Category:Additional Slot Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Advocatus Diaboli Militis | 2152 | 236 | Mistfall's Trituration: When main weapon or auxiliary weapon: Boost to dark allies' ATK based on how many Militis weapons are equipped Mistfall's Aegis: Small boost to dark allies' max HP Demonic Drive Repetere: Massive Dark damage to a foe. All allies gain Supplemental DMG (30,000)DMG dealt is supplemented Strength: 30,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Activates twice in Arcarum.) |
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Arkab Prior Militis | 2181 | 230 | Stormwyrm's Majesty III: Big boost to wind allies' ATK and max HP Fortified Gauntlet: Boost to DEF based on how many melee weapons are equipped Dipper Beta Repetere: Massive Wind damage to a foe. All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 1-turn cut to MC's skill cooldowns. (Activates twice in Arcarum.) |
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Axe of Bahamut Coda | 3445 | 245 | Concrio Terra: Boost to Draphs' and Harvins' ATK and HP. Incursio Terra: Boost to all allies' ATK based on number of Draphs and Harvins in party. Reginleiv: Massive Dark damage to a foe. Gain ATK UpATK is boosted . |
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Binds of The Hanged Man | 3021 | 341 | ▶ ▶ |
Fool-Hanged Man's Perseverance: Massive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200). Sephira Maxi-Earth: 20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap. Earth's Majesty: Small boost to Earth allies' ATK and max HP Inverted Spine: Massive Earth damage to a foe. (240% boost to C.A. damage and 120% boost to C.A. damage cap when MC has 12 or more buffs [Damage cap: ~3,700,000].) |
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Blade of Bahamut Coda | 3500 | 239 | Draph Animus Utopia: Boost to Draphs' HP. Draph Animus Parity: Boost to Draphs' multiattack rate. Rapidus Draph Animus: Boost to all allies' multiattack rate based on number of Draphs in party. Reginleiv: Massive Dark damage to a foe. Gain ATK UpATK is boosted . |
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Bow of Bahamut Coda | 3280 | 293 | Erune Animus Utopia: Boost to Erunes' HP. Erune Animus Parity: Boost to Erunes' multiattack rate. Rapidus Erune Animus: Boost to all allies' multiattack rate based on number of Erunes in party. Reginleiv: Massive Dark damage to a foe. Gain ATK UpATK is boosted . |
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Bow of Sigurd Militis | 2122 | 197 | Bow Voltage II: Boost to ATK based on how many bows are equipped Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is Yelmryk Repetere: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Collapse of The Tower | 3462 | 253 | ▶ ▶ |
Magician-Tower's Calamity: Massive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000). Sephira Maxi-Earth: 20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap. Earth's Majesty: Small boost to Earth allies' ATK and max HP Callous Fist: Massive Earth damage to a foe. 300% Bonus Earth damage to all foes (Damage cap: ~400,000). MC gains 50% DMG CutTaking 50% less DMG Strength: 50%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 4★: Bonus Earth damage cap increased to ~700,000. |
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Dagger of Bahamut Coda | 3145 | 307 | Concrio Ventus: Boost to Humans' and Erunes' ATK and HP. Incursio Ventus: Boost to all allies' ATK based on number of Humans and Erunes in party. Reginleiv: Massive Dark damage to a foe. Gain DA UpDouble attack rate is boosted . |
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Erichthonius Militis | 1969 | 218 | Spear Voltage II: Boost to ATK based on how many spears are equipped Blaze's Initiation: Supplement fire allies' C.A. DMG based on how low their HP is Piercing Blaze Repetere: Massive Fire damage to a foe. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Fist of Bahamut Coda | 3075 | 321 | Human Animus Utopia: Boost to Humans' HP. Human Animus Parity: Boost to Humans' multiattack rate. Rapidus Human Animus: Boost to all allies' multiattack rate based on number of Humans in party. Reginleiv: Massive Dark damage to a foe. Gain DA UpDouble attack rate is boosted . |
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Glacial Militis | 1989 | 268 | Oceansoul's Majesty III: Big boost to water allies' ATK and max HP Fortified Staff: Boost to DEF based on how many staffs are equipped Acheron Repetere: Massive Water damage to a foe. Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff. (Activates twice in Arcarum.) |
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Harp of Bahamut Coda | 2910 | 297 | Harvin Animus Utopia: Boost to Harvins' HP. Harvin Animus Parity: Boost to Harvins' multiattack rate. Rapidus Harvin Animus: Boost to all allies' multiattack rate based on number of Harvins in party. Reginleiv: Massive Dark damage to a foe. Gain DEF UpDEF is boosted . |
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Heat of The Sun | 3524 | 244 | ▶ ▶ |
Hierophant-Sun's Blessing: Massive boost to Fire allies' ATKModifier: EX. Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn Triple StrikeAttacks 3 times each turn Quadruple StrikeAttacks 4 times each turn effects (Healing cap: 1900). Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's Majesty: Small boost to Fire allies' ATK and max HP Coronal Ejection: Massive Fire damage to a foe. 50% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Remove 1 debuff from all allies. 5★: Upgraded to 100% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Heliogabalus Militis | 1888 | 235 | Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Resonant Rumble Repetere: Massive Light damage to a foe. Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. |
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Indra's Edge Militis | 2137 | 194 | Bow Voltage II: Boost to ATK based on how many bows are equipped Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Arrow of Indra Repetere: Massive Wind damage to a foe. All allies gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Kiss of The Devil | 3098 | 327 | ▶ ▶ |
Strength-Devil's Seduction: Massive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn (Damage cap: 50,000). Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's Majesty: Small boost to Fire allies' ATK and max HP Hellfire: Massive Fire damage to a foe. Gain 50% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and 200% Skill DMG UpSkill DMG is boosted Strength: 200%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to 60% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 60%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and 250% Skill DMG UpSkill DMG is boosted Strength: 250%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: Effect increased to 70% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 70%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and 300% Skill DMG UpSkill DMG is boosted Strength: 300%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Koukouvagia Militis | 2296 | 153 | Gun Voltage II: Boost to ATK based on how many guns are equipped Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is Minas Repetere: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). |
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Melody of Judgement | 2921 | 363 | ▶ ▶ |
Emperor-Judgement's Awakening: Massive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction. Sephira Maxi-Wind: 20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap. Wind's Majesty: Small boost to Wind allies' ATK and max HP Verdict Sphere: Massive Wind damage to a foe. All allies gain Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects) Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Converts "Boost to DEF" effects to "Boost to ATKNormal modifier" [Cap: 100%].) 4★: All allies also gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. . 5★: Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects) Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. and 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
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Pain of Death | 3173 | 312 | ▶ ▶ |
Lovers-Death's Demise: Massive boost to Dark allies' ATKModifier: EX. All Dark allies gain 15% ATK Up (Stackable / Max: 45%)ATK is boosted (Stackable / Can't be removed) Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite and 15% DEF Up (Stackable / Max: 45%)DEF is boosted (Stackable / Can't be removed) Strength: 15% (Max: 45%)Duration: Indefinite when an ally is knocked out. Sephira Maxi-Dark: 20% boost to Dark allies' DMG Cap in Arcarum. 5% boost to Dark allies' DMG Cap. Dark's Majesty: Small boost to Dark allies' ATK and max HP Triumph of Death: Unworldly Dark damage to a foe (Damage cap: ~2,550,000). Self-inflict ShortedCharge bar is frozen Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Ally in fourth position gains AutoreviveRecovers once from a knockout while in effect Strength: 30% of max HPDuration: Indefinite. 4★: AutoreviveRecovers once from a knockout while in effect Strength: 40% of max HPDuration: Indefinite now restores 40% of max HP. 5★: AutoreviveRecovers once from a knockout while in effect Strength: 60% of max HPDuration: Indefinite now restores 60% of max HP. |
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Pistol of Bahamut Coda | 3525 | 229 | Concrio Albus: Boost to Humans' and Harvins' ATK and HP. Incursio Albus: Boost to all allies' ATK based on number of Humans and Harvins in party. Reginleiv: Massive Dark damage to a foe. Gain DA UpDouble attack rate is boosted . |
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Plume of Suparna Militis | 2046 | 203 | Dagger Voltage II: Boost to ATK based on how many daggers are equipped Tranquility's Exertion: Boost to wind allies' multiattack rate based on how high their HP is Suparna Stab Repetere: Massive Wind damage to a foe. Inflict DEF DownDEF is lowered Duration: 180 seconds. |
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Ramsund Militis | 1857 | 241 | Staff Voltage II: Boost to ATK based on how many staffs are equipped Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is Runic Repetere: Massive Dark damage to a foe. All allies gain 70% / 30% ArmoredChance of lowering DMG taken Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Reflection of The Moon | 3285 | 304 | ▶ ▶ |
High Priestess-Moon's Bewitching: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) . Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap. Water's Majesty: Small boost to Water allies' ATK and max HP Phobos Blast: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. All allies gain Tears of LunacyBoost to ATK specs based on the moon phase Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to Charge Bar +25%Instantly boosts Charge Bar by 25% Strength: 25%. 5★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Rise of Justice | 3300 | 286 | ▶ ▶ |
Empress-Justice's Virtue: Massive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000). Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap. Water's Majesty: Small boost to Water allies' ATK and max HP Sentencing Sword: Unworldly Water damage to a foe (Damage cap: 2,550,000). Consume 60% of MC's current HP. All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Effect increased to Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sacred Flame Militis | 2332 | 200 | Knightcode's Trituration: When main weapon or auxiliary weapon: Boost to light allies' ATK based on how many Militis weapons are equipped Knightcode's Aegis: Small boost to light allies' max HP Orion's Ladder Repetere: Massive Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all foes. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Activates twice in Arcarum.) |
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Sephira Emerald Blade | 2891 | 204 | Lifetree's Might II: Big boost to earth allies' ATK Sephira Earth-Tek: Massive boost to earth allies' critical hit rate in Arcarum Forbidden Cleave: Massive Earth damage to a foe. Deal bonus Earth damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Blaster | 2909 | 197 | Oceansoul's Might II: Big boost to water allies' ATK Sephira Water-Tek: Massive boost to water allies' critical hit rate in Arcarum Forbidden Discharge: Massive Water damage to a foe. Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Bow | 2720 | 247 | Stormwyrm's Might II: Big boost to wind allies' ATK Sephira Windsoul: Big boost to wind allies' max HP in Arcarum Forbidden Blow: Massive Wind damage to a foe. Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Dagger | 2608 | 257 | Ironflame's Might II: Big boost to fire allies' ATK Sephira Fire-Tek: Massive boost to fire allies' critical hit rate in Arcarum Forbidden Stab: Massive Fire damage to a foe Deal bonus Fire damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Duke | 2540 | 271 | Lifetree's Might II: Big boost to earth allies' ATK Sephira Earthsoul: Big boost to earth allies' max HP in Arcarum Forbidden Blow: Massive Earth damage to a foe. Deal bonus Earth damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Fork | 2503 | 278 | Ironflame's Might II: Big boost to fire allies' ATK Sephira Firesoul: Big boost to fire allies' max HP in Arcarum Forbidden Thrust: Massive Fire damage to a foe. Deal bonus Fire damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Harp | 2389 | 258 | Oceansoul's Might II: Big boost to water allies' ATK Sephira Watersoul: Big boost to water allies' max HP in Arcarum Forbidden Melody: Massive Water damage to a foe. Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Reaper | 2875 | 278 | Mistfall's Might II: Big boost to dark allies' ATK Sephira Dark-Tek: Massive boost to dark allies' critical hit rate in Arcarum Forbidden Gasher: Massive Dark damage to a foe. Bonus Dark damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Staff | 2335 | 311 | Knightcode's Might II: Big boost to light allies' ATK Sephira Light-Tek: Massive boost to light allies' critical hit rate in Arcarum Forbidden Spellbeam: Massive Light damage to a foe. Deal bonus Light damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Sword | 2731 | 233 | Stormwyrm's Might II: Big boost to wind allies' ATK Sephira Wind-Tek: Massive boost to wind allies' critical hit rate in Arcarum Forbidden Slash: Massive Wind damage to a foe. Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Shooting of The Star | 3546 | 237 | ▶ ▶ |
Chariot-Star's Wish: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted . Sephira Maxi-Light: 20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap. Light's Majesty: Small boost to Light allies' ATK and max HP Heavenly Glory: Massive Light damage to a foe. All allies under DivinityTriple attack rate is boosted / DMG taken is boosted gain 90% Dark CutDark DMG is cut 90% Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: Allies under DivinityTriple attack rate is boosted / DMG taken is boosted also gain Supplemental DMGDMG dealt is supplemented Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Solomon's Axe Militis | 2240 | 164 | Axe Voltage II: Boost to ATK based on how many axes are equipped Ridge's Persistence: Supplement earth allies' DMG based on how high their HP is Goa Roar Repetere: Massive Earth damage to a foe. All allies gain 30% DEF UpDEF is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Spear of Bahamut Coda | 3020 | 332 | Concrio Corun: Boost to Erunes' and Draphs' ATK and HP. Incursio Corun: Boost to all allies' ATK based on number of Erunes and Draphs in party. Reginleiv: Massive Dark damage to a foe. Gain DEF UpDEF is boosted . |
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Spymur's Vision Militis | 2291 | 154 | Gun Voltage II: Boost to ATK based on how many guns are equipped Ridge's Surge: Boost to earth allies' multiattack rate based on how low their HP is Visionary Shot Repetere: Massive Earth damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Staff of Bahamut Coda | 2830 | 370 | Concrio Imber: Boost to Erunes' and Harvins' ATK and HP. Vita Imber: Boost to all allies' ATK and max HP based on number of Erunes and Harvins in party. Reginleiv: Massive Dark damage to a foe. Gain DEF UpDEF is boosted . |
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Sword of Bahamut Coda | 3300 | 275 | Concrio Ignis: Boost to Humans' and Draphs' ATK and HP. Vita Ignis: Boost to all allies' ATK and max HP based on number of Humans and Draphs in party. Reginleiv: Massive Dark damage to a foe. Gain ATK UpATK is boosted . |
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Sword of Pallas Militis | 2153 | 182 | Sword Voltage II: Boost to ATK based on how many sabres are equipped Blaze's Exertion: Boost to fire allies' multiattack rate based on how high their HP is Metis Slash Repetere: Massive Fire damage to a foe. All allies gain 30% Wind DMG LoweredWind DMG is lowered Strength: 30%Duration: 2.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Theater of Temperance | 2842 | 377 | ▶ ▶ |
Hermit-Temperance's Accord: Massive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn . Sephira Maxi-Wind: 20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap. Wind's Majesty: Small boost to Wind allies' ATK and max HP Yesohd: Unworldly Wind damage to a foe (Damage cap: ~2,550,000). MC can't attack next turn. All allies gain 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. 4★: Effect increased to 60% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 60%Duration: Indefinite. 5★: Effect increased to 70% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 70%Duration: Indefinite. |
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Tribunal Lyre Militis | 2049 | 256 | Lifetree's Majesty III: Big boost to earth allies' ATK and max HP Fortified Harp: Boost to DEF based on how many harps are equipped Sefrou Dakhma Repetere: Massive Earth damage to a foe. Restore 10% of all allies' HP (Healing cap: 700). All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 200) or 10% charge barDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Activates twice in Arcarum.) |
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Ultima Axe | 4169 | 245 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Earth damage to a foe. / All allies gain 30% Earth ATK UpEarth ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Blade | 4191 | 240 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Wind damage to a foe. / All allies gain 30% Wind ATK UpWind ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Claw | 3415 | 349 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Wind damage to a foe. / All allies gain 30% Wind ATK UpWind ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Dagger | 3525 | 333 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Earth damage to a foe. / All allies gain 30% Earth ATK UpEarth ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Gun | 4188 | 232 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Wind damage to a foe. / All allies gain 30% Wind ATK UpWind ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Spear | 3452 | 350 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Fire damage to a foe. / All allies gain 30% Fire ATK UpFire ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Spear | 3452 | 350 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Wind damage to a foe. / All allies gain 30% Wind ATK UpWind ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Staff | 3173 | 401 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Vynateya Militis | 2265 | 159 | Axe Voltage II: Boost to ATK based on how many axes are equipped Purgatory's Exertion: Boost to dark allies' multiattack rate based on how high their HP is Vata Repetere: Massive Dark damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 10% (Healing cap: 700)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wilhelm Militis | 1990 | 214 | Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped Snowfall's Marvel: Supplement water allies' skill DMG based on how low their HP is Aura Prison Repetere: Massive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Worldbreaking Tauros | 2748 | 343 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant II: Amplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Terre du Taureau: Massive Earth damage to a foe. All allies gain TA UpTriple attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Worldforging Moros | 2773 | 338 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Eparc II: Amplify C.A. damage by 10% for Sabre- and Bow-specialty allies. Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Rayon du Monde: Unworldly Dark damage to a foe. Self-inflict ShortedCharge bar is frozen Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Worldscathing Leon | 2763 | 340 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame II: Amplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Flamme du Lion: Massive Fire damage to a foe. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Worldstorming Aetos | 2743 | 344 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue II: Amplify skill damage by 10% for Dagger- and Spear-specialty allies. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Eau de l'Aigle: Massive Water damage to a foe. All allies gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Worldvexing Angelos | 2758 | 341 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton II: Amplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Vent de l'Ange: Massive Wind damage to a foe. All allies gain Wind ATK UpWind ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wrathfire Militis | 2486 | 172 | Ironflame's Majesty III: Big boost to fire allies' ATK and max HP Fortified Blade: Boost to DEF based on how many katanas are equipped Sectio Repetere: Massive Fire damage to a foe. All allies gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Activates twice in Arcarum.) |
Pages in category "Additional Slot Weapons"
The following 69 pages are in this category, out of 69 total.
S
- Sacred Flame Militis
- Sephira Emerald Blade
- Sephira Emerald Blaster
- Sephira Emerald Bow
- Sephira Emerald Dagger
- Sephira Emerald Duke
- Sephira Emerald Fork
- Sephira Emerald Harp
- Sephira Emerald Reaper
- Sephira Emerald Staff
- Sephira Emerald Sword
- Shooting of The Star
- Solomon's Axe Militis
- Spear of Bahamut Coda
- Spymur's Vision Militis
- Staff of Bahamut Coda
- Sword of Bahamut Coda
- Sword of Pallas Militis