Omega Earth grids revolve around Caim's "one-of-each-weapon" (commonly referred to as "Highlander") passive, which effectively provides the grid with an additional weapon at the cost of one backline slot. This results in many Omega Earth grids having a similar grid foundation with a few flexible slots that can be changed depending on team composition or raid.
Important Reminder! Not all setups below will have weapons, characters, or summons that you have, so it's important to test any setups using whatever is available to you.This form of testing is how many Omega setups are created in the first place! Unfortunately, it's unrealistic to list every possible grid permutation and account for every player's inventory.
Seraphic Weapons and Ultima Weapons
In most standard situations, replacing the Ultima weapon in a setup with the respective Seraphic Weapon is fine. Just be sure to keep in mind any damage cap losses from the 2nd key that may be important for pushing certain thresholds.
Grid Weapons
Core Grid Weapons
Necessary weapons to run certain setups. You may be able to run with fewer copies, but these are strongly recommended.
This weapon is the base of Omega Earth grids before it transitions to a Caim-focused "highlanderWhen all equipped weapons are different." grid where it just functions as a strong stamina modifier.
This weapon should always be in a grid when fighting at an elemental advantage because of its 23% damage amplify.
Replaced by 5★ Ultima Weapons with Gauph Key Tria or when using characters that provide a party-wide Seraphic passive like Yggdrasil's Anima AeternusAmplifySeraphic modifier damage against Water foes by 20%. At level 95: When Yggdrasil is a main ally: Also amplifiesSeraphic modifier other Earth allies' damage against Water foes by 20%. Boost to Earth allies' healing specs based on their number of Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) . (Boost to healing specs takes effect even when Yggdrasil is a sub ally.).
Becomes a solid defensive grid piece to slot alongside Harp of Renunciation once fully upgraded.
Can be equipped in Extra Grid Slots to free up space in the main grid for other important grid pieces.
Abyss TelumaWater DMG reduction to all allies or Oblivion TelumaAmplify allies' DMG against non-elemental foes by 10%. are equipped depending on the content it is used in.
A very modifier-efficient grid piece when Special awakened similar to New World Foundation Weapons due to their mix of EX and Normal Might boosts as well as their slight HP boost.
These weapons can serve as filler for otherwise better weapons. Keep some copies around in case you may need them in the future, otherwise fodder the rest.
A very strong option when more defense is desired over offense.
A useful Bow mainhand that provides 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on its charge attack.
Should ONLY be used at 5★ with the 3rd skill unlocked using Omega Teluma
Abyss Teluma should be used over Endurance Teluma as elemental reduction is stronger than general DEF up and the latter can be gained from other sources.
An EX modifier damage cap up weapon that naturally synergizes with Caim'sThe Hanged Man ReversedWhen Sub Ally: When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier:Perpetuity, 50% boost to DEF, and 10% boost to damage cap. At level 95: Also supplement Earth allies' damage (Damage cap: 20,000). passive.
Generally Baihu Claw Malus is preferred over this weapon when looking to equip damage cap up in a grid.
Due to this weapons lack of strong ATK modifier, the damage cap up is generally not worth equipping.
Can be used as filler in Sandbox or Extra Party grids.
Special Premium Draw Weapons
Weapons that can be very useful in certain grid setups. For Optimus grid usage, please visit Advanced Grids/Titan.
Warning! Any weapons listed below can be used at 0★ and should not be uncapped with Damascus Ingots until the player reaches a point in their progression to understand their value and what benefits uncapping offers.
It's important to remember to adjust your grid depending on the content you wish to tackle. The grids in this section are only to serve as a general baseline for how grids are built.
Rank Suggestion: 120-200+
This grid forms its core through Nibelung Horn and Autumn's Transformation which provide excellent ATK boosts through its Stamina modifier and by achieving 100% critical hit rate. This template is recommended if Caim has not been recruited.
Main Summon
Support Summon
Yggdrasil 5★
Yggdrasil 5★
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Uriel's Blessing IIIAmplify Earth allies' damage against Water foes by 23%.Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's MightMedium boost to earth allies' ATKLifetree's RestraintMedium boost to earth allies' double attack rate and critical hit rate
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capLifetree's Stamina IIBig boost to Earth allies' ATK based on how high HP is
Rank Suggestion: 120-200+
This grid is constructed with Caim's The Hanged Man ReversedWhen Sub Ally: When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier:Perpetuity, 50% boost to DEF, and 10% boost to damage cap. At level 95: Also supplement Earth allies' damage (Damage cap: 20,000). in mind. As such, no more than 1 of each weapon can be equipped in the grid. Many weapons can be used depending on context so feel free to experiment!
Main Summon
Support Summon
Yggdrasil 5★
Transcendence Lvl 5
Elemental ATK %
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capLifetree's Stamina IIBig boost to Earth allies' ATK based on how high HP is
Uriel's Blessing IIIAmplify Earth allies' damage against Water foes by 23%.Earth's MajestySmall boost to earth allies' ATK and max HP
Concrio VentusBoost to Humans' and Erunes' ATK and HP. (Also affects Primal and Other allies.)Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. (Also counts Primal and Other allies.)
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Burst Setups
These setups aim to deal large amount of damage in as few turns as possible or in a short amount of time. These setups are typically used for farming raids with a minimum Blue Chest honors requirement or competing in Unite and Fight events.
All allies instantly perform a normal attack without using up a turn. Tag Team Not Selected Not Selected
Concrio CorunBoost to Erunes' and Draphs' ATK and HP.Incursio CorunBoost to all allies' ATK based on number of Erunes and Draphs in party.
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Axe Voltage IIBoost to ATK based on how many axes are equippedRidge's PersistenceSupplement earth allies' DMG based on how high their HP is
Terra's Might IIBig boost to earth allies' ATKEssence of the WestBoost to Earth allies' damage cap.
Magician-Tower's CalamityMassive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Axe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's ExertionBoost to dark allies' multiattack rate based on how high their HP is
400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Single. Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended) Strength: 50%Duration: 2 turns. (When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) is in effect: Auto-activates upon normal attacks.) Beast Fang Gain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns. (Consumes 100% of charge bar.) Ulfhedinn Removes 1 buff from a foe. Dispel
Lifetree's Might IIBig boost to earth allies' ATKLifetree's Progression IIMedium boost to earth allies' earth ATK based on number of turns passed
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lifetree's Might IIBig boost to earth allies' ATK
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Transcendence Lvl 1
True Adjudicator's SupremacyMassive boost to earth allies' ATK / Small boost to max HPAdjudicator's RevelationWhen main weapon (MC only): Gain Adjudicator's RevelationDMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed) Duration: Indefinite (Stackable) upon taking damage.
Lifetree's MightMedium boost to earth allies' ATKLifetree's AegisSmall boost to earth allies' max HP
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Labrys ParityBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' multiattack rateScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
An optional sub-ally that provides bonus damage with her passive Ocean BulletWhen Sub Ally: 300% Bonus Earth damage to a foe upon the chain burst DiastrofismEarth-elemental chain burst of 4 or more chains. (Damage cap: ~600,000).
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPγ Revelation15% boost to C.A. DMG capLifetree's Stamina IIBig boost to Earth allies' ATK based on how high HP is
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Terra's Might IIBig boost to earth allies' ATKEssence of the WestBoost to Earth allies' damage cap.
Terra's Might IIBig boost to earth allies' ATKTerrae ExcelsiorBoost to earth allies' C.A. DMG cap
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Lifetree's Might IIBig boost to earth allies' ATK
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Main Summon
Support Summon
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Gain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended) Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.) Overtrance
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPγ Revelation15% boost to C.A. DMG capLifetree's Stamina IIBig boost to Earth allies' ATK based on how high HP is
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Terra's Might IIBig boost to earth allies' ATKEssence of the WestBoost to Earth allies' damage cap.
Lifetree's Might IIBig boost to earth allies' ATKLifetree's Progression IIMedium boost to earth allies' earth ATK based on number of turns passed
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral ArtsWhen main weapon: Boost to Earth allies' skill damage cap based on their number of buffs.
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Lifetree's Might IIBig boost to earth allies' ATK
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Wamdus FA
This is a Full Auto GUARD setup. Turn this setting on in battle by navigating to the top right "MENU" and turning "Auto-Guard Settings" ON.
Turn Three-Tiger's BlessingGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., AutoignitionCharge bar will be boosted to 100% at the end of the turn Duration: 3 turns, and Tiger's BlessingATK is boosted by Tiger's Blessing Strength: 280% ATK Up 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn . (Can't recast.) off.
Lvl 150
Main Summon
Lvl 250
Support Summon
Gain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns. (Consumes 100% of charge bar.) Ulfhedinn 400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Single. Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended) Strength: 50%Duration: 2 turns. (When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) is in effect: Auto-activates upon normal attacks.) Beast Fang Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds on a foe. Gravity Wave
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure BarrierWater DMG reduction to all allies.Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Amber EnforcementBoost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above)Striking Art: EarthBoost to Earth allies' skill DMG cap and normal attack DMG cap
Concrio CorunBoost to Erunes' and Draphs' ATK and HP.Incursio CorunBoost to all allies' ATK based on number of Erunes and Draphs in party.
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
This is a Full Auto GUARD setup. Turn this setting on in battle by navigating to the top right "MENU" and turning "Auto-Guard Settings" ON.
Lvl 130
Main Summon
Support Summon
All allies gain ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Boost to ShieldNext ATK received will be ineffective for a fixed amount Duration: Indefinite's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Tactical Shield Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds on a foe. Gravity Wave Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's MightMedium boost to earth allies' ATKLifetree's AegisSmall boost to earth allies' max HP
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capLifetree's Stamina IIBig boost to Earth allies' ATK based on how high HP is
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Graphite ArtsBoost to Dark allies' skill damage cap.Absolute EqualityBoost to ATK and damage cap when all equipped weapons are different.
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Lifetree's Trium IIIBig boost to earth allies' multiattack rateLifetree's EnmitySmall boost to earth allies' ATK based on how low HP is
Concrio CorunBoost to Erunes' and Draphs' ATK and HP.Incursio CorunBoost to all allies' ATK based on number of Erunes and Draphs in party.
Lifetree's Might IIBig boost to earth allies' ATKLifetree's Progression IIMedium boost to earth allies' earth ATK based on number of turns passed
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Notice: Sette di Spade Grids As of November 9th, 2023, RevansWeapon Awakening boost will only affect characters of the same element as the weapon. Any setups utilizing off-element Revans weapons will no longer be accurate or viable.
An optional sub-ally that provides bonus damage with her passive Ocean BulletWhen Sub Ally: 300% Bonus Earth damage to a foe upon the chain burst DiastrofismEarth-elemental chain burst of 4 or more chains. (Damage cap: ~600,000).
Main Summon
Lvl 250
Support Summon
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Not Selected
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure BarrierWater DMG reduction to all allies.Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
All allies gain 200% Debuff Res. UpDebuff resistance is boosted Strength: 200%Duration: 5 turns and Dispel CancelEffects that remove buffs will be nullified Duration: 5 turns. Boosted Resistance Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds on a foe. Gravity Wave Gain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn and Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite. Noblesse Proteger
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's Might IIBig boost to earth allies' ATKLifetree's TruceSmall boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG)
Lifetree's Might IIBig boost to earth allies' ATKLifetree's TruceSmall boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG)
Lifetree's MightMedium boost to earth allies' ATKLifetree's RestraintMedium boost to earth allies' double attack rate and critical hit rate
Adjudicator's SupremacyMassive boost to earth allies' ATKEmpyrean Adjudicator's SanctityWhen main weapon (MC only): 20% Bonus Earth DMG effect when not debuffed.
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure BarrierWater DMG reduction to all allies.Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP
Concrio AlbusBoost to Humans' and Harvins' ATK and HP.Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.
Diaspora has many different setups. Listed below are a couple options players can consider.
Main Summon
Support Summon
Removes 1 buff from a foe. Dispel Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Lifetree's MightMedium boost to earth allies' ATKLifetree's AegisSmall boost to earth allies' max HP
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPγ Revelation15% boost to C.A. DMG capLifetree's Glory IIIBig boost to Earth allies' C.A. specs and chain burst specs
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Terra's Might IIBig boost to earth allies' ATKTerrae ExcelsiorBoost to earth allies' C.A. DMG cap
Terra's Might IIBig boost to earth allies' ATKEssence of the WestBoost to Earth allies' damage cap.
Lifetree's Might IIBig boost to earth allies' ATKLifetree's TruceSmall boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG)
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Main Summon
Support Summon
All allies instantly perform a normal attack without using up a turn. Tag Team Gain Fight SongTriple attack rate is boosted / Exciting Match lvl rises by 1 upon triple attacks / When lvl 7 at end of turn: Ends cooldown for damage skills / Resets Exciting Match lvl / ATK is sharply boosted (Can't be removed) Duration: Indefinite. (Can't be recast.) Fight Song Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Terra's Might IIBig boost to earth allies' ATKEssence of the WestBoost to Earth allies' damage cap.
Lifetree's Majesty IIIBig boost to earth allies' ATK and max HPFortified HarpBoost to DEF based on how many harps are equipped
True Adjudicator's SupremacyMassive boost to earth allies' ATK / Small boost to max HPAdjudicator's DoctrineWhen main weapon (MC only): 55% boost to double attack rate and 30% boost to triple attack rate while High Voltage is in effect.
Magician-Tower's CalamityMassive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum.Earth's MajestySmall boost to Earth allies' ATK and max HP
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure BarrierWater DMG reduction to all allies.Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Cucouroux Instantly perform a normal attack without using up a turn. (Consumes 2 Barrel StabilizerConsumed upon using Cucouroux's skills (Max: 5 / Can't be removed) Duration: Indefinite to end cooldown.) S3
Illnott All allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) S2
MC Gain Fight SongTriple attack rate is boosted / Exciting Match lvl rises by 1 upon triple attacks / When lvl 7 at end of turn: Ends cooldown for damage skills / Resets Exciting Match lvl / ATK is sharply boosted (Can't be removed) Duration: Indefinite. (Can't be recast.)
Turn 2
Green Pot MC
Illnott Inflict FluorescenceATK, DEF, and multiattack rate are lowered / DMG taken is boosted (Can't be extended / Can't be removed) Base Accuracy: 200%Duration: 5 turnsLocal status effect on all foes. (Can't recast.) S3
Guard Cucouroux and Caim
Illnott must be knocked out.
Turn 3
Call Uriel (Summon)Terrablaze Massive Earth damage to all foes. All Earth allies gain Uriel's FavorATK and DEF are boosted (Can't be removed) Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%.
Cucouroux 6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit). Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds on all foes. Gain Covering FireCovering Fire activates upon attacks while in effect (6-hit earth DMG to random foes / Hit to all foes' debuff resistance and earth DEF [Stackable]) (Can't be removed) Duration: 3 turns. S1
Caim Beginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.) S2
Turn 4
Caim All Earth allies gain Double Deal (1 time)Next skill can be recast with no cooldown (Can't be removed) Duration: Indefinite. (Can't recast.) S1
Vikala Other Earth allies gain Double StrikeAttacks twice each turn Duration: 1 turn . Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 3 turns. S2
MC All allies instantly perform a normal attack without using up a turn.All allies instantly perform a normal attack without using up a turn.
Turn 5
Vikala Other Earth allies gain Double StrikeAttacks twice each turn Duration: 1 turn . Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 3 turns. S2
MC All allies instantly perform a normal attack without using up a turn.
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Main Summon
Support Summon
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Lifetree's MightMedium boost to earth allies' ATKLifetree's AegisSmall boost to earth allies' max HP
Uriel's Blessing IIIAmplify Earth allies' damage against Water foes by 23%.Earth's MajestySmall boost to earth allies' ATK and max HP
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure BarrierWater DMG reduction to all allies.Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Lifetree's Might IIBig boost to earth allies' ATKLifetree's Progression IIMedium boost to earth allies' earth ATK based on number of turns passed
Lifetree's Trium IIIBig boost to earth allies' multiattack rateLifetree's EnmitySmall boost to earth allies' ATK based on how low HP is
Lifetree's Might IIBig boost to earth allies' ATKLifetree's TruceSmall boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG)
Concrio AlbusBoost to Humans' and Harvins' ATK and HP.Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.
Lifetree's Might IIBig boost to earth allies' ATKSephira Earth-TekMassive boost to earth allies' critical hit rate in Arcarum
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Replacements: Mahira (Use Secret TriadFill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) in place of Dark HazeInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, BlindedAttacks have a slight chance to miss Duration: 180 seconds, and Poisoned (9999)HP is lowered on every turn Strength: 9999Duration: 180 seconds on all foes.)
Main Summon
Support Summon
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, BlindedAttacks have a slight chance to miss Duration: 180 seconds, and Poisoned (9999)HP is lowered on every turn Strength: 9999Duration: 180 seconds on all foes. Dark Haze
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Axe Voltage IIBoost to ATK based on how many axes are equippedRidge's PersistenceSupplement earth allies' DMG based on how high their HP is
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Magician-Tower's CalamityMassive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Concrio VentusBoost to Humans' and Erunes' ATK and HP. (Also affects Primal and Other allies.)Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. (Also counts Primal and Other allies.)
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, and Green HazeDMG taken is supplemented based on number of debuffs Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect on all foes. Emerald Fog End cooldown for caster's other skills. Gain Charge Bar +50%Instantly boosts Charge Bar by 50% Strength: 50%. Return of the Fox
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Lifetree's Might IIBig boost to earth allies' ATK
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Lifetree's MightMedium boost to earth allies' ATKLifetree's AegisSmall boost to earth allies' max HP
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure BarrierWater DMG reduction to all allies.Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's Might IIBig boost to earth allies' ATKLifetree's TruceSmall boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG)
Armed GroundsBig boost to earth allies' ATKAmber ArtsBoost to Earth allies' skill damage cap.
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Concrio AlbusBoost to Humans' and Harvins' ATK and HP.Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist 800% Elemental DMG to a foe (Damage cap: 730,000). Gain Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended) Duration: 3 turns. Secret Style: Blink Slash Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt
Lvl 250
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
True Adjudicator's SupremacyMassive boost to earth allies' ATK / Small boost to max HPAdjudicator's DoctrineWhen main weapon (MC only): 55% boost to double attack rate and 30% boost to triple attack rate while High Voltage is in effect.
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capLifetree's Stamina IIBig boost to Earth allies' ATK based on how high HP is
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Lifetree's Majesty IIIBig boost to earth allies' ATK and max HPFortified HarpBoost to DEF based on how many harps are equipped
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Replacements: Any Non-Earth Blue Potion character.
Skill 4 required
Main Summon
Support Summon
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt 800% Elemental DMG to a foe (Damage cap: 730,000). Gain Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended) Duration: 3 turns. Secret Style: Blink Slash Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Amber EnforcementBoost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above)Striking Art: EarthBoost to Earth allies' skill DMG cap and normal attack DMG cap
Amber EnforcementBoost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above)Striking Art: EarthBoost to Earth allies' skill DMG cap and normal attack DMG cap
Amber EnforcementBoost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above)Striking Art: EarthBoost to Earth allies' skill DMG cap and normal attack DMG cap
Lifetree's EnmitySmall boost to earth allies' ATK based on how low HP isTerrae ExcelsiorBoost to earth allies' C.A. DMG cap
Lifetree's EnmitySmall boost to earth allies' ATK based on how low HP isTerrae ExcelsiorBoost to earth allies' C.A. DMG cap
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Lifetree's Might IIBig boost to earth allies' ATKLifetree's Progression IIMedium boost to earth allies' earth ATK based on number of turns passed
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capLifetree's Glory IIIBig boost to Earth allies' C.A. specs and chain burst specs
Lifetree's Trium IIIBig boost to earth allies' multiattack rateLifetree's EnmitySmall boost to earth allies' ATK based on how low HP is
Lifetree's Majesty IIIBig boost to earth allies' ATK and max HPFortified HarpBoost to DEF based on how many harps are equipped
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Baculum RubellBig boost to staff-specialty allies' ATK and max HPScandere Arcanum15% boost to charge attack DMG capFulgor Fortis10% boost to DMG cap
Replacements: Any Non-Earth Blue Potion character.
Main Summon
Lvl 250
Support Summon
Gain Fated Chain Bar +30%Instantly boosts Fated Chain bar Strength: 30%Only takes effect in Battle System 2.0. All allies gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl [Max: 40%]. Whitehail Gust 3-hit Elemental damage to a foe (4000% total / Damage cap: ~6,000,000 total1st hit: ~1,500,000 2nd hit: ~2,000,000 3rd hit: ~2,500,000). Cancel all cancelable Omens. (Can only be used when YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl is 8 or higher and a cancelable Omen is active. Can't be recast.) Seasplitter Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
True Adjudicator's SupremacyMassive boost to earth allies' ATK / Small boost to max HPAdjudicator's DoctrineWhen main weapon (MC only): 55% boost to double attack rate and 30% boost to triple attack rate while High Voltage is in effect.
Terra's MajestyBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capTerra's StaminaBig boost to Earth allies' ATK based on how high HP is
Magician-Tower's CalamityMassive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Baculum RubellBig boost to staff-specialty allies' ATK and max HPScandere Arcanum15% boost to charge attack DMG capFulgor Sanatio50% boost to healing cap
EX+ setups are usually notated by the amount of buttons and charge attacks required to defeat the enemy. For example, a setup that requires 0 buttons and does 3 charge attacks will be notated as 0b3c. For advanced players, reducing the amount of charge attack chains will reduce the amount of lockout inflicted, therefore allowing time for more battles.
Lockout is the period of time where a player cannot use any skills or actions after pressing the attack button. This is notated by the "Waiting..." loading icon at the top left of the battle screen.
Typically the more charge attacks in one turn, the longer the waiting time is. This lockout period will carry over into the next raid if it is long enough.
For more detailed information, see the main article: Lockout.
A player's ping does not affect the duration of lockout time, but it does affect the player's refresh and menuing time, which subsequently affects if the player is able to see the lockout.
As an example, if it takes player a total of 10 seconds from hosting the raid to entering the next one, all setups that have 10 or less seconds of lockout will functionally perform the same.
2 Button Setups
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Main Summon
Support Summon
All allies gain Charge Bar +Instantly boosts Charge Bar by , C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . (Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Limit Burst Not Selected Not Selected
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPΔ Revelation50% boost to chain burst DMG capLifetree's Stamina IIBig boost to Earth allies' ATK based on how high HP is
True Adjudicator's SupremacyMassive boost to earth allies' ATK / Small boost to max HPAdjudicator's DoctrineWhen main weapon (MC only): 55% boost to double attack rate and 30% boost to triple attack rate while High Voltage is in effect.
Uriel's Blessing IIIAmplify Earth allies' damage against Water foes by 23%.Earth's MajestySmall boost to earth allies' ATK and max HP
Click full auto on the loading screen to automatically press Relic Buster's first and second skills, Engage AugmentsGain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.) and Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by , C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . (Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .).
Character Replacements:(Non-Exhaustive)
Criteria
Examples
Any characters that deal skill damage...
on charge attack
after the turn
upon enemy action:
Any characters that deal high charge attack damage:
Any characters that support from the backline:
0 Button Setups
Charge attack setups that do not click any skills often require the Shield of Eternal Splendor obtained from recruiting all of the eternals in combination with double Huanglong summons for charge attack based setups. Players with stronger grids and characters can opt for auto attack based 0b0c setups.
Occasionally, characters that provide charge bar to the party or start with 100% charge bar can replace Eternals in some setups.
Main Summon
Support Summon
Not Selected Not Selected Not Selected
Terra's Might IIBig boost to earth allies' ATKTerrae ExcelsiorBoost to earth allies' C.A. DMG cap
Lifetree's Might IIBig boost to earth allies' ATK
Concrio AlbusBoost to Humans' and Harvins' ATK and HP.Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Adjudicator's SupremacyMassive boost to earth allies' ATKEmpyrean Adjudicator's SanctityWhen main weapon (MC only): 20% Bonus Earth DMG effect when not debuffed.
Earth's MajestySmall boost to earth allies' ATK and max HPMountain's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPΔ Revelation50% boost to chain burst DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Uriel's Blessing IIIAmplify Earth allies' damage against Water foes by 23%.Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Arcanum15% boost to charge attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Earth's MajestySmall boost to earth allies' ATK and max HPMountain's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP isFire's CelereSmall boost to fire allies' ATK and critical hit rateScarlet CraftSupplement fire allies' critical hit DMG
Cavalier provides a Stamina passive when equipping a Gun mainhand.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPγ Revelation15% boost to C.A. DMG capForbidden Fruit100% boost to C.A. DMG and 30% boost to C.A. Cap / 10,000 Plain DMG upon each charge attack
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Cavalier provides a Stamina passive when equipping a Gun mainhand.
Treacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. 100% / 10% boost to all allies' critical hit rate against foes in Break.100% chance of dealing 10% more damage.
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPγ Revelation15% boost to C.A. DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
All allies instantly perform a normal attack without using up a turn. Tag Team Not Selected Not Selected
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capLifetree's Stamina IIBig boost to Earth allies' ATK based on how high HP is
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Axe Voltage IIBoost to ATK based on how many axes are equippedPurgatory's ExertionBoost to dark allies' multiattack rate based on how high their HP is
Terra's Might IIBig boost to earth allies' ATKEssence of the WestBoost to Earth allies' damage cap.
Magician-Tower's CalamityMassive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum.Earth's MajestySmall boost to Earth allies' ATK and max HP
Axe Voltage IIBoost to ATK based on how many axes are equippedRidge's PersistenceSupplement earth allies' DMG based on how high their HP is
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Call BeelzebubChaos Legion 1500% Elemental damage to all foes. Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.
Call MammothGreat Stampede 500% Earth damage to all foes (Damage cap: ~630,000). All Earth allies gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn .
Naru Gain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 80%Duration: 2 turns 100% Charge Bar: 6 turns and Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Strength: 200%Duration: 2 turns 100% Charge Bar: 6 turnsCounter attacks grant 5% charge bar per hit.. (Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) S1 Gain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , 99% RepelReflects DMG Strength: 99%Duration: 1 turn Damage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!, and Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 150%Multiplier: AssassinDuration: 1 turn . S3
Vikala Other Earth allies gain Double StrikeAttacks twice each turn Duration: 1 turn . Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 3 turns. S2
Skull Sacrifice 80% of caster's current HP to gain UnchallengedNext DMG received will be ineffective Duration: 2 turns and JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 8 turns. (When below 25% HP: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite.) S1 Gain Atar BiteATK is boosted by Atar Bite (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn . (When below 25% HP: Also gain 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns.) S3
MC All allies instantly perform a normal attack without using up a turn.
Main Summon
Lvl 250
Support Summon
All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 1-6 turns, 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 1-6 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 1-6 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 1-6 turns, and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Duration: 1-6 turns. (Extend effect duration based on number of sabre- and spear-specialty allies in party.) Hoplite Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: Indefinite, and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) Molon Labe
Magician-Tower's CalamityMassive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Axe Voltage IIBoost to ATK based on how many axes are equippedRidge's PersistenceSupplement earth allies' DMG based on how high their HP is
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Terra's Might IIBig boost to earth allies' ATKEssence of the WestBoost to Earth allies' damage cap.
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Gun Ultima weapons can be uncommon among players, so a Katana Ultima can suffice.
Nightmare Lvl 150
July 2023
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Main Summon
Support Summon
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Concrio AlbusBoost to Humans' and Harvins' ATK and HP.Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.
Lifetree's Might IIBig boost to earth allies' ATKLifetree's TruceSmall boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG)
Lifetree's Might IIBig boost to earth allies' ATKLifetree's Progression IIMedium boost to earth allies' earth ATK based on number of turns passed
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPα Revelation10% boost to normal attack DMG capLifetree's Stamina IIBig boost to Earth allies' ATK based on how high HP is
Uriel's Blessing IIIAmplify Earth allies' damage against Water foes by 23%.Earth's MajestySmall boost to earth allies' ATK and max HP
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Gain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. Pandemonium
Lifetree's StaminaMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIBig boost to earth allies' critical hit rate
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's HauntMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPγ Revelation15% boost to C.A. DMG capLifetree's Glory IIIBig boost to Earth allies' C.A. specs and chain burst specs
Adjudicator's SupremacyMassive boost to earth allies' ATKEmpyrean Adjudicator's SanctityWhen main weapon (MC only): 20% Bonus Earth DMG effect when not debuffed.
Lifetree's Might IIBig boost to earth allies' ATKLifetree's Progression IIMedium boost to earth allies' earth ATK based on number of turns passed
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.