Resort Island Builder

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About Crews
Crew-related Content: Resort Island Builder | Your Room | Alchemy Lab
Crew-related Events: Unite and Fight | Dread Barrage



Work together with your crew members to restore an almost forgotten island to its former glory! Raise the island's various area lvls and island lvl to get special support bonuses and items.

How to Access

To unlock access to the Resort Island Builder, your crew must have had a total of 100,000 or more rupies donated.

The Island may be accessed from the Island button in the Crew page.

Restorable Areas

Areas on the island can be upgraded by handing over the necessary upgrade materials for that area. Rewards, such as support bonuses, can be earned by upgrading areas, and the area's appearance can also be changed.

The island gains a new lvl when the total area lvl reaches a certain threshold. Rewards can be earned upon reaching a new island lvl.

Area and Island Levels

Areas on the island can be upgraded by handing over the necessary upgrade materials for that area. Any crew member can hand over materials. Rewards can be earned by upgrading areas, and the area's appearance can also be changed.

Rewards can be earned every time an area gains a new level. An area's bonus effect applies to all crew members. Only the highest bonus effect for that area lvl is applied.

  • Crew members can't hand over materials at the same time.
  • Any materials handed over will not be returned upon leaving a crew.
  • Bonus effects from the Villa area only apply to the respective owner of the area.

Island Level Progression

The island gains a new lvl when the total area lvl reaches a certain threshold. Rewards can be earned upon reaching a new island lvl. Any progress made to the Villa area isn't counted toward island lvl.

Rewards earned from reaching a new island lvl can be picked up from the Island Lvl screen. These items can only be picked up once. They can't be picked up again by joining a different crew.

  • Total Area Lvl 1–7: Island Lvl 1
  • Total Area Lvl 8–14: Island Lvl 2
  • Total Area Lvl 15–21: Island Lvl 3

About Villas

Villas are personal homes that each player can upgrade regardless of their crew's progress. Villas will be displayed as (player name)'s Home on the Island screen.

Players can gain personal support bonuses by upgrading their villa.

Personal support bonuses gained by upgrading a villa can be activated even when a player isn't currently in a crew, and progress made on upgrading a villa will carry over even when moving to a new crew.

  • Villas are unique to each crew member.
  • Players who aren't in a crew will still receive bonus effects from upgrading their Villa area.
  • Any progress made to Villa areas will carry over when joining different crews.
  • Your Room will unlock once your villa reaches area lvl 3.
  • Villas don't count toward total area lvl.
  • The simple desk crafted in the tutorial won't count toward objectives to obtain trophies.
  • Further upgrades for villas are planned for a future update.

Accumulated Provisions

One random item is provided every 8 hours upon reaching total area lvl 3. Starting from total area lvl 3, every third area lvl will reduce the wait time by 15 minutes for all crew members.

  • The items that can be obtained vary by player.
  • 1 random item is provided every 8 hours upon reaching total area lvl 3.
  • Starting from total area lvl 3, every third area lvl will reduce the wait time by 15 minutes for all crew members.
    • At total area lvl 21, the current limit, the wait time will be 6 hours 30 minutes.
  • Up to 10 item provisions can accumulate without being picked up. After that, the timer will stop until the provisions are picked up.
    • Provisions with an amount higher than 1 (such as soul berries) still only count as one item for the cap.
  • Provisions picked up will be added directly to your totals.

Items

  • Requires: Total area lvl of 3 or above
  • One selection will be provided at random.
    • Rings and Earrings are marked as "Lucky Loot!" with much lower odds of being chosen.
Possible Item Qty
Lineage Ring 1
Coronation Ring 1
Brimstone Earrings 1
Permafrost Earrings 1
Brickearth Earrings 1
Jetstream Earrings 1
Sunbeam Earrings 1
Nightshade Earrings 1
Qilin Anima 1
Huanglong Anima 1
Shiva Anima 1
Europa Anima 1
Alexiel Anima 1
Grimnir Anima 1
Metatron Anima 1
Avatar Anima 1
CP 10
Weapon Plus Mark 1
Summon Plus Mark 1
Full Elixir 1
Half Elixir 1
Soul Berry 3
Soul Balm 1
Rainbow Prism 1
Blue Sky Crystal 1
Supreme Merit 1
Champion Merit 1
Hellfire Fragment 1
Deluge Fragment 1
Wasteland Fragment 1
Typhoon Fragment 1
Fire Urn 1
Water Urn 1
Earth Urn 1
Wind Urn 1
Light Urn 1
Dark Urn 1
Tiamat Omega Anima 1
Colossus Omega Anima 1
Leviathan Omega Anima 1
Yggdrasil Omega Anima 1
Luminiera Omega Anima 1
Celeste Omega Anima 1
Macula Marius Anima 1
Medusa Anima 1
Dark Angel Olivia Anima 1
Twin Elements Anima 1
Nezha Anima 1
Apollo Anima 1
Odin Anima 1
Grani Anima 1
Athena Anima 1
Baal Anima 1
Garuda Anima 1
Lich Anima 1
Horn of Bahamut 1
Fire Orb 1
Inferno Orb 1
Water Orb 1
Frost Orb 1
Earth Orb 1
Rumbling Orb 1
Wind Orb 1
Cyclone Orb 1
Light Orb 1
Shining Orb 1
Dark Orb 1
Abysm Orb 1
Red Tome 1
Hellfire Scroll 1
Infernal Whorl 1
Blue Tome 1
Flood Scroll 1
Tidal Whorl 1
Brown Tome 1
Thunder Scroll 1
Seismic Whorl 1
Green Tome 1
Gale Scroll 1
Tempest Whorl 1
White Tome 1
Skylight Scroll 1
Radiant Whorl 1
Black Tome 1
Chasm Scroll 1
Umbral Whorl 1
Red Dragon Scale 1
Blue Dragon Scale 1
Brown Dragon Scale 1
Green Dragon Scale 1
White Dragon Scale 1
Black Dragon Scale 1
Prism Chip 1
Flawed Prism 1
Flawless Prism 1
True Fire Anima 1
True Water Anima 1
True Earth Anima 1
True Wind Anima 1
True Light Anima 1
True Dark Anima 1
Tiamat Anima 1
Colossus Anima 1
Leviathan Anima 1
Yggdrasil Anima 1
Luminiera Anima 1
Celeste Anima 1
Satin Feather 1
Zephyr Feather 1
Fine Sand Bottle 1
Untamed Flame 1
Fresh Water Jug 1
Soothing Splash 1
Rough Stone 1
Coarse Alluvium 1
Flying Sprout 1
Blistering Ore 1
Glowing Coral 1
Swirling Amber 1
Falcon Feather 1
Spring Water Jug 1
Vermilion Stone 1
Slimy Shroom 1
Hollow Soul 1
Lacrimosa 1
Wheat Stalk 1
Iron Cluster 1
Olea Plant 1
Indigo Fruit 1
Foreboding Clover 1
Blood Amber 1
Sand Brick 1
Native Reed 1
Antique Cloth 1
Prosperity Flame 1
Explosive Material 1
Steel Liquid 1
Dydroit Stone 1
Skyrock Blossom 1
Affinity Seed 1
Firn 1
Frozen Foliole 1
Cold Mold 1
Merkmal Fig 1
Bastion Block 1
Corroded Cartridge 1
Riot Root 1
Basii Fruit 1
Raw Gemstone 1
Gray Sandstone 1
Kluger Herb 1
Meditative Sutra 1
Jumbo Beast Bone 1
Bestia Fruit 1
Toxic Tulip 1
Rhem Pepper 1
Rusty Eave 1
Translucent Silk 1
Dusty Book 1
Broken Teacup 1
Malignaherb 1
Converging Rays 1
History Textbook 1

Casino Chips

  • Requires: Rec Area lvl of 2 or above
  • Between 700 - 1200 chips will be awarded
    • Chips will accumulate in batches of between 700 and 1200 at a time.
    • Batches will be picked up as a lump sum

Note: Casino Chips are generated in addition to the items rewarded as Provisions and don't count towards the cap.

Tourists

From total area lvl 3 onward, the island will see an influx of tourists with the following:

  • Each area lvl increase
  • The 1 a.m. (JST) tally every Monday

After each tally, rupies based on the number of tourists will be sent to the Time Limit tab of each crew member's crate. 2,500,000 tourists is the limit.

Tourist Gain

  • After Area Lvl Increase
    • Total Area Lvl 3-8: 5,000-10,000 Tourists
    • Total Area Lvl 9-14: 7,500-15,000 Tourists
    • Total Area Lvl 15-21: 12,000-22,000 Tourists
  • After Weekly Tally
    • Total Area Lvl 3-6: 2,000-5,000 Tourists
    • Total Area Lvl 7-10: 4,000-8,500 Tourists
    • Total Area Lvl 11-14: 6,500-12,500 Tourists
    • Total Area Lvl 15-18: 11,500-18,500 Tourists
    • Total Area Lvl 19-21: 16,500-25,000 Tourists

The number of new tourists is random within the ranges above.

Tourist Rupies

Obtainable rupies will vary depending on your island's total tourist count.

  • 5,000-100,000 Tourists: 150,000 Rupies
  • 100,001-250,000 Tourists: 200,000 Rupies
  • 250,001-500,000 Tourists: 250,000 Rupies
  • 500,001-750,000 Tourists: 300,000 Rupies
  • 750,001-1,000,000 Tourists: 400,000 Rupies
  • 1,000,001-1,500,000 Tourists: 500,000 Rupies
  • 1,500,001-2,500,000 Tourists: 600,000 Rupies

The amount of rupies sent to your crew will be decided by total tourist count after the tally conducted from 1 a.m. (JST) every Monday.

Increasing area lvl and joining or leaving a crew during the tally may not apply to obtainable rupies for that week.

Artisan Town

Provisions

The highest bonus effect will be applied.

Level Provision
Lvl 1 1% boost to upgrade EXP earnings
Lvl 2 3% boost to upgrade EXP earnings
Lvl 3 5% boost to upgrade EXP earnings

Unlock Requirements

Upgrade Requirements

Level 1
Item Amount
Sand Brick 1,200
Antique Cloth 1,000
Luminiera Anima 2,000
Radiant Whorl 2,000
White Dragon Scale 500
Rupie 5,000,000
Level 2
Item Amount
Niveus Centrum 2,000
Luminiera Omega Anima 1,500
Primal Bit 1,500
Apollo Anima 1,500
Odin Anima 1,500
Rupie 10,000,000
Level 3
Item Amount
Apollo Omega Anima 200
Odin Omega Anima 200
Hector Anima 200
Champion Merit 100
Supreme Merit 100
Rupie 15,000,000

Downtown

Provisions

The highest bonus effect will be applied.

Level Provision
Lvl 1 1% boost to rank point earnings
Lvl 2 3% boost to rank point earnings
Lvl 3 5% boost to rank point earnings

Upgrade Requirements

Level 1
Item Amount
Olea Plant 1,200
Zephyr Feather 1,000
Tiamat Anima 2,000
Tempest Whorl 2,000
Green Dragon Scale 500
Rupie 5,000,000
Level 2
Item Amount
Galbinus Centrum 2,000
Tiamat Omega Anima 1,500
Green Dragon Eye 1,500
Nezha Anima 1,500
Garuda Anima 1,500
Rupie 10,000,000
Level 3
Item Amount
Nezha Omega Anima 200
Garuda Omega Anima 200
Morrigna Anima 200
Champion Merit 100
Supreme Merit 100
Rupie 15,000,000

Flumen Bridge

Clearing the Flumen Bridge grants access to Rec Area and Main Office.

Unlock Requirements

Upgrade Requirements

Item Amount
Rusty Eave 200
Jumbo Beast Bone 200
Crimson Spirits 100
Azure Spirits 100
Opulent Amber 500
Vortical Pinwheel 500
Rupie 7,500,000

Hot Springs

Provisions

The highest bonus effect will be applied.

Level Provision
Lvl 1 5% boost to rupies earned from quests
Lvl 2 10% boost to rupies earned from quests
Lvl 3 15% boost to rupies earned from quests

Unlock Requirements

Upgrade Requirements

Level 1
Item Amount
Spring Water Jug 1,200
Soothing Splash 1,000
Leviathan Anima 2,000
Tidal Whorl 2,000
Blue Dragon Scale 500
Rupie 5,000,000
Level 2
Item Amount
Indicus Centrum 2,000
Leviathan Omega Anima 1,500
Fanned Fin 1,500
Macula Marius Anima 1,500
Grani Anima 1,500
Rupie 10,000,000
Level 3
Item Amount
Macula Marius Omega Anima 200
Grani Omega Anima 200
Ca Ong Anima 200
Champion Merit 100
Supreme Merit 100
Rupie 15,000,000

Main Office

Provisions

The highest bonus effect will be applied.

Level Provision
Lvl 1 1% boost to EXP earnings
Lvl 2 3% boost to EXP earnings
Lvl 3 5% boost to EXP earnings

Unlock Requirements

Upgrade Requirements

Level 1
Item Amount
Antique Cloth 1,000
Steel Liquid 1,000
Prosperity Flame 1,000
Rainbow Prism 700
Leviathan Malice Anima 300
Tiamat Malice Anima 300
Rupie 5,000,000
Level 2
Item Amount
Omega Fragment 100
Primeval Horn 150
Silver Centrum 200
Knight Esteem 100
Sage Esteem 100
Rupie 10,000,000
Level 3
Item Amount
Lineage Fragment 100
Verdant Azurite 100
Phronesis Anima 200
Luminiera Malice Anima 200
Hive God Anima 200
Rupie 15,000,000

Meyn Road

Clearing the Meyn Road grants access to Artisan Town, The Quarry, and Hot Springs.

Unlock Requirements

Upgrade Requirements

Item Amount
Gray Sandstone 200
Corroded Cartridge 200
Bright Spirits 100
Murky Spirits 100
Searing Stone 500
Resplendent Coral 500
Rupie 7,500,000

Rec Area

Provisions

The highest bonus effect will be applied.

Level Provision
Lvl 1 3% boost to elemental upgrade skill earnings
Lvl 2 5% boost to elemental upgrade skill earnings
Lvl 3 10% boost to elemental upgrade skill earnings

Unlock Requirements

Upgrade Requirements

Level 1
Item Amount
Vermilion Stone 1,200
Raw Gemstone 1,000
Celeste Anima 2,000
Umbral Whorl 2,000
Black Dragon Scale 500
Rupie 5,000,000
Level 2
Item Amount
Ater Centrum 2,000
Celeste Omega Anima 1,500
Black Fog Sphere 1,500
Dark Angel Olivia Anima 1,500
Lich Anima 1,500
Rupie 10,000,000
Level 3
Item Amount
Dark Angel Olivia Omega Anima 200
Lich Omega Anima 200
Anubis Anima 200
Champion Merit 100
Supreme Merit 100
Rupie 15,000,000

The Port

Provisions

The highest bonus effect will be applied.

Level Provision
Lvl 1 60% boost to rewards for providing support
Lvl 2 80% boost to rewards for providing support
Lvl 3 100% boost to rewards for providing support

Upgrade Requirements

Level 1
Item Amount
Rough Stone 1,200
Coarse Alluvium 1,000
Yggdrasil Anima 2,000
Seismic Whorl 2,000
Brown Dragon Scale 500
Rupie 5,000,000
Level 2
Item Amount
Luteus Centrum 2,000
Yggdrasil Omega Anima 1,500
Genesis Bud 1,500
Medusa Anima 1,500
Baal Anima 1,500
Rupie 10,000,000
Level 3
Item Amount
Medusa Omega Anima 200
Baal Omega Anima 200
Gilgamesh Anima 200
Champion Merit 100
Supreme Merit 100
Rupie 15,000,000

The Quarry

Provisions

The highest bonus effect will be applied.

Level Provision
Lvl 1 3% boost to Grand Success rate
Lvl 2 5% boost to Grand Success rate
Lvl 3 10% boost to Grand Success rate

Unlock Requirements

Upgrade Requirements

Level 1
Item Amount
Fine Sand Bottle 1,200
Blistering Ore 1,000
Colossus Anima 2,000
Infernal Whorl 2,000
Red Dragon Scale 500
Rupie 5,000,000
Level 2
Item Amount
Rubeus Centrum 2,000
Colossus Omega Anima 1,500
Resolute Reactor 1,500
Twin Elements Anima 1,500
Athena Anima 1,500
Rupie 10,000,000
Level 3
Item Amount
Twin Elements Omega Anima 200
Athena Omega Anima 200
Prometheus Anima 200
Champion Merit 100
Supreme Merit 100
Rupie 15,000,000

Villa

  • Villas are unique to each crew member.
  • Players who aren't in a crew will still receive bonus effects from upgrading their Villa area.
  • Any progress made to Villa areas will carry over when joining different crews.
  • Villa areas aren't included in total area lvl.

Provisions

Level Provision
Lvl 1 5% boost to rupies earned from quests
Lvl 2 3% boost to rank point earnings
Lvl 3 3% boost to EXP earnings

Note: Bonuses are further increased based on number of furniture crafted for Your Room and the associated trophies, providing 10% to rupies and 5% to rank point and EXP earnings respectively in total.

Upgrade Requirements

Level 1
Item Amount
Rainbow Prism 30
Resolute Reactor 50
Fanned Fin 50
Genesis Bud 50
Green Dragon Eye 50
Primal Bit 50
Black Fog Sphere 50
Rupie 1,000,000
Level 2
Item Amount
Blue Sky Crystal 20
Opulent Amber 30
Vortical Pinwheel 30
Searing Stone 30
Resplendent Coral 30
Legendary Merit 5
Rupie 2,000,000
Level 3
Item Amount
Bright Spirits 5
Murky Spirits 5
Crimson Spirits 5
Azure Spirits 5
Silver Centrum 10
Genesis Fragment 20
Rupie 3,000,000