEF are boosted (Can't be removed) Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%.
Turn 7
Fated Chain
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2 Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. S3
In subsequent turns, guard Mugen to preserve his HP.
Use Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. S3 whenever he runs out of UndyingCan withstand lethal DMG (Leaves 1 HP / Can't be removed) stacks.
75%
Call Halluel and Malluel (Summon)Pain Eternal Massive Light damage to all foes. Inflict 15% ATK DownATK is lowered Strength: 15%Duration: 180 seconds, 15% DEF DownDEF is lowered Strength: 15%Duration: 180 seconds, and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed) Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect.
60%
Click available buttons.
Warning! This setup requires a fully uncapped 4★ Harmonia to work. Please see the Kengo setup in the next tab for a no-Harmonia grid.
Elemental damage to a foe. Consume all FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) on all allies. (Boost to DMG specs and charge bar based on the number of FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) consumed.) Unleash the Fury Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit All allies gain Fever PitchCharge bar is boosted every turn / DMG taken is lowered by a fixed amount / Debuff resistance is boosted / HP is restored on every turn (Can't be removed) Duration: 5 turns. (Consumes 30% of all allies' charge bar.) Fever Pitch
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Glory IIIBig boost to Light allies' C.A. specs and chain burst specs
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Elemental damage to a foe. Consume all FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) on all allies. (Boost to DMG specs and charge bar based on the number of FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) consumed.) Unleash the Fury Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Glory IIIBig boost to Light allies' C.A. specs and chain burst specs
This is not replaceable.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Strength: 500%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Eagle Reversal
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Glory IIIBig boost to Light allies' C.A. specs and chain burst specs
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Lvl 110 Fif is required, but Lvl 120 is preferred for her Super-Special Holy MiracleReduce all allies' turn-based damage taken by 20%. At level 150: Turn-based damage reduction now affects Light allies instead. When a Light ally is below 25% HP: Activate SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000). All allies gain RefreshHP is restored on every turn Strength: 300 HPDuration: 3 turns. At level 55: Effect enhanced. At level 95: Healing cap increased to 4000. RefreshHP is restored on every turn Strength: 300 HPDuration: 3 turns upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns. All allies also gain StrengthATK is greatly boosted based on how high HP is Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide. at end of turn. (Turn-based damage reduction takes effect even when Fif is a sub ally.) passive.
If you own a Harmonia that is not fully uncapped, it can still be used in the grid. Be sure to run Heliogabalus Militis in the Additional Weapons slot to make up the C.A. DMG Supplemental.
Super Ultimate Bahamut
10% Execute
These setups are focused on setting up specifically to finish the last 10% of a Super Ultimate Bahamut raid due to how difficult the raid becomes. There are many ways to set up a 10% Execute grid because Florence (Halloween) allows for significant over-damaging. Be sure to check out each video showcases to find one that best suits your playstyle.
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Replacements: Any character with multi-turn Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) .Alexiel (Summer)
Main Summon
Support Summon
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn . Substitute Remove 1 debuff from all parties. Clarity
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's ResolveMedium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG)
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Radiant SovereignUnworldly boost to Light allies' ATK.Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capKnightcode's Progression IIIBig boost to Light allies' elemental ATK based on the number of turns passed
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor Fortis10% boost to DMG cap
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Replacements: Any character with multi-turn Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) .Alexiel (Summer)
Main Summon
Support Summon
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit 200%-300% elemental damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Fighting Spirit
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Authority's TriumMassive boost to light allies' multiattack rateWhite CovenantSupplement damage dealt by second, third, and fourth hits of Light allies' normal attacks.
Radiant SovereignUnworldly boost to Light allies' ATK.Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equippedBlaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor Fortis10% boost to DMG cap
This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup.
Replacements: Any character with multi-turn Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) .Alexiel (Summer)
Main Summon
Support Summon
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit 200%-300% elemental damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Fighting Spirit
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's ResolveMedium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG)
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Progression IIIBig boost to Light allies' elemental ATK based on the number of turns passed
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor Fortis10% boost to DMG cap
EX+ setups are usually notated by the amount of buttons and charge attacks required to defeat the enemy. For example, a setup that requires 0 buttons and does 3 charge attacks will be notated as 0b3c. For advanced players, reducing the amount of charge attack chains will reduce the amount of lockout inflicted, therefore allowing time for more battles.
Lockout is the period of time where a player cannot use any skills or actions after pressing the attack button. This is notated by the "Waiting..." loading icon at the top left of the battle screen.
Typically the more charge attacks in one turn, the longer the waiting time is. This lockout period will carry over into the next raid if it is long enough.
For more detailed information, see the main article: Lockout.
A player's ping does not affect the duration of lockout time, but it does affect the player's refresh and menuing time, which subsequently affects if the player is able to see the lockout.
As an example, if it takes player a total of 10 seconds from hosting the raid to entering the next one, all setups that have 10 or less seconds of lockout will functionally perform the same.
0 Button Setups
Charge attack setups that do not click any skills often require the Shield of Eternal Splendor obtained from recruiting all of the eternals in combination with double Huanglong summons for charge attack based setups. Players with stronger grids and characters can opt for auto attack based 0b0c setups.
Occasionally, characters that provide charge bar to the party or start with 100% charge bar can replace Eternals in some setups.
Useful EX+ Characters:(Non-Exhaustive)
Criteria
Examples
Any characters that deal skill damage...
on charge attack
after the turn
upon enemy action:
Any characters that deal high charge attack damage:
Any characters that provide extra damage as a sub ally:
Low Investment EX+
These setups should be achievable for most players with grids close enough to the ones shown. Feel free to adjust any setups for the weapons and characters currently available to you.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Main Summon
Lvl 250
Support Summon
All allies gain Charge Bar +Instantly boosts Charge Bar by , C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . (Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Limit Burst Not Selected Not Selected
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
True Solaris's SupremacyMassive boost to light allies' ATK / Small boost to max HPSunveil's RadianceWhen main weapon: Big boost to all allies' ATK based on how high MC's HP is
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capGuiding GospelA symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Comments:
Click full auto on the loading screen to automatically press Relic Buster's Engage AugmentsGain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.) and Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by , C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . (Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .).
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Main Summon
Support Summon
Not Selected Not Selected Not Selected
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Radiant SovereignUnworldly boost to Light allies' ATK.Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
True Solaris's SupremacyMassive boost to light allies' ATK / Small boost to max HPSunveil's RadianceWhen main weapon: Big boost to all allies' ATK based on how high MC's HP is
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Comments:
Click full auto on the loading screen to automatically press Berserker's first skill, Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 1 turn , and 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 1 turn . At level 30: Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 20%Duration: Indefinite and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite..
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
True Solaris's SupremacyMassive boost to light allies' ATK / Small boost to max HPSunveil's RadianceWhen main weapon: Big boost to all allies' ATK based on how high MC's HP is
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capGuiding GospelA symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Comments:
Make sure to set Beelzebub as a quick summon and enable Full Auto Quick Summon in the Battle Menu.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Radiant SovereignUnworldly boost to Light allies' ATK.Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Zion's Might IIBig boost to light allies' ATKHarbinger of the Dark SunriseWhen main weapon: Immunity to charge attack sealing debuffs. 20% boost to all allies' C.A. DMG and C.A. DMG Cap.
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Sword Voltage IIBoost to ATK based on how many sabres are equippedBlaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Radiant SovereignUnworldly boost to Light allies' ATK.Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Zion's Might IIBig boost to light allies' ATKHarbinger of the Dark SunriseWhen main weapon: Immunity to charge attack sealing debuffs. 20% boost to all allies' C.A. DMG and C.A. DMG Cap.
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Main Summon
Support Summon
Not Selected Not Selected Not Selected
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Sword Voltage IIBoost to ATK based on how many sabres are equippedBlaze's ExertionBoost to fire allies' multiattack rate based on how high their HP is
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
True Solaris's SupremacyMassive boost to light allies' ATK / Small boost to max HPSunveil's CrownWhen main weapon: Boost to light allies' skill DMG specs when MC is not debuffed
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Radiant SovereignUnworldly boost to Light allies' ATK.Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
These setups often require weapons only obtained from late-game raids or the gacha, higher uncaps of certain weapons or summons, or even min-maxing Character Extended Mastery Perks. Players should exercise caution before investing any high-value materials for any setups.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Main Summon
Support Summon
Not Selected Not Selected Not Selected
For more consistency in Sturm's auto attacks but not required.
Radiant SovereignUnworldly boost to Light allies' ATK.Astral Pierce II50%-10% boost to Light allies' skill damage cap based on how high their HP is.
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Zion's Might IIBig boost to light allies' ATKHarbinger of the Dark SunriseWhen main weapon: Immunity to charge attack sealing debuffs. 20% boost to all allies' C.A. DMG and C.A. DMG Cap.
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Schalk Skill: Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds on a foe.Support: 5% boost to each ally's DEF based on their number of Crests of their element (Max: 25%).
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Lvl 250
Main Summon
Lvl 250
Support Summon
Not Selected Not Selected Not Selected
Lvl 250
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Main Summon
Support Summon
Not Selected Not Selected Not Selected
Lvl 250
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Knightcode's Might IIBig boost to light allies' ATKTerra's AegisBig boost to earth allies' max HP
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Character and Grid selection will be more flexible if equipping Luminiera Omega as Support Summon however grid will need to be adjusted for more TA rate.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Lvl 250
Main Summon
Lvl 250
Support Summon
Not Selected Not Selected Not Selected
Lvl 250
Does not need to be uncapped.
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Main Summon
Support Summon
Not Selected Not Selected Not Selected
Lvl 210
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
True Solaris's SupremacyMassive boost to light allies' ATK / Small boost to max HPSunveil's RadianceWhen main weapon: Big boost to all allies' ATK based on how high MC's HP is
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Currently this is the best way to clear Extreme+ with the lowest possible lockout. Setups focus on boosting MC's skill DMG specs and damage cap up to clear the fight with just Triple Zero's summon call damage. Running transcended Bahamut in both sub and support slots is required.
Harp of Everlore is required for Light setups due to how Triple Zero call damage works. Ultima weapons will not provide a damage boost.
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Armed ShineBig boost to light allies' ATKGolden ArtsBoost to Light allies' skill damage cap.
Armed ShineBig boost to light allies' ATKGolden ArtsBoost to Light allies' skill damage cap.
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Knightcode's Might IIBig boost to light allies' ATKTerra's AegisBig boost to earth allies' max HP
Oblivion's MightBig boost to dark allies' ATKTrick or TreatChance to get candy
Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Scenic SeclusionWhen Light MC uses a charge attack: 555,555 Plain damage to a foe. MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. (Takes effect even when Narmaya is a sub ally.)
6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff. (When MC has 10 or more buffs: Auto-activates upon charge attacks.) Pinch Harmonics Not Selected Not Selected
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Without a Sette di Spade grid, character options become more strict.
Rotation
Turn 1
Catura Caster and MC gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account). (From 2nd cast onward: Also remove all debuffs from caster and MC. From 3rd cast onward: Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) At level 90: Now grants all effects on 1st cast. When HP is full after casting: Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1
This character is not replaceable.
Replacements: Any other high C.A. damage character
Scenic SeclusionWhen Light MC uses a charge attack: 555,555 Plain damage to a foe. MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. (Takes effect even when Narmaya is a sub ally.)
Main Summon
Support Summon
6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff. (When MC has 10 or more buffs: Auto-activates upon charge attacks.) Pinch Harmonics Not Selected Not Selected
Lvl 250
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Comments:
With a Sette di Spade grid, character options become more lenient.
Awakening is not needed on the Settes.
Rotation
Turn 1
Catura Caster and MC gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account). (From 2nd cast onward: Also remove all debuffs from caster and MC. From 3rd cast onward: Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) At level 90: Now grants all effects on 1st cast. When HP is full after casting: Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1
2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) Astrapste Not Selected Not Selected
Lvl 250
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Comments:
Without a Sette di Spade grid, character options become more strict.
Rotation
Turn 1
Horus All Light allies gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. Caster gains Fated Chain Bar +100%Instantly boosts Fated Chain bar Strength: 100%Only takes effect in Battle System 2.0. (Can only be used when Eye of WadjetDEF is boosted / Debuff resistance is boosted / At end of turn: Restores all allies' HP / 10% boost to charge bars (Can't be removed) is in effect.) S3
This character is not replaceable.
Replacements: Any other high C.A. damage character
Replacements: Any other high C.A. damage character
2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) Astrapste Not Selected Not Selected
Lvl 250
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Comments:
With a Sette di Spade grid, character options become more lenient.
Awakening is not needed on the Settes.
Rotation
Turn 1
Horus All Light allies gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. Caster gains Fated Chain Bar +100%Instantly boosts Fated Chain bar Strength: 100%Only takes effect in Battle System 2.0. (Can only be used when Eye of WadjetDEF is boosted / Debuff resistance is boosted / At end of turn: Restores all allies' HP / 10% boost to charge bars (Can't be removed) is in effect.) S3
Mini Mimic Skill: Raise a foe's BountyItem drop rate is boosted lvl by 1.Support: 3% boost to item drop rate.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Cosmic Sword II50% boost to ATK and HP of equipped swords.Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Mini Mimic Skill: Raise a foe's BountyItem drop rate is boosted lvl by 1.Support: 3% boost to item drop rate.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Main Summon
Support Summon
Not Selected Not Selected Not Selected
Lvl 210
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Might IIBig boost to light allies' ATKSephira Light-TekMassive boost to light allies' critical hit rate in Arcarum
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Bountiful ProtectionAll allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: Indefinite at start of battleBountiful StrikeWhen main weapon (MC only): Bonus Light DMG effect to a foe with Bounty
Concrio VentusBoost to Humans' and Erunes' ATK and HP.Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
Volenna (SSR)Assault FormationAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. may need to be added depending on Grid/Summons.
Mini Mimic Skill: Raise a foe's BountyItem drop rate is boosted lvl by 1.Support: 3% boost to item drop rate.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Main Summon
Support Summon
Not Selected Not Selected Not Selected
Lvl 210
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Zion's Might IIIMassive boost to light allies' ATKLight's TriumSmall boost to light allies' multiattack rate
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Mugen (Halloween)'s skill 3 Tricky ConstitutionGain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. may need to be added depending on Grid/Summons.
See source video for an example.
Requires 6.5% TA EMPs, awakenings, or rings from characters.
TA rate = Double Kaguya (50%) + Chain of Temptation (25%) + Halluel and Malluel (10%) + 8.5% from Grid = 93.5%
Mugen (Halloween) All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2 Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. S3 (optional)
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Transcendence Lvl 2
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Majesty IVBig boost to Light allies' ATK and max HPβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Nehan All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Nightmare Lvl 95
April 2024
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Lvl 150
Main Summon
Lvl 250
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Not Selected Not Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Higher Transcendence levels may be needed if no 4★ Metatron
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Tweyen Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and ATK UpATK is boosted Duration: 3 turns. At level 55: Buff increased to 50% ATK UpATK is boosted Strength: 50%Multiplier: PerpetuityDuration: 3 turns. At level 85: Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3 turns, 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 2 turns. S1
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2 Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. S3
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Solaris's SupremacyMassive boost to light allies' ATKResplendent Ruler's SanctityWhen main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite.
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
If damage is lacking, an extra damage skill such as Twin Coil2-hit, 200% elemental damage to all foes (Damage cap: ~415,000 per hit). or an extra summon such as Artemis with Yatima sub-aura may be needed.
Rotation
Turn 1
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Tweyen Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and ATK UpATK is boosted Duration: 3 turns. At level 55: Buff increased to 50% ATK UpATK is boosted Strength: 50%Multiplier: PerpetuityDuration: 3 turns. At level 85: Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3 turns, 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 2 turns. S1
Ferry All allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turns. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) S3
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
MC Tag TeamAll allies instantly perform a normal attack without using up a turn.
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements: Jeanne d'Arc (Grand) can be used during ATK Ace and First Officer buffs.
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Not Selected Not Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Higher Transcendence levels may be needed if no 4★ Metatron
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Full Auto 5B 1S 1T setup. If damage is lacking, click Mugen S3 Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP..
Tweyen can be switched to Jeanne d'Arc (Grand) during ATK Ace and First Officer buffs for a 4B 1S setup.
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Tweyen Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and ATK UpATK is boosted Duration: 3 turns. At level 55: Buff increased to 50% ATK UpATK is boosted Strength: 50%Multiplier: PerpetuityDuration: 3 turns. At level 85: Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3 turns, 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 2 turns. S1
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Lvl 150
Main Summon
Lvl 250
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Not Selected Not Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Higher Transcendence levels may be needed if no 4★ Metatron
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Full Auto 5B 1S 1T setup. If damage is lacking, click Mugen S3 Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP..
Character EMPs, Rings, Earrings and Awakenings should be optimized to reach 100% Triple Attack rate.
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
MC Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)
Tweyen Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and ATK UpATK is boosted Duration: 3 turns. At level 55: Buff increased to 50% ATK UpATK is boosted Strength: 50%Multiplier: PerpetuityDuration: 3 turns. At level 85: Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3 turns, 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 2 turns. S1
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Main Summon
Lvl 250
Support Summon
Inflict 3-5 stacks of BountyItem drop rate is boosted on all foes. Gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 1 turn . Roll of the Dice Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15% + 5% per BountyItem drop rate is boosted level (Max: 60%)Duration: 1 turn based on Bounty Level (Max: 60%). Spring's Gate Not Selected
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Nehan All other Light allies gain Wolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed) Duration: 3 turns. S2 can be used to ensure multiattacks.
Rotation
Turn 1
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
MC Gain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , 350% Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn .Inflict 3-5 stacks of BountyItem drop rate is boosted on all foes. Gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 1 turn .Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15% + 5% per BountyItem drop rate is boosted level (Max: 60%)Duration: 1 turn based on Bounty Level (Max: 60%).
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Main Summon
Support Summon
All allies instantly perform a normal attack without using up a turn. Tag Team Not Selected Not Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Transcendence Lvl 2
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Majesty IVBig boost to Light allies' ATK and max HPα Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rateKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Solaris's SupremacyMassive boost to light allies' ATKResplendent Ruler's SanctityWhen main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Ferry All allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turns. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) S3
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
MC Tag TeamAll allies instantly perform a normal attack without using up a turn.
Main Summon
Support Summon
Not Selected Not Selected Not Selected
Lvl 250
Lvl 210
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Transcendence Lvl 5
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGα Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rateDivine Light's Ruination40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyMultiplier: Special normal attack DMG by 10%. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Useful Nightmare Characters
Unite and Fight higher Nightmare difficulty raids often have strong special attacks give the boss several buffs while also inflicting troublesome debuffs. Building a team that can reliably work around these issues is a large part of the Unite and Fight event experience, so included below is a non-exhaustive list of useful characters players can consider.
Criteria
Examples
Any characters that frequently dispel enemy buffs:
Synergizes very well with any characters with high or frequent skill damage.
Any characters that reliably clear/reduce debuffs:
Ultimate Mastery Skill:Birdsong of Balmy BreezeGain Birdsong of Balmy BreezeAll allies' HP is restored at end of turn / Dispel Cancel effect (1 time) every 5 turns / Remove 1 debuff from all allies when a foe uses a special attack (Can't be removed) Duration: Indefinite. (Can't be recast.)
Any characters that reliably heal the party:
Ultimate Mastery Skill:Birdsong of Balmy BreezeGain Birdsong of Balmy BreezeAll allies' HP is restored at end of turn / Dispel Cancel effect (1 time) every 5 turns / Remove 1 debuff from all allies when a foe uses a special attack (Can't be removed) Duration: Indefinite. (Can't be recast.)
Transcendence Lvl 5
Any characters that provide defensive utility:
Nightmare Lvl 150
April 2024
Lvl 150
Main Summon
Lvl 250
Support Summon
Deal one-foe attacks until all bullets are consumed. Open Fire Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns. Ammunition Belt Not Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Arma UltioBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how low HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Transcendence Lvl 5
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Ruination40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyMultiplier: Special normal attack DMG by 10%. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Call ThorMjolnir Massive Light damage to all foes. Inflict 40% ATK DownATK is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds, 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds, DA DownDouble attack rate is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds, TA DownTriple attack rate is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and 20% Debuff Res. DownDebuff resistance is lowered Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1
Turn 2
Nehan All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Florence Grant a Light ally MascheraATK is sharply boosted by Maschera Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 40% of that ally's max HP.) S1 → MC
MC Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns.Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and instantly perform a normal attack without using up a turn. (Consumes bullets.) At level 30: Also gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 1 turn .Deal one-foe attacks until all bullets are consumed.
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Lvl 150
Main Summon
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Not Selected
Lvl 210
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Harp Voltage IIBoost to ATK based on how many harps are equipped.Mystic Musician's MelodyBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 3
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rateScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Call ThorMjolnir Massive Light damage to all foes. Inflict 40% ATK DownATK is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds, 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds, DA DownDouble attack rate is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds, TA DownTriple attack rate is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and 20% Debuff Res. DownDebuff resistance is lowered Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Tweyen Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and ATK UpATK is boosted Duration: 3 turns. At level 55: Buff increased to 50% ATK UpATK is boosted Strength: 50%Multiplier: PerpetuityDuration: 3 turns. At level 85: Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3 turns, 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 2 turns. S1
Lunalu Copy an ally's skill. Extend caster's buff durations by 1 turn. (Excludes 1-turn buffs.) (Self-inflict 30% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) At level 75: Extend caster's buff durations by 2 turns instead. S2 Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Self-inflict 30% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) S3
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Wolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed) Duration: 3 turns. S2
MC 700% Elemental damage to a foe (Damage cap: ~730,000). Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores foe's Delay immunity Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30% Strength: 30%Unaffected by charge bar gain effects. All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.)
Turn 2
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Nehan All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Main Summon
Support Summon
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Not Selected Not Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
True Solaris's SupremacyMassive boost to light allies' ATK / Small boost to max HPSunveil's RadianceWhen main weapon: Big boost to all allies' ATK based on how high MC's HP is
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
2nd Nehan All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3 can be skipped in the rotation.
2nd Nehan All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3 can be skipped in the rotation.
Rotation
Turn 1
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Florence Grant a Light ally MascheraATK is sharply boosted by Maschera Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 40% of that ally's max HP.) S1 → MC
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Wolf TonicDeals triple attacks / Boost to charge bar gain / Boost to dodge rate / Sharp hit to DEF (Can't be removed) Duration: 3 turns. S2 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)
Nehan All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
MC Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
This is a Full Auto setup. Clear times may vary depending on the player's character EMP stats or game network connection.
Main Summon
Lvl 250
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Not Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's AnimusBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Geisenborger - Panzerfaust17-hit, 40% Light damage to random foes (Damage cap: ~54,000 per hit). Gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed) Strength: +10 (Max: +30)Duration: Indefinite and Iron FistDMG and DMG cap for one-foe attacks and counterattacks are boosted (Stackable / Can't be removed) Multiplier: SeraphicDuration: Indefinite.
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Lvl 250
Main Summon
Lvl 250
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff. (When MC has 10 or more buffs: Auto-activates upon charge attacks.) Pinch Harmonics All allies gain Fever PitchCharge bar is boosted every turn / DMG taken is lowered by a fixed amount / Debuff resistance is boosted / HP is restored on every turn (Can't be removed) Duration: 5 turns. (Consumes 30% of all allies' charge bar.) Fever Pitch Gain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. Pandemonium
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Harp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
4-hit, 200% elemental damage to a foe (Damage cap: ~180,000 per hit~720,000 total) and remove 1 buff. True Strike 3-hit, 150% elemental damage to a foe (Damage cap: ~200,000 per hit). Gain Enlightened FuryMultiattack rate is boosted / Skill DMG dealt is supplemented / Increase Mantra's number of hits by 4 and chance to activate to 100% / Martial Prowess lvl rises by 1 when Mantra is activated (Can't be removed) Duration: 3 turns. Enlightened Fury Removes 1 buff from a foe. Dispel
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PersistenceSupplement light allies' DMG based on how high their HP isThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit Not Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's Might IIBig boost to light allies' ATKInferno's AegisBig boost to fire allies' max HP
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Progression IIIBig boost to Light allies' elemental ATK based on the number of turns passed
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
HP EMPs on characters and MC may need to be adjusted for Urgent ActivationActivate Engage Augments upon taking big DMG (25% of max HP) to activate.
Rotation
Turn 1
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2 Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. S3 Gain Substitute (Select)Receives foe attack in place of an ally (Can't be removed) Duration: Indefinite, 30% Dark DMG LoweredDark DMG is lowered (Can't be removed) Strength: 30%Duration: IndefiniteDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts., and Dark SwitchElemental DMG from foes turns into dark DMG (Can't be removed) Duration: Indefinite. (Only substitutes for a selected ally. Can't recast.) S1 → MC
MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.)
Turn 2
Maids Grant the Main Character50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 3 turns, 60% DA UpDouble attack rate is boosted Strength: 60%Duration: 3 turns, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. S2
Fif Grant an ally Magic TorrentRecovers once from a knockout while in effect / ATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted Deals bonus light DMG for one-foe one-ally attacks Charge bar is boosted on every turn (Can't be removed) Multiplier: PerpetuityDuration: 15 turns. S3 → MC
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Florence Grant a Light ally MascheraATK is sharply boosted by Maschera Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 40% of that ally's max HP.) S1 → MC
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Call ArtemisIokheira 500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn .
MC Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Boss Counter grants MC 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
MC Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit Not Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Progression IIIBig boost to Light allies' elemental ATK based on the number of turns passed
Knightcode's StaminaMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIBig boost to light allies' critical hit rate
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
HP EMPs on characters and MC may need to be adjusted for Urgent ActivationActivate Engage Augments upon taking big DMG (25% of max HP) to activate.
Rotation
Turn 1
Mugen All Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2 Gain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. S3 Gain Substitute (Select)Receives foe attack in place of an ally (Can't be removed) Duration: Indefinite, 30% Dark DMG LoweredDark DMG is lowered (Can't be removed) Strength: 30%Duration: IndefiniteDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts., and Dark SwitchElemental DMG from foes turns into dark DMG (Can't be removed) Duration: Indefinite. (Only substitutes for a selected ally. Can't recast.) S1 → MC
MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.)
Turn 2
Maids Grant the Main Character50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 3 turns, 60% DA UpDouble attack rate is boosted Strength: 60%Duration: 3 turns, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. S2
Fif Grant an ally Magic TorrentRecovers once from a knockout while in effect / ATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted Deals bonus light DMG for one-foe one-ally attacks Charge bar is boosted on every turn (Can't be removed) Multiplier: PerpetuityDuration: 15 turns. S3 → MC
Fif and Dorothy must die.
Turn 3
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Florence Grant a Light ally MascheraATK is sharply boosted by Maschera Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 40% of that ally's max HP.) S1 → MC
Nehan All other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 All other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
MC Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Boss Counter grants MC 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
MC Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)
MC Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Ouroboros Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds.Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Main Summon
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Golden EnforcementBoost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)Zenith Strike: LightBoost to Light allies' C.A. DMG cap and normal attack DMG cap
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPα Revelation10% boost to normal attack DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Gain Mystic Restoration4-hit elemental DMG to a foe after normal attacks / At end of turn in which MC is almost knocked out: Consumes this effect to remove all debuffs and fully restore HP / Ends cooldown for damage skills / Instant C.A. standby (Can't be removed) Duration: Indefinite and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. (Can't be recast.) Mystic Restoration 3-hit, 150% elemental damage to a foe (Damage cap: ~200,000 per hit). Gain Enlightened FuryMultiattack rate is boosted / Skill DMG dealt is supplemented / Increase Mantra's number of hits by 4 and chance to activate to 100% / Martial Prowess lvl rises by 1 when Mantra is activated (Can't be removed) Duration: 3 turns. Enlightened Fury Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Solaris's SupremacyMassive boost to light allies' ATKResplendent Ruler's SanctityWhen main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%.Light's MajestySmall boost to light allies' ATK and max HP
All allies gain ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Boost to ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Tactical Shield Elemental damage to all foes (Damage cap: ~635,000). Remove 1 buff from all foes. Inflict DelayReduce a foe's filled charge diamonds by 1 on all foes. (When an ally of the same element as caster uses a charge attack: Gain Brutal CellConsumed by MC's skills (Can't be removed / Max: 9) Duration: Indefinite [Max: 9]. Auto-activates at end of turn by consuming 3 Brutal CellConsumed by MC's skills (Can't be removed / Max: 9) .) Brutal Cell Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capKnightcode's Stamina IIBig boost to Light allies' ATK based on how high HP is
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.