Uplifted

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About Status Effects
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Charge bar is boosted on every turn

About Uplifted

UpliftedCharge bar is boosted on every turn
is affected by Charge Bar Gain UpCharge bar gain is boosted
effects. Sources of Uplifted do not stack with each other and stronger effects take priority regardless of duration.

Some character support skills with Uplifted effects are exceptions, as they gain Charge Bar +Instantly boosts Charge Bar by
at a different time than from UpliftedCharge bar is boosted on every turn
.

Sources

Disclaimer
This section is still being written; it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.
Character Weapon Skill Weapon / Chara C.A. Summon Support / EMS

 Anthuria CaptivationGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
, Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
, and HypeATK is boosted
Duration: 3 turns
.

 Colossus Flashpoint500% Fire damage to a foe (Damage cap: ~820,000).
Gain Charge Bar +200%Instantly boosts Charge Bar by 200%
Strength: 200%
.
(Consumes 30% of max HP.)

 Elmott (SSR) Blazing Eulogy5-hit, 100% Fire damage to random foes (Damage cap: ~95,000 per hit).
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
.

 Friday (Summer) Believe In YourselfAll allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
(On Fridays [JST]: All allies also gain HypeATK is boosted
Duration: 3 turns
.)
At level 65:
Effect enhanced.

 Izmir (Yukata) Ice RaptureGain Icy SmileCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed)
Duration: 5 turns
and 20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 5 turns
.
(Affects all allies when caster is not FlushedCan't deal multiattacks / Lvl lowers upon using charge attack (Can't be removed)
Duration: Indefinite
.)

 Reinhardtzar Vigor UnleashedFire damage to all foes.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.

 Baal (Fire) Universal Session Massive Fire damage to a foe.
All Fire allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Michael Ignis Iudicium 450%Massive Fire damage to a foe.
All allies gain 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Schoolbag I've Got Sunshine Massive Fire damage to a foe.
Gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: NormalDuration: Indefinite
.
After 4★:
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 1.5TVerification needed.
.

 Michael (Summon)Ignis Iudicium Plain damage to all foes based on 5% of current HP (Damage cap: 1,500,000) and remove 1 buff.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
All allies gain 20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 3 turns
.
(4★)

 Societte (Fire) Dear Ones' Dance Gain the following effects while dancing:
10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, 100% DEF UpDEF is boosted
Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, Hostility UpMore likely to be attacked
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 0.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.

 Yngwie Jumpstart My HeartGain Tank-and-Counter (5 times)Counters upon taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and Full Hostility100% chance to be targeted by one-ally attacks
Duration: 3 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
At level 90:
Also gain 5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
Strength: 5%Duration: 3 turns
(Max: 50%).

 Farrah (Summer) Clear Mind, Focused HeartGain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 4 turns
.
(Raise I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain
lvl by 2 if caster is saving up power.)

 Morphe and Phoebe (Event) Sleep TightInflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 2-4 turnsTakes 25% more damage
on all other allies.
All other allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.

 Lady Katapillar and Vira Rocket Punch Massive Water damage to a foe.
Inflict 30-40% DA DownDouble attack rate is lowered
Strength: 30-40%Base Accuracy: 100%Duration: 180 seconds
.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Lucio (Summer) Paradise Lost 450%Massive Water damage to a foe.
All allies gain RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Banana Bunch Falling Bananas Massive Water damage to a foe.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Kris of Hypnos Void Region Massive Water damage to a foe.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Verification needed.
.

 Tyrannosaurus (Summer)Lake-Stirring Roar Massive Water damage to all foes.
All Water allies gain ATK UpATK is boosted
Duration: 3 turns
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.

 Grea (Summer) Crescendo Waves While LinkageGains Grea's skill and support skill effects (Can't be removed)
is in effect:

50% boost to C.A. damage, 30% boost to C.A. damage cap, RefreshRecover HP each turn (Healing cap: 500). effect, and 15% Uplift effect.
Activate Mana Agni upon the other ally with LinkageGains Grea's skill and support skill effects (Can't be removed)
's triple attacks.

 Caim Beginning of JokerBeginning of Joker:
Copy an ally's skill.
(Skill changes to End of Joker upon casting.)
End of Joker:
All Earth allies gain 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 3 turnsStacking: Summon
, 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3 turnsStacking: Summon
, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon
, Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turnsStacking: Summon
, 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 3 turns
, HypeATK is boosted
Strength: 1-4 stacksDuration: 3 turns
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Skill changes to Beginning of Joker upon casting.)

 Eugen (Grand) Sudden AttackGrant an Earth ally ArmedCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed)
Strength: 100% / 50% Critical Up100% chance of dealing 50% more damage., 50% C.A. DMG Up, 25% C.A. DMG Cap UpDuration: 5 turnsStacking: Special Buff
and 20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 5 turns
.

 Herja (SR) A Friendly PushGrant an ally 30% ATK UpATK is boosted
Strength: 30%Duration: 3 turnsStacking: Dual
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.

 Jessica Viel ErfolgGrant an ally 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
(Uses 20% of charge bar)

 Carmelina (SR) Lebhafte Buehne All allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, 30% ATK UpATK is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, 70% DEF UpDEF is boosted
Strength: 70%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. (Can only be used when ApplauseMultiattack rate is boosted based on how loud Applause is (Can't be removed)
is as loud as it can be [Loudest: 5])

 Red-Wing Soul Dear Perfume Massive Earth damage to a foe.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 The Hanged Man (SSR)Golden Dawn 400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect.
(One of the random effects)

 Kaede Takagaki Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
and Recovery Cap BoostedRecovery cap is boosted
Strength: 500 HPDuration: 3 turns
.

 Chloe (Summer) Slayin' the LookGain HypeATK is boosted
Duration: 3 turns
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.

 Sevilbarra EverchangingGain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 5 turns
.

 Another Sky Someday I'll Fly with You Massive Wind damage to a foe.
Gain 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Also gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.

 Rin's Maracas Chase Your Dreams Massive Wind damage to a foe.
Gain HypeATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Andira (Event) Finish the Job Gains Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
at end of turn when afflicted with SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
.

 Nectar Shinsha's Prayer While Mana FlowDeals triple attacks / Bonus Wind DMG effect / Uplift effect / Hostility is boosted (Can't be removed)
is in effect:
Guaranteed triple attacks, 20% Bonus Wind DMG effect, 10% Uplift effect, and +20 boost to hostility.

 Charlotta (Light) True ChivalryGain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 5 turns
and Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.

 Cure Black and Cure White We Won't Give UpGain 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 4 turns
and Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
Duration: 4 turns
.

 Pecorine Princess ForceGain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 4 turns
and 25% Dark DMG LoweredDark DMG is lowered
Strength: 25%Duration: 4 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
.

 Sakura Kinomoto FlowerRandom buff to all allies.
 Silva (Light) Invisible HawkGain Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target
Duration: 5 turns
, 70% / 75% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 75% more damage.Duration: 5 turns
, 40% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 40%Duration: 5 turns
, and 20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 5 turns
.
Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 5 turns
.

 Clarisse (Light) Juggernaut Sphere 450%Massive Light damage to a foe.
Gain 2 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
Duration: Indefinite
.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Sophia Lebensstrahl Restore 10% of all allies' HP (Healing cap: 2500).
All allies gain 25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, 20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 4.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Elta (Light) Interlude to Light Restore all allies' HP (Healing cap: 500).
All allies gain 40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 True Purity Sunblade Font of Orion 450%Massive Light damage to a foe
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 5★:
Damage increased to 550%Massive.
BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns and now affects all foes.

 Sacred Flame Militis Orion's Ladder Repetere Massive Light damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all foes.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. (Activates twice in Arcarum.)

 Aoi TodoTakada Taught Me Everything All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.

 Shizuka, Gian, and SuneoThree Cheers! Shizuka, Gian, or Suneo is on the way to save the day!
Gian: 1000% Light damage to all foes (Damage cap: ~830,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 3 turnsLocal status effect
, 50-60% DA DownDouble attack rate is lowered
Strength: 50-60%Duration: 3 turnsLocal status effect
, 50-60% TA DownTriple attack rate is lowered
Strength: 50-60%Duration: 3 turnsLocal status effect
, and 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 3 turnsLocal status effect
.
Suneo: 300% Light damage to all foes (Damage cap: ~280,000).
All allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn
and Dodge Rate UpChance to dodge DMG and debuffs
Duration: 3 turns
.
Shizuka: All allies gain HypeATK is boosted
Duration: 3 turns
, 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Shizuka)
 ZeusOlympian Punishment 800% Light damage to all foes.
All allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 4 turns
.

(Transcendence stage 2)

 Baotorda (SSR) Extended Mastery Support Skill Boost to charge bar at end of turn when BulwarkReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) / DEF is boosted (Can't be removed)
is in effect.
★☆☆★★☆★★★
Not FoundNot FoundNot Found

 Fediel Cursed FuneralAll Dark allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
Strength: 10,000Duration: Indefinite
and Peace in DeathTakes no debuffs / Effects that remove buffs are nullified / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Peace in Death ends upon taking damage 2 times.)

 Lunalu (SSR) Facsimile IIGain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
Copy an ally's skill. (If the skill is copiable, you know I'll never fail.)

 Narmaya Glasswing WaltzGain Glasswing Waltz (1 time)On next skill cast, both stances' effects activate
Duration: Indefinite
, 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
, 60% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 60%Duration: Indefinite
, and 30% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 30%Duration: Indefinite
.

 Vira (SSR) Luminiera MergeGain Light-element qualities.
(Consumes 50% of charge bar.)

 Narmaya (Valentine) I'd Walk 10,000 MilesDark damage to a foe (Damage cap: ~320,000).
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
At level 65:
Effect enhanced.

 Lunalu Evil EyeGain 20% ATK UpATK is boosted
Strength: 20%Duration: 3 turns
, 20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turns
, and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.

 Advocatus Diaboli Demonic Drive Massive Dark damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 5★:
Damage increased to 550%.
Buff increased to 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Advocatus Diaboli Militis Demonic Drive Repetere Massive Dark damage to a foe.
All allies gain Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. (Activates twice in Arcarum.)

 Tahar Masala Har Ladhidh Massive Dark damage to a foe.
Inflict CharmedAttacks are slightly limited
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Burned (10000)HP is lowered on every turn
Strength: 10000Duration: 180 seconds
.
After 4★:
Also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

 Eustace (Dark) Close Combat To allies with Splintered CellMultiattack rate and dodge rate are boosted / Deals bonus dark DMG for one-foe attacks (Can't be removed)
:

50% boost to double attack rate, 25% boost to triple attack rate, 30% boost to dodge rate, and 20% Bonus Dark DMG effect.
At level 90:
Increased to guaranteed double attacks and 50% boost to triple attack rate.
Also grants 20% Uplift effect.

 UprisingTarget ally gains 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, 30~35% DA UpDouble attack rate is boosted
Strength: 30~35%Duration: 3 turns
, and 20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 3 turns
.

 Mic HypeAll parties gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.

 Amber Edge500% elemental damage to all foes (Damage cap: ~1,200,000).
Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
.
All allies gain 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 5 turns
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.

 RuneweavingCall forth the power of the tetra-elements to cast a spell.
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.

  ( + = Energizing GustAll allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Duration: 3 turns
.
Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)
: Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2 turns
.
)

Ullikummi
(One of the random effects of Vouge Hymn II skill)

 Lyria (Event) Extended Mastery Support Skill Boost to charge bar at end of turn.
★☆☆★★☆★★★
Not FoundNot FoundNot Found