Binds of The Hanged Man

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New World Foundation
Binds of The Hanged Man
Can be uncapped to 4★Can be uncapped to 5★
HP ATK C.A.×
Level 1 40 340 350%
Level 100 241 2127 400%
Level 150 291 2574 450%
Level 200 341 3021 550%
Additional SlotIn Party Set Extra, there are three additional weapon slots where a limited selection of weapons can be equipped. Yes
Obtain
ID 1040215500
JP Name タイ・オブ・ザ・ハングドマン
Release Date 2020-12-04
4★ Date 2022-02-21
5★ Date 2022-12-26
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
A spear brought forth by the enduring hanged man. Its pointed tip delivers accursed trials, urging foes toward inevitable defeat.
Charge Attack
Inverted Spine Massive Earth damage to a foe.
(240% boost to C.A. damage and 120% boost to C.A. damage cap when MC has 12 or more buffs [Damage cap: ~3,700,000].)
Weapon Skills
Fool-Hanged Man's Perseverance When main weapon: Massive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).
▼ 150 Upgraded at level 150 to: Upgraded at level 150 to:
Fool-Hanged Man's Perseverance Massive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).
Sephira Maxi-Earth 20% boost to Earth allies' DMG Cap in Arcarum.
▼ 200 Upgraded at level 200 to: Upgraded at level 200 to:
Sephira Maxi-Earth 20% boost to Earth allies' DMG Cap in Arcarum.
5% boost to Earth allies' DMG Cap.
▶ 120 Unlocks at level 120: Unlocks at level 120:
Earth's Majesty Small boost to Earth allies' ATK and max HP
1★ Uncap
2★ Uncap
3★ Uncap
5★ Uncap
Base Reduction Materials
This weapon cannot be reduced.
New World Foundation Weapons










Gameplay Notes

  • Cannot be sold for rupies, reduced or used for upgrading.
  • Only one copy can ever be obtained.
  • Binds of The Hanged Man's associated Arcarum Evoker is Caim.

Sephira Maxi-Earth

Fool-Hanged Man's Perseverance

  • Earth allies with 12 or more buffs at end of turn restore 12% of their HP (Healing cap: 1200).
  • Healing amount for each ally is affected by their own Healing Cap Up effects.

References