Category:Unique Skill Weapons

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Icon Name R El Type ATK HP Skills
Aburaboshi Ramen Flag 1830 210
Armed Flood: Big boost to water allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Beckon in the Wind: Massive Water damage to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Advocatus Diaboli 2814 303
True Phantom's Supremacy: Massive boost to dark allies' ATK / Small boost to max HP
Undersky's Whispers: When main weapon: Big boost to all allies' ATK based on how low MC's HP is.
Demonic Drive: Massive Dark damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Damage increased to 550%.
Buff increased to 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Air Cannon 2275 242
Air Blast: Big boost to water allies' ATK
Bang!: When main weapon (MC only): Massive boost to critical hit rate.
Sleight Shot: Massive Water damage to a foe.
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
now affects all allies.
Alster Bow 1952 195
Resilient Gale: Big boost to wind allies' max HP
Technical Artistry: When main weapon (MC only): 20% boost to skill damage.
Alster Arrow: Massive Wind damage to a foe.
Inflict 15% Wind DEF DownDEF is lowered for wind DMG
Strength: 15%Duration: 180 seconds
.
Aluminum Bat 2150 150
Squad Goals: Big boost to wind allies' ATK
Mano a Mano: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining.
Swing for the Fences: Massive Wind damage to a foe.
Slight chance to hit an out-of-the-park homer. (Inflict Lethal HitInstant death for the victim.
Base Accuracy: Slight
.)
Ancestral Blade 2197 140
Unrelenting Might: Big boost to Water allies' ATK.
Memories of War: When main weapon (MC only): Gain Multiattack Rate BoostedMultiattack rate is boosted and stacks after every turn (Ends upon taking DMG)
every turn (Stackable / Resets upon taking DMG).
Glimmering Mirror: Massive Water damage to a foe. / All allies gain 10% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Andromeda 3009 375
Cepheid Variable: When main weapon:
Earth allies' buffs can't be removed.
At end of turn: Earth allies with 10 or more buffs gain 3% DMG Cap Up (Stackable / Max: 15%)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
Strength: 3% (Max: 15%)Duration: Indefinite
.
Galactic Bulge: When main weapon (MC only): Charge attack activates twice when MC has 10 or more buffs.
Terra's Glory: Big boost to earth allies' C.A. specs and chain burst specs
Lindblad: Unworldly Earth damage to a foe.
All Earth allies gain MilkomedaATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Duration: 2.5 turnsStacking: Special BuffApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore all Earth allies' HP (Healing cap: 1500).
All Earth allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Anemoi Silver Lyre 1950 211
Practice and Perfection: 5% boost to EXP.
Vanguard Gale: Massive Wind damage to a foe.
Boost to ATK.
Arabesque 2320 220
Impavid Impetus: When main weapon (MC only):  Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, DA UpDouble attack rate is boosted
Duration: 1 turn
, and TA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend  Two to TangoGain Routine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Endless Waltz: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Arabesque Aqua 2727 261
Impavid Impetus: When main weapon (MC only):  Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, DA UpDouble attack rate is boosted
Duration: 1 turn
, and TA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend  Two to TangoGain Routine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Endless Waltz: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Arabesque Incendo 2727 261
Impavid Impetus: When main weapon (MC only):  Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, DA UpDouble attack rate is boosted
Duration: 1 turn
, and TA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend  Two to TangoGain Routine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Endless Waltz: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Arabesque Lumen 2727 261
Impavid Impetus: When main weapon (MC only):  Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, DA UpDouble attack rate is boosted
Duration: 1 turn
, and TA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend  Two to TangoGain Routine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Endless Waltz: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Arabesque Nyx 2727 261
Impavid Impetus: When main weapon (MC only):  Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, DA UpDouble attack rate is boosted
Duration: 1 turn
, and TA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend  Two to TangoGain Routine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Endless Waltz: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Arabesque Rebirth 2340 222
Impavid Impetus: When main weapon (MC only):  Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, DA UpDouble attack rate is boosted
Duration: 1 turn
, and TA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend  Two to TangoGain Routine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Endless Waltz: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Arabesque Replica 1500 140
Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP
Endless Waltz: Big Water damage to a foe.
Arabesque Terra 2727 261
Impavid Impetus: When main weapon (MC only):  Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, DA UpDouble attack rate is boosted
Duration: 1 turn
, and TA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend  Two to TangoGain Routine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Endless Waltz: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Arabesque Ventus 2727 261
Impavid Impetus: When main weapon (MC only):  Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, DA UpDouble attack rate is boosted
Duration: 1 turn
, and TA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend  Two to TangoGain Routine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Endless Waltz: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Arachne 3200 200
Oblivion's Might: Big boost to dark allies' ATK
Femme Fatale: When main weapon (MC only): Chance to lower foe's DEF with every one-foe attack (Stackable)
Violet et Noir: Massive Dark damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
4★: Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Architect Frame 1760 225
Architect Battle Arts: When main weapon (MC only): Chance to gain a random buff with every one-foe attack
Architect ATK Ⅱ: Big boost to dark allies' ATK
Lightwhip Flurry: Massive Dark damage to a foe.
Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Arkab Prior 2858 295
True Horseman's Supremacy: Massive boost to wind allies' ATK / Small boost to max HP
Conviction's Double Star: When main weapon (MC only): All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
after a chain burst activation of 4 or more chains.
Southern Dipper Beta: Massive Wind damage to a foe.
All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
1-turn cut to MC's skill cooldowns.
5★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Arson Blaze 2648 339
Inferno's Might: Big boost to fire allies' ATK
Hellfire's Verity: Medium boost to fire allies' critical hit rate
Scarlet Craft: Supplement fire allies' critical hit DMG
Rupturing Scintillation: Massive Fire damage to a foe.
All allies gain Fire ATK UpFire ATK is boosted
.
4★: Also inflict Fire DEF DownDEF is lowered for fire DMG
.
Arvess Demiclone 3090 250
Water's Might: Small boost to water allies' ATK
Tsunami's Trium: Medium boost to water allies' multiattack rate
Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of Water allies' triple attacks.
Duplicated Strike: Massive Water damage to a foe.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Ascalon 2940 250
Terra's Might: Big boost to earth allies' ATK
Hoarfrost's Might: Big boost to water allies' ATK
Sting of the Dragon Fang: When main weapon (MC only): Boost to double attack rate.
Georgios Blade: Massive Earth damage to a foe.
Bonus damage to foe in Break.
Aschallon 2405 203
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped).
Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped).
Aurora: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Aschallon Aqua 2830 240
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped).
Crimsonic Liege: Reduce Fire damage taken when Awakening Blade is active (Effect is halved when sub-equipped).
Aurora: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Incendo 2830 240
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped).
Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped).
Aurora: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Lumen 2830 240
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped).
Crimsonic Liege: Reduce Dark damage taken when Awakening Blade is active (Effect is halved when sub-equipped).
Aurora: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Nyx 2830 240
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped).
Crimsonic Liege: Reduce Light damage taken when Awakening Blade is active (Effect is halved when sub-equipped).
Aurora: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Rebirth 2425 205
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped).
Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped).
Aurora: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Aschallon Replica 1550 130
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Aurora: Big Fire damage to a foe.
Aschallon Terra 2830 240
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped).
Crimsonic Liege: Reduce Water damage taken when Awakening Blade is active (Effect is halved when sub-equipped).
Aurora: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Ventus 2830 240
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped).
Crimsonic Liege: Reduce Earth damage taken when Awakening Blade is active (Effect is halved when sub-equipped).
Aurora: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Astro Modele 2300 120
Armed Blaze: Big boost to fire allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Astral Burst: Massive Fire damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Atlantis 3079 338
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is
Snowfall's Quintessence: Boost to water allies' DMG cap
Timaeus: Unworldly Water damage to a foe.
Self-damage MC for 30% of current HP.
4★: Also gain Unchallenged (2 times)Next DMG received will be ineffective
.
Auguste Commemorative Staff 1725 231
Resort's Might: Big boost to light allies' ATK
Nostalgic Summer: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10%
if HP is full.
Auguste Splash: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 750).
Auriculata Bow 2454 227
Inferno's Verity: Big boost to fire allies' critical hit rate
Scarlet Craft: Supplement fire allies' critical hit DMG
Passion Flower: Massive Fire damage to a foe.
All allies gain ATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: Indefinite
.
Autograph Art Sketchbook 1850 206
Armed Shine: Big boost to light allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG.
I Stan for the Best!: Massive Light damage to a foe.
Inflict CharmedAttacks are slightly limited
Duration: 180 seconds
.
Autumn's Decline 2207 138
Armed Shadow: Big boost to dark allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG.
Autumnal Dispersal: Massive Dark damage to a foe.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Avenger 2519 180
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Avenger Aqua 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Incendo 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Lumen 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Nyx 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Rebirth 2540 182
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Avenger Replica 1619 115
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Exhatio: Big Fire damage to a foe.
Avenger Terra 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Ventus 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Axe of Bahamut Coda 3445 245
Concrio Terra: Boost to Draphs' and Harvins' ATK and HP.
Incursio Terra: Boost to all allies' ATK based on number of Draphs and Harvins in party.
Reginleiv: Massive Dark damage to a foe.
Gain ATK UpATK is boosted
.
Bab-Bell Rendezvous 2810 305
Terra's Glory: Big boost to earth allies' C.A. specs and chain burst specs
Ridge's Ascendancy: 10% boost to Earth allies' special C.A. damage cap.
Inquisitor's Light: Unworldly Earth damage to a foe.
Self-inflict ShortedCharge bar is frozen
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Baihu Claw Malus 2595 277
Terra's Might II: Big boost to earth allies' ATK
Essence of the West: Boost to Earth allies' damage cap.
Western Guardian Charge: Massive Earth damage to a foe.
Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buff increased to Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Bakugo's Bracers 2793 139
Explosive Reinforcement: Big boost to fire allies' ATK
Explosive Tenacity: When main weapon (MC only): 20% boost to skill damage.
Howitzer Impact: Massive Fire damage to a foe.
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
4★: Also inflict DEF DownDEF is lowered
Duration: 180 seconds
.
Bamboo Shaft 1864 203
Bamboo's Might: Big boost to earth allies' ATK
Splitting Bamboo: When main weapon (MC only): Boost to multiattack rate based on number of foe's debuffs
Bamboo Shoot: Massive Earth damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
Banana Bunch 2333 110
Gourmet Banana: Big boost to Water allies' ATK
Organic Smackdown: When main weapon (MC only): Slight chance to inflict StunnedCan't attack
Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1-3 turns remaining.
for 1.5 to 3.5 turns with every single attack.
Falling Bananas: Massive Water damage to a foe.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Bell Striker 2118 154
Renew Soul: When main weapon (MC only): Chance to remove 1 debuff with every one-foe attack.
Search for Enlightenment: Big boost to wind allies' ATK
Purify Mind: Massive Wind damage to a foe.
Remove 108 debuffs from MC.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Dark DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Earth DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Fire DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Light DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Water DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Wind DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Beyond Demise 2721 173
Oblivion's Might: Big boost to dark allies' ATK
Royal Purple Blow: 20% Bonus Dark DMG effect to third hit of dark allies' triple attacks.
Catena Ligatus: Massive Dark damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Black Lion's Fang 2140 149
Armed Shadow: Big boost to dark allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Leo Rampage: Massive Dark damage to a foe.
Inflict 15% Dark DEF DownDEF is lowered for dark DMG
Strength: 15%Duration: 180 seconds
.
Blade of Bahamut Coda 3500 239
Draph Animus Utopia: Boost to Draphs' HP.
Draph Animus Parity: Boost to Draphs' multiattack rate.
Rapidus Draph Animus: Boost to all allies' multiattack rate based on number of Draphs in party.
Reginleiv: Massive Dark damage to a foe.
Gain ATK UpATK is boosted
.
Blade of the Scourged 2050 166
Dark Drain: When main weapon, slight chance to heal based on one-foe attack damage inflicted
Cursed Tentacle: Big boost to Dark allies' ATK
Shadow Tears: Massive Dark damage to a foe.
All allies gain Dark ATK UpDark ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Blazing Mistral 3137 350
Purity of Nature: When main weapon (MC only):
Gain 1 Purity of NatureFor every 4 skills used by fire allies: 2-hit fire DMG to all foes / Remove 1 buff
Duration: Indefinite
upon Fire allies using a skill. (For every 4 skills used by Fire allies: 2-hit Fire damage to all foes and remove 1 buff.)
Fine Wind, Clear Heart: When main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit Fire damage to all foes. Restore Fire allies' HP (Healing cap: 2000). All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Inferno's Majesty: Big boost to fire allies' ATK and max HP
Summer Cyclone Cleave: Unworldly Fire damage to a foe.
Foe gains DA UpDouble attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: 2-turn cut to MC's skill cooldowns.
Bloody Scar 2870 290
Oblivion's Verity: Big boost to dark allies' critical hit rate
Dark's Might: Small boost to dark allies' ATK
Graphite Arts: Boost to Dark allies' skill damage cap.
Secret Crimson: Massive Dark damage to a foe.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
Also inflict DelayReduce a foe's filled charge diamonds by 1
.
Bon Joie 2909 285
Ventosus's Mystery: Big boost to wind allies' C.A. DMG
Jade Arts: Boost to wind allies' skill DMG cap
Coeli Excelsior: Boost to wind allies' C.A. DMG cap
Felicite: Massive Wind damage to a foe.
All allies gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Bonsai Blade 3236 224
Inferno's Verity: Big boost to fire allies' critical hit rate
Fire's Might: Small boost to fire allies' ATK
Scarlet Arts: Boost to fire allies' skill DMG cap
Bonsai Slash: Massive Fire damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also inflict DEF DownDEF is lowered
to a foe.
Bounty of Gracious Earth 3822 352
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hurtling Crag ++: Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Bow of Bahamut Coda 3280 293
Erune Animus Utopia: Boost to Erunes' HP.
Erune Animus Parity: Boost to Erunes' multiattack rate.
Rapidus Erune Animus: Boost to all allies' multiattack rate based on number of Erunes in party.
Reginleiv: Massive Dark damage to a foe.
Gain ATK UpATK is boosted
.
Bow of Phantasmic Obsession 2180 150
Armed Shadow: Big boost to dark allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Phantasmic Piercer: Massive Dark damage to a foe.
Inflict DEF DownDEF is lowered
Duration: 180 seconds
.
Brahma Gauntlet 2840 300
Inferno's Might: Big boost to fire allies' ATK
Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle
Supremacy's Fist: When main weapon: 15% boost to melee-specialty allies' double attack rate.
Inferno Punch: Massive Fire damage to a foe.
Gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
4★: Also gain 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30%Duration: 3 turns
.
Brionac 2710 298
Hellfire's Might: Medium boost to fire allies' ATK
Hellfire's Aegis: Medium boost to fire allies' max HP
Piercing Fang: When main weapon (MC Only): Medium boost to critical hit rate.
Tathlum: Massive Fire damage to a foe.
Bonus Plain damage.
4★: Cut to overdrive.
Caladbolg 3030 260
Zion's Might: Big boost to light allies' ATK
Terra's Aegis: Big boost to earth allies' max HP
Promenade of the Priestess: Gain Refresh while main weapon.
Divine Punishment: Massive Light damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain Light ATK UpLight ATK is boosted
.
Calamitous Aquashade 2775 400
Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP
Water's Majesty: Small boost to water allies' ATK and max HP
Torrential Thunderstrike: Massive Water damage to a foe.
All Water allies gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Water allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Cat's Tail 1824 211
Fluffy-Wuffy Tail: Big boost to Earth allies' ATK
Freedom's Way: When main weapon (MC only): Boost to multiattack rate and dodge rate
Have Meow, Will Travel: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Chained Bow of Hell and Heaven 1997 186
Armed Flood: Big boost to water allies' ATK
Technical Artistry: When main weapon (MC only): 20% boost to skill damage.
Winged Chainpiercer: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Championship Belt 3015 317
Reigning Champ's Nature: When main weapon: Enhance  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Ready to Rumble: Massive Dark damage to a foe.
Gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and ??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt 3015 317
Reigning Champ's Nature: When main weapon: Enhance  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Ready to Rumble: Massive Earth damage to a foe.
Gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and ??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt 3015 317
Reigning Champ's Nature: When main weapon: Enhance  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Ready to Rumble: Massive Fire damage to a foe.
Gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and ??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt 3015 317
Reigning Champ's Nature: When main weapon: Enhance  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Ready to Rumble: Massive Light damage to a foe.
Gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and ??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt 3015 317
Reigning Champ's Nature: When main weapon: Enhance  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Ready to Rumble: Massive Water damage to a foe.
Gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and ??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt 3015 317
Reigning Champ's Nature: When main weapon: Enhance  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Ready to Rumble: Massive Wind damage to a foe.
Gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and ??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Chanteuse Angelique 2840 299
Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and ImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Finale Fatale: Massive Dark DMG to a foe.
All allies gain 20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique 2840 299
Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and ImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Finale Fatale: Massive Earth DMG to a foe.
All allies gain 20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique 2840 299
Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and ImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Finale Fatale: Massive Fire DMG to a foe.
All allies gain 20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique 2840 299
Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and ImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Finale Fatale: Massive Light DMG to a foe.
All allies gain 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique 2840 299
Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and ImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Finale Fatale: Massive Water DMG to a foe.
All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique 2840 299
Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and ImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Finale Fatale: Massive Wind DMG to a foe.
All allies gain 20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Cherished Flip Charm 1990 250
Bountiful Protection: All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite
at start of battle
Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty
Treasure Drop: Massive light DMG to a foe / ? time boost to a foe's item-drop rate
Cherubim's Lance 1879 200
Lion and Cow's Call: Big boost to Dark allies' ATK
Eagle and Human's Prudence: When main weapon: Boost to all allies' ATK based on how high MC's HP is.
Fourfold Fervor: Massive Dark damage to a foe.
Restore all allies' HP (Healing cap: 700).
All allies gain a random buff.
Chichiushi 2130 153
Nature's Providence: Medium boost to light allies' ATK
Nature's Protection: When main weapon (MC only): 20%Verification needed. boost to charge bar gain.
Annu Mutsube: Massive Light damage to a foe. / Gain Charge Bar +Instantly boosts Charge Bar by
.
Chivalrous Blade 2130 150
Armed Gale: Big boost to wind allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage.
Squall of Retribution: Massive Wind damage to a foe.
Inflict Lethal HitInstant death for the victim.
Base Accuracy: Slight
.
Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Chop-Chop 2106 155
Blood Drip: Big boost to dark allies' ATK
It Follows: When main weapon (MC only): 15% Bonus Dark damage effect when under CursedCan't be healed
.
Exsanguination: Massive Dark damage to a foe.
Gain 50% Dark ATK UpDark ATK is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-Inflict CursedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Chronicler's Federhalter 1791 218
Armed Grounds: Big boost to earth allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Verzeichnis: Massive Earth damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Claidheamh Soluis 3200 230
Zion's Might: Big boost to light allies' ATK
Thunder's Verity: Medium boost to light allies' critical hit rate
Golden Craft: Supplement light allies' critical hit DMG
Brilliant Break: Massive Light damage to a foe.
Cut to mode bar when a foe is in overdrive.
Gain Mode Bar Cut BoostedCut to overdrive gauge is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Claíomh Solais 2980 259
Hoarfrost's Aegis: Big boost to water allies' max HP
Holy Knight's Honor: Boost to DEF for water allies7.5% at SL15
Noble Execution: Massive Water damage to a foe / Boost to ATK when foe is in overdrive
4★: 1 turn 15% DMG CutTaking 15% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
Claíomh Solais Díon 3345 286
Jade Valuables: When 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Shamed Be Whoever Bears Evil: Massive Wind damage to a foe.
Gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Claw of the Dragonslayer 3317 229
Amber Enforcement: Boost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above)
Striking Art: Earth: Boost to Earth allies' skill DMG cap and normal attack DMG cap
Qual Faenge: Massive Earth damage to a foe.
All Earth allies gain DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Earth allies also gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Claw of the Dragonslayer Mk II 3605 249
Amber Enforcement: Boost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above)
Striking Art: Earth: Boost to Earth allies' skill DMG cap and normal attack DMG cap
Neo Qual Faenge: Massive Earth damage to a foe.
All Earth allies gain DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and ArmoredChance of lowering DMG taken
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Claws of Terror 2926 305
Slaughterous Sovereign: Unworldly boost to Dark allies' ATK.
Astral Claw II: 10% boost to Dark allies' one-foe attack damage cap on multiattacks.
Catastrophic Ray: Massive Dark damage to a foe.
All Dark allies gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Dark allies also gain 100% / 15% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 15% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Cloudblazer's Broom 3079 251
Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle
Scarlet Arts: Boost to fire allies' skill DMG cap
Hellfire's Majesty: Medium boost to fire allies' ATK and max HP
Crimson Storm: Massive Fire damage to a foe.
1-turn cut to MC's skill cooldowns.
All allies gain Fire ATK UpFire ATK is boosted
Verification needed.
.
4★: Raise all foes' SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Clucky Lantern 2130 151
Armed Blaze: Big boost to fire allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG.
Song of the Lantern: Massive Fire damage to a foe.
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Restore 10% of all allies' HP (Healing cap: 1000).
Coco & Mimi 2770 286
Oblivion's Might: Big boost to dark allies' ATK
Triple Talon Hellion: Massive boost to your triple attack rate
Triple Damnation: Massive Dark damage to a foe.
Gain TA UpTriple attack rate is boosted
.
4★: All allies gain ATK UpATK is boosted
.
Colomba 2826 253
Snowfall's Crux: Supplement water allies' C.A. DMG
Bow Voltage: Boost to ATK based on how many bows are equipped.
Pasquale: Massive Water damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Compact Automatic Pistol 2540 160
Weaver Stance: Big boost to wind allies' ATK
Sidearm: When main weapon (MC only): Boost to double attack rate
Squeeze Cocker: Massive Wind damage to a foe.
Inflict 20% ATK DownATK is lowered
Strength: 20%Duration: 180 seconds
.
Compound Gadget Bow 2000 186
Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap
Point and Shoot: Big boost to Earth allies' ATK
Turbo Shot: Massive Earth damage to a foe. / 1-turn cooldown cut to damage skills.
Concordia 2963 303
Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)
Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap
Hyacintho Flamma: Massive Light damage to a foe.
All Light allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Light allies also gain ArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Concordia Mk II 3219 329
Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above)
Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap
Neo Hyacintho Flamma: Massive Light damage to a foe.
All Light allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, ArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
Cords of Heaven Lyre 2595 276
Ventosus's Might: Big boost to wind allies' ATK
Inferno's Might: Big boost to fire allies' ATK
Anointed Overture: When main weapon: Boost to all allies' debuff success rate.8% at SL 15.
Benevolence: Massive Wind damage to a foe.
Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 3 turns
.
4★: Gain DA UpDouble attack rate is boosted
Duration: 3 turns
and TA UpTriple attack rate is boosted
Duration: 3 turns
.
Cosmic Blade 3157 222
Cosmic Blade II: 50% boost to ATK and HP of equipped katanas.
Azure Blade's Discipline: Boost to DMG Cap based on how many katanas are equipped.
Mediation Slay: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Bow 2959 271
Cosmic Bow II: 50% boost to ATK and HP of equipped bows.
Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped.
Mediation Arrow: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Dagger 2832 283
Cosmic Dagger II: 50% boost to ATK and HP of equipped daggers.
Azure Dagger's Discipline: Boost to DMG Cap based on how many daggers are equipped.
Mediation Sting: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Gauntlet 2775 294
Cosmic Gauntlet II: 50% boost to ATK and HP of equipped melee weapons.
Azure Gauntlet's Discipline: Boost to DMG Cap based on how many melee weapons are equipped.
Mediation Blow: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Harp 2619 325
Cosmic Harp II: 50% boost to ATK and HP of equipped harps.
Azure Harp's Discipline: Boost to DMG Cap based on how many harps are equipped.
Mediation Sound: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Lance 2718 306
Cosmic Lance II: 50% boost to ATK and HP of equipped spears.
Azure Lance's Discipline: Boost to DMG Cap based on how many spears are equipped.
Mediation Thrust: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Rifle 3185 213
Cosmic Rifle II: 50% boost to ATK and HP of equipped guns.
Azure Rifle's Discipline: Boost to DMG Cap based on how many guns are equipped.
Mediation Shot: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Rod 2549 340
Cosmic Rod II: 50% boost to ATK and HP of equipped staffs.
Azure Rod's Discipline: Boost to DMG Cap based on how many staffs are equipped.
Mediation Ether: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Scythe 3115 226
Cosmic Scythe II: 50% boost to ATK and HP of equipped axes.
Azure Scythe's Discipline: Boost to DMG Cap based on how many axes are equipped.
Mediation Impact: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Cosmic Sword 2973 255
Cosmic Sword II: 50% boost to ATK and HP of equipped swords.
Azure Sword's Discipline: Boost to DMG Cap based on how many sabres are equipped.
Mediation Slash: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Covenant-Ruin Fist 3079 320
Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped.
Realm-Breaker's Animus: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for melee-specialty allies.)
Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Essence of a Masked Devastator: Massive Dark damage to a foe.
All allies gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Crab Grab 2300 207
Terra's Aegis: Big boost to earth allies' max HP
Crustaceous Crush: When main weapon (MC only): Can't deal multiattacks but always deal critical hits; 100% chance of dealing 130% more damage.
Crab Drop: Massive Earth damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 100%

Slight chance to also inflict StunnedCan't attack
Base Accuracy: 10%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Creepy Claws 2895 291
Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is
Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is
Tricky Moon Strike: Massive Wind damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Crimson Sapphire 3140 240
Ventosus's Might: Big boost to wind allies' ATK
Foxy Seclusion: When main weapon: Wind allies restore 500 HP upon dodging.
Flowers in Bloom: Massive Wind damage to a foe.
Gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
and 5% Dodge Rate Up (Stackable / Max: 15%)While in effect, chance of immunity to DMG taken and debuff effects
Strength: 5% (Max: 15%)Duration: Indefinite
.
4★: 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
now affects all allies.
All allies also gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Crimson Scale 3508 253
Blaze's Pact: Supplement fire allies' DMG
Axe Voltage II: Boost to ATK based on how many axes are equipped
Blaze's Quintessence: Boost to fire allies' DMG cap
Damnatio: Massive Fire damage to a foe.
All allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Crimson Vyrnger 1700 140
Need Some Help?: When main weapon (MC only): Bonus Fire DMG effect to one-foe attacks against burned foes
Nice-Abs: When main weapon (MC only): Boost to ATK upon taking damage (Stackable)
Meltvyrn: Big Fire damage to a foe.
Inflict BurnedHP is lowered on every turn
.
Crystal Edge 2880 291
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Cobalt Arts: Boost to water allies' skill DMG cap
Water's Progression: Small boost to water allies' water ATK based on number of turns passed
Prison Glaciale: Massive Water damage to a foe.
Raise GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
level by 1 (Max: 10).
4★: All allies also gain Fire DMG LoweredFire DMG is lowered
Fire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.
Verification needed.
.
Cursed Staff of Calamity 1930 190
Armed Grounds: Big boost to earth allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage.
Desire Incarnate: Massive Earth damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Czar's Belchzooka 2171 142
Armed Blaze: Big boost to fire allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. DMG.
Steam Summoner: Massive Fire damage to a foe.
All allies gain Fire ATK UpFire ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Daemonenschwinge 2027 180
Armed Shadow: Big boost to dark allies' ATK
Technical Artistry: When main weapon (MC only): 20% boost to skill DMG.
Aufspiesser: Massive Dark damage to a foe.
All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Dainsleif 3010 253
Inferno's Might: Big boost to fire allies' ATK
Strategist's Temperament: 7% boost to MC's charge bar gain.
Hyeznin Rune: Massive Fire damage to a foe.
Restore MC's HP (Healing cap: 1500).
4★: Healing cap increased to 2000.
Damascus Knife 3728 640
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted

Graphite Arts: Boost to Dark allies' skill DMG cap.
Graphite Hunt: 10% bonus Dark DMG to Dark allies against foes with BountyItem drop rate is boosted
.
Blade of Lost Legend: Massive Dark damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Dark DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise BountyItem drop rate is boosted
by 2.
Damascus Knife 3728 640
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted

Amber Arts: Boost to Earth allies' skill DMG cap.
Amber Hunt: 10% bonus Earth DMG to Earth allies against foes with BountyItem drop rate is boosted
.
Blade of Lost Legend: Massive Earth damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Earth DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise BountyItem drop rate is boosted
by 2.
Damascus Knife 3728 640
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted

Scarlet Arts: Boost to Fire allies' skill DMG cap.
Scarlet Hunt: 10% bonus Fire DMG to Fire allies against foes with BountyItem drop rate is boosted
.
Blade of Lost Legend: Massive Fire damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Fire DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise BountyItem drop rate is boosted
by 2.
Damascus Knife 3728 640
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted

Golden Arts: Boost to Light allies' skill DMG cap.
Golden Hunt: 10% bonus Light DMG to Light allies against foes with BountyItem drop rate is boosted
.
Blade of Lost Legend: Massive Light damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise BountyItem drop rate is boosted
by 2.
Damascus Knife 3728 640
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted

Cobalt Arts: Boost to Water allies' skill DMG cap.
Cobalt Hunt: 10% bonus Water DMG to Water allies against foes with BountyItem drop rate is boosted
.
Blade of Lost Legend: Massive Water damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Water DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise BountyItem drop rate is boosted
by 2.
Damascus Knife 3728 640
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted

Jade Arts: Boost to Wind allies' skill DMG cap.
Jade Hunt: 10% bonus Wind DMG to Wind allies against foes with BountyItem drop rate is boosted
.
Blade of Lost Legend: Massive Wind damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Wind DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise BountyItem drop rate is boosted
by 2.
Dandelion 1926 191
Trust in Me: 5% boost to male Wind allies' ATKEX modifier and 5% boost to female Wind allies' DEF when main weapon.
My Words for You: Big boost to wind allies' ATK
Sincerest Love: Massive Wind damage to a foe.
Restore all allies' HP (Healing cap: 700).
Dante Alighieri 2661 282
True Glacial Supremacy: Massive boost to water allies' ATK / Small boost to max HP
Glacial Frostcage: When main weapon (MC only): 300% Water damage (Damage cap: ~630,000) and inflict 15% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 15% (Max: 30%)Duration: 180 seconds
and 15% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 15% (Max: 30%)Duration: 180 seconds
to all foes when a foe uses a special attack.
Disperazione Finale: 450%Massive Water damage to a foe.
All allies gain 25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Damage increased to 550%.
StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
effect increased.
25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns.
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Dark DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Earth DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Fire DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Light DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Water DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Wind DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Dent du Chat 2022 172
Armed Gale: Big boost to wind allies' ATK
Synchronized Artistry: When main weapon (MC only): Medium boost to multiattack rate.
Coupe Bourrasque: Massive Wind damage to a foe.
All allies gain Wind ATK UpWind ATK is boosted
.
Devil's Finger 3075 311
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
On Pins and Needles: Massive Dark damage to a foe.
1-turn cut to skill cooldown
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Devil's Finger 3075 311
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
On Pins and Needles: Massive Earth damage to a foe.
1-turn cut to skill cooldown
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Devil's Finger 3075 311
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
On Pins and Needles: Massive Fire damage to a foe.
1-turn cut to skill cooldown
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Diaitesia 3185 317
Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped.
Thunder's Majesty: Medium boost to light allies' ATK and max HP
Conflicting Ray: Massive Light damage to a foe.
Inflict Light DEF DownDEF is lowered for light DMG
Duration: 180 seconds
.
4★: Also inflict Dark ATK DownDark ATK is lowered
Duration: 180 seconds
.
Disaster Claw 1957 185
Armed Blaze: Big boost to fire allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Rupture of Despair: Massive Fire damage to a foe.
All allies gain 20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Disparia 3100 260
Oblivion's Might: Big boost to dark allies' ATK
Zion's Might: Big boost to light allies' ATK
Despair's Quickening: 4% Boost to Dark allies' Skill DMG cap.
Dark Down: Massive Dark damage to a foe.
Gain Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
now affects all allies.
Dojigiri Yasutsuna 3250 220
Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate
Wind's Verity: Small boost to wind allies' critical hit rate
Jade Craft: Supplement wind allies' critical hit DMG
Demon Slaughter: Massive Wind damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also deal 4-hit, 100% Bonus Wind damage (Damage cap: ~180,000 per hit).
Dom Party-On 2099 298
Hatred's Progression: Medium boost to dark allies' dark ATK based on number of turns passed
Hatred's Might: Medium boost to dark allies' ATK
Bring the Champain: Massive Dark damage to a foe.
Gain rupies.
Dominion Harp 1727 188
Aura Divine: When main weapon: 10% boost to all allies' DEF and debuff resistance.
Sign from Above: Big boost to light allies' ATK
Dominion Echo: Massive Light damage to a foe.
Inflict 5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Duration: 180 seconds
.
Don Patch Sword 1832 189
Zion's Might: Big boost to Light allies' ATK
With This, I'm Invincible!: 15%EX modifier boost to Light allies' ATK (Only on Mondays [JST]).
Onion of Legends: 400%Massive Light damage to a foe.
Inflict a random debuff.
Donare Trane 1884 199
Lightbeam's Might: Big boost to light allies' ATK
Ever-Watching Eye: When main weapon (MC only): 10% Bonus Light DMG effect to critical hits.
Esoteric Gaze: Massive Light damage to a foe.
All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
Draco Horn 2860 270
Hoarfrost's Might: Big boost to water allies' ATK
Heated Spearswipe: When main weapon (MC only): Gain 8% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
Strength: 8% (Max: 40%)Duration: Indefinite
upon triple attack
Dragonwrath Flash: Massive Water damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also remove 1 buff from a foe.
Draconic Blade 3894 273
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Radiant Blade: Massive Light damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Draconic Bow 3644 334
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hurtling Boulder: Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: All allies also gain 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Draconic Buster 3831 281
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Vortex Sphere: Massive Water damage to a foe.
Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Draconic Fire 3948 259
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Chaos Stakes: Massive Dark damage to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
.
5★: All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Draconic Harp 3240 399
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hadron Blaze: Massive Fire damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
5★: All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Draconic Rod 3148 418
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Cyclone Cage: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Also remove 1 debuff from all allies.
Dracosius 3062 255
Water's Might: Small boost to water allies' ATK
Cobalt Craft: Supplement water allies' critical hit DMG
Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of water allies' triple attacks
Virtue of the Dragon: Massive Water damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and TA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: MC also gains 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Dragon Buster 2108 155
Dragon Ravager's Might: Big boost to earth allies' ATK
Reptile Slaughter: When main weapon (MC only): 10% Bonus Earth DMG effect to critical hits.
Dragon Decapitator: Massive Earth damage to a foe.
Gain 100% / 10% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Dragon Slayer 3180 220
Ventosus's Might: Big boost to wind allies' ATK
Zion's Might: Big boost to light allies' ATK
Hero's Testament: When main weapon: Boost to Wind allies' Charge Attack damage.10% at SL10 - SL15.
Dragon-Bane: Massive Wind damage to a foe.
Gain ?% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ?% chance of dealing 50% more damage.Duration: 4 turns
.
4★: Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Dreadlance 2913 284
Terra's Might: Big boost to earth allies' ATK
Mountain's Verity: Medium boost to earth allies' critical hit rate
Amber Craft: Supplement earth allies' critical hit DMG
Crushing Storm: Massive Earth damage to a foe.
Inflict 10% ATK DownATK is lowered
Strength: 10%Duration: 180 seconds
and 10% DEF DownDEF is lowered
Strength: 10%Duration: 180 seconds
.
Dreyse 1400 100
Eugen Heartbond: Boost to ATK and DEF when Eugen is in the party
War Never Changes: Boost to charge bar gain
Ulte Cannone: Big earth DMG to a foe
Drill 1830 210
Turbine's Might: Big boost to Earth allies' ATK
Great Turbine: When main weapon (MC only): Gain 5% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 5% (Max: 20%)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
upon one-foe attack
Piercing Drill: Massive Earth damage to a foe.
Inflict 15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
.
Dum Ethysc 2123 152
Armed Grounds: Big boost to earth allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG.
Rthae Nder: Massive Earth damage to a foe.
All allies gain 20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Edem 2108 275
Sentient Simulacrum: Big boost to earth allies' ATK
Golden Spirit: When main weapon: Big boost to all allies' ATK based on how low MC's HP is.
Golden Embarkation: Massive Earth damage to a foe.
Gain JammedATK is greatly boosted based on how low HP is
Strength: 15%-45%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Egoism 1300 130
Rosetta Heartbond: Boost to ATK and DEF when Rosetta is in the party
Aromatic Aura: 5% boost to debuff resistance.
Sullen Rose: Big Wind damage to a foe.
Eighth Point of the Flock 3180 230
Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate
Wind's Clarity: Slight chance to dodge and counter (small DMG) for wind allies
Fortuitous Wind Covenant: Supplement damage dealt by second, third, and fourth hits of Wind allies' normal attacks.
Last Ramifications: Virtue of the Ram: Massive Wind damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Eighth Shear of the Flock 2707 180
Hoarfrost's Verity: Big boost to water allies' critical hit rate
Cobalt Craft: Supplement water allies' critical hit DMG
Reverent Bells: Virtue of the Ram: Massive Water damage to a foe.
All allies gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Eleventh Fang of the Pack 3273 217
Oblivion's Glory: Big boost to dark allies' C.A. specs and chain burst specs
Purgatory's Ascendancy: 10% boost to Dark allies' Special C.A. DMG cap.
Best in Show: Virtue of the Dog: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Embrasque Demiclone 3030 260
Mountain's Might: Medium boost to earth allies' ATK
Earth's Sentence: Small boost to earth allies' C.A. DMG and C.A. DMG cap
Sword Voltage: Boost to ATK based on how many sabres are equipped
Duplication Raid: Massive Earth damage to a foe.
All allies gain Tank-and-Counter (1 time)Counters upon taking DMG
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Buff upgraded to Tank-and-Counter (3 times)Counters upon taking DMG
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Emperor's Hand 1935 190
Super Abomideath Power Z: Big boost to dark allies' ATK
Dark Destructo Fist: When main weapon (MC only): Boost to Hostility while under Counter.
Boost to Counter damage.
Mega Death Gash: Massive Dark damage to a foe.
Inflict 10% Light ATK DownLight ATK is lowered
Strength: 10%Duration: 180 seconds
.
Ereshkigal 3603 256
Gugalanna: When main weapon:
Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.
Disease Demon: When main weapon:
20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.
Tell Ibrahim: When main weapon (MC only):
Start battle with 100% charge bar and Tell IbrahimInstant C.A. standby at end of turn (Can't be removed / Can't be extended)
Duration: 2 turns
.
Kurnugia: Unworldly Dark damage to a foe (Damage cap: ~2,550,000).
All other Dark allies gain Double StrikeAttacks twice each turn
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Eternal Signature 3200 314
Graphite Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap
Dark's Majesty: Small boost to dark allies' ATK and max HP
Lasting Impression: Massive Dark damage to a foe.
Randomly inflict one of the following debuffs: 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
or 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
4★: 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
now a possible random debuff.
Evanescence 3369 281
Ventosus's Verity II: Big boost to wind allies' critical hit rate
Whirlwind's Might: Medium boost to wind allies' ATK
Jade Craft: Supplement wind allies' critical hit DMG
Nine-Winged Butterfly: Massive Wind damage to a foe.
All allies gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Evening Floral Shower 2900 286
Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is
Whirlwind's Aegis: Medium boost to wind allies' max HP
Tranquility's Spectacle: Supplement wind allies' skill DMG
Dawn of Summer: Massive Wind damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
4★: Also remove 1 buff.
Extinction Blade Mk II 3406 288
Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is
Fire's Celere: Small boost to fire allies' ATK and critical hit rate
Scarlet Craft: Supplement fire allies' critical hit DMG
Neo Extinction Impact: Unworldly Fire damage to a foe.
Plain damage to MC based on 30% of current HP.
Gain Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
and Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000
.
Fantasia-Realm Harp 2892 358
Harp Voltage II: Boost to ATK based on how many harps are equipped.
Mystic Musician's Melody: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.)
Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stjarnornas Spela: Massive Wind damage to a foe.
Restore all allies' HP (Healing cap: 2000).
4★: All allies also gain ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Far Away 3160 208
Ventosus's Aegis: Big boost to wind allies' max HP
Gilded in Sage: 25% boost to MC's debuff resistance.
Windmael Skaven: Massive Wind damage to a foe.
Restore all allies' HP (Healing cap: 900).
4★: Also remove 1 debuff from all allies.
Fateless 3104 269
Verglas Sovereign: Unworldly boost to Water allies' ATK.
Astral Thrust II: 10% boost to Water allies' one-foe attack damage cap against foes with 5 or more debuffs.
Frigid Sting: Massive Water damage to a foe.
Remove 1 buff.
4★: All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Faust 2276 229
Nature's Truth: Boost to  A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Cosmikonus: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Faust Aqua 2680 270
Nature's Truth: Boost to  A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Cosmikonus: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Incendo 2680 270
Nature's Truth: Boost to  A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Cosmikonus: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Lumen 2680 270
Nature's Truth: Boost to  A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Cosmikonus: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Nyx 2680 270
Nature's Truth: Boost to  A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Cosmikonus: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Rebirth 2295 231
Nature's Truth: Boost to  A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Cosmikonus: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Faust Replica 1458 147
Nature's Truth: Boost to A Little Pick-Me-Up
Cosmikonus: Big earth DMG to a foe
Faust Terra 2680 270
Nature's Truth: Boost to  A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Cosmikonus: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Ventus 2680 270
Nature's Truth: Boost to  A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Cosmikonus: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Fediel Float 2684 330
Hoarfrost's Glory: Big boost to water allies' C.A. specs and chain burst specs
Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap.
Calamitous Bounce: Massive Water damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
Duration: Indefinite
and C.A. DMG Cap Up (Stackable)Charge attack DMG cap is boosted (Stackable)
Duration: Indefinite
.
4★: Also gain C.B. DMG UpChain burst DMG is boosted
and C.B. DMG Cap UpChain Burst DMG Cap Boosted
Verification needed.
.
Festering of Mournful Obsequies 4139 272
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Torment Stakes ++: Massive Dark damage to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
First Fright of the Mischief 2354 397
Tsunami's Might: Medium boost to water allies' ATK
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance
Cobalt Arts: Boost to water allies' skill DMG cap
Murine Merriment: Virtue of the Rat: Massive Water damage to a foe.
Restore 20% of all allies' HP (Healing cap: 2020).
All allies gain Shield (2020)Next ATK received will be ineffective for a fixed amount
Strength: 2020Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
First Tail of the Mischief 3044 258
Terra's Enmity: Big boost to earth allies' ATK based on how low HP is
Earth's Celere: Small boost to earth allies' ATK and critical hit rate
Desert Yellow Blow: 20% Bonus Earth DMG effect to the third hit of Earth allies' triple attacks.
Rodent Moment: Virtue of the Rat: Massive Earth damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Fist of Bahamut Coda 3075 321
Human Animus Utopia: Boost to Humans' HP.
Human Animus Parity: Boost to Humans' multiattack rate.
Rapidus Human Animus: Boost to all allies' multiattack rate based on number of Humans in party.
Reginleiv: Massive Dark damage to a foe.
Gain DA UpDouble attack rate is boosted
.
Flamma Orbis 3248 216
True Solaris's Supremacy: Massive boost to light allies' ATK / Small boost to max HP
Sunveil's Crown: When main weapon: Boost to light allies' skill DMG specs when MC is not debuffed
Coronae Blast: Massive Light damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Gain Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Also remove 1 debuff from all allies.
Flohrenberk 2115 209
Insight of Elation: Honor gained from winning event battles is increased by 10%. Applies to story events but not Unite and Fight.
Celestial Blade: Massive Fire damage to a foe.
Gain DEF UpDEF is boosted
.
Flying A 1869 202
Pickup's Might: Big boost to wind allies' ATK
Choking: When main weapon (MC only): Boost to ATK upon taking DMG (Stackable).
Piercing Distortion: Massive Wind damage to a foe.
Gain HypeATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Foil's Foiler 2158 145
Armed Gale: Big boost to wind allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage.
Knockout Combo: Massive Wind damage to a foe.
Inflict DEF DownDEF is lowered
Duration: 180 seconds
.
Slight chance to inflict StunnedCan't attack
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Forsaken Agastia 2790 333
Graphite Enforcement: Boost to Dark allies' ATK and DEF (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above)
Zenith Strike: Dark: Boost to Dark allies' C.A. DMG cap and normal attack DMG cap
Agastia Beam: Massive Dark damage to a foe.
All Dark allies gain 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Effect increased to 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%
.
Forsaken Agastia Mk II 3030 362
Graphite Enforcement: Boost to Dark allies' ATK and DEF (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above)
Zenith Strike: Dark: Boost to Dark allies' C.A. DMG cap and normal attack DMG cap
Neo Agastia Beam: Massive Dark damage to a foe.
All Dark allies gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
FRIED Spear 2301 257
Ventosus's Might: Big boost to wind allies' ATK
Black Night Fever: Big boost to wind allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays
Crispbolg: Massive Wind damage to a foe.
(Sharp boost to C.A. specs from 3 p.m. to 11:59 p.m. [JST] on Fridays.)
Fudo-Kuniyuki 3200 220
Oblivion's Might: Big boost to dark allies' ATK
Hoarfrost's Might: Big boost to water allies' ATK
Phantasmagoric Fencer: When main weapon: 20% boost to skill DMG and 10% boost to skill DMG cap for Dark allies.
Twilight: Massive Dark damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
4★: All allies gain DEF UpDEF is boosted
.
Fugudoku 2155 148
Self-taught Swordsmanship: Big boost to wind allies' ATK
Self-taught Mastery: When main weapon and superior element, you have 20% / 100% boost to critical hit rate20% chance of dealing 100% more damage..
Senpuu Retsuzan: Massive Wind damage to a foe.
Gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Full Metal Recoil 3500 170
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Light's Mystery: Small boost to light allies' C.A. DMG
Golden Arts: Boost to Light allies' skill damage cap.
Concussion Inducer: Massive Light damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 secondsStacking: Charge Attack
.
4★: Also inflict 15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
Futsunomitama 3257 325
Thunder God's Authority: When main weapon (MC only):
4-hit Light damage to all foes (Damage Cap: ~425,000 per hit) and raise ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl by 2 upon using first-slot skill (Max: 10).
Thunder God's Subjugation: When main weapon (MC only):
When attacking a foe whose ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 7 or above:

4-hit Light damage to all foes (Damage Cap: ~187,000 per hit) upon normal attacks.
Zion's Majesty: Big boost to light allies' ATK and max HP
Fulmination Blade: Unworldly Light damage to a foe.
Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl by 2 (Max: 10).
4★: All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gae Bulg 3496 391
Oblivion's Progression: Big boost to Dark allies' Dark ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Hatred's Verity: Medium boost to Dark allies' critical hit rate
Burst Spear: Massive Dark damage to a foe.
Gain KeenSupplemental DMG to critical hits
.
4★: KeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg 3496 391
Terra's Progression: Big boost to Earth allies' Earth ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Mountain's Verity: Medium boost to Earth allies' critical hit rate
Burst Spear: Massive Earth damage to a foe.
Gain KeenSupplemental DMG to critical hits
.
4★: KeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg 3496 391
Inferno's Progression: Big boost to Fire allies' Fire ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Hellfire's Verity: Medium boost to Fire allies' critical hit rate
Burst Spear: Massive Fire damage to a foe.
Gain KeenSupplemental DMG to critical hits
.
4★: KeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg 3496 391
Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Tsunami's Verity: Medium boost to Water allies' critical hit rate
Burst Spear: Massive Water damage to a foe.
Gain KeenSupplemental DMG to critical hits
.
4★: KeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg 3496 391
Ventosus's Progression: Big boost to Wind allies' Wind ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Whirlwind's Verity: Medium boost to Wind allies' critical hit rate
Burst Spear: Massive Wind damage to a foe.
Gain KeenSupplemental DMG to critical hits
.
4★: KeenSupplemental DMG to critical hits
now affects all allies.
Galvanic Lance 2813 304
Ventosus's Might: Big boost to wind allies' ATK
Whirlwind's Essence: Medium boost to wind primal allies' ATK
Jade Arts: Boost to wind allies' skill DMG cap
Diaptora Soteria: Massive Wind damage to a foe.
Gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
.
4★: Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Verification needed.
.
Gargantua 2680 303
Terra's Might: Big boost to earth allies' ATK
Vision of the Future: 5% boost to skill DMG cap for earth allies
Platoon Thrust: Massive Earth damage to a foe.
Gain Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
4★: Slight chance to affect all allies.
Gateway-Star Sword 3278 281
Sword Voltage II: Boost to ATK based on how many sabres are equipped.
Star-Sea Sovereign's Decree: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)
Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Espada Estrellada: Massive Wind damage to a foe.
All allies gain Earth DMG LoweredEarth DMG is lowered
Duration: 0.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
4★: All allies also gain Dispel CancelEffects that remove buffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Glory Thread 2017 173
Heaven's Truth: Big boost to light allies' ATK
Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted
Chains of Life: Massive Light damage to a foe / Gain Light ATK UpLight ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
God Incoming 2175 145
Fresh Catch's Might: Big boost to Water allies' ATK
Tuna Toss: When main weapon (MC only): 30% Bonus Water DMG effect against foes with GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
.
Slushie Destroyer: Massive Water damage to a foe.
Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
God of a Thousand Demons 3095 200
The Phantom: Big boost to dark allies' ATK
Trickster: When main weapon (MC only): 70% / 30% boost to critical hit rate.70% chance of dealing 30% more damage.
Gunfire: Massive Dark damage to a foe.
Gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
5★: 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
upgraded to Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Golden Axe Relic 2125 154
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Bow Relic 2020 184
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Dagger Relic 1930 193
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Fists of Ura 3192 338
Ogre's Retribution: When main weapon (MC only):
Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000).
Eternal Animosity: When main weapon:
Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.
Zion's Fandango: Big boost to light allies' ATK / Big boost to triple attack rate
Ura's Ward: Unworldly Light damage to a foe (Damage cap: ~2,550,000).
Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
Verification needed.
until end of turn.
4★: Also gain ?% / 80% ArmoredChance of lowering DMG taken
Strength: ?% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Golden Gauntlet Relic 1890 201
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Gun Relic 2170 145
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Harp Relic 1730 209
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Katana Relic 2155 152
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Spear Relic 1855 209
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Staff Relic 1490 198
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Golden Sword Relic 2030 174
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Goldslime Bell 1620 255
Goldslime's Aegis: Big boost to light allies' max HP
Gold's Gleam: When main weapon (MC only): Boost to C.A. DMGUp to 120% and C.A. DMG CapUp to 20% based on how high HP is
Golden Glare: Massive light DMG to a foe / Remove 1 buff / Boost to MC's ATK (Stackable)
Gospel of Water and Sky 3002 354
Snowfall's Pact: Supplement water allies' DMG
Dagger Voltage II: Boost to ATK based on how many daggers are equipped
Snowfall's Quintessence: Boost to Water allies' damage cap.
Sacred Word: Massive Water damage to a foe.
All allies gain 100% / 40% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 40% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also restore 10% of all allies' HP (Healing cap: 1500).
Gotle Bell Cane 1500 200
Bells of Grace: 5% boost to EXP
Bells of Glad Tidings: Massive Light damage to a foe. / Restore allies' HP.
Grim Evidence 1991 178
Armed Blaze: Big boost to fire allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage.
Lethal Laceration: Massive Fire damage to a foe.
Slight chance to inflict Lethal HitInstant death for the victim.
.
Guardian's Xiphos 3215 279
Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Herculean Feat: Massive Dark DMG to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos 3215 279
Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Herculean Feat: Massive Earth DMG to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos 3215 279
Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Herculean Feat: Massive Fire DMG to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos 3215 279
Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Herculean Feat: Massive Light DMG to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos 3215 279
Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Herculean Feat: Massive Water DMG to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos 3215 279
Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Herculean Feat: Massive Wind DMG to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Dark DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Earth DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Fire DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Light DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Water DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Wind DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hand Cannon 2181 140
Armed Flood: Big boost to water allies' ATK
Technical Artistry: When main weapon (MC only): 20% boost to skill damage.
True End: Massive Water damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hard Knuckle 3140 240
Terra's Mystery: Big boost to earth allies' C.A. DMG
Amber Arts: Boost to Earth allies' skill damage cap.
Terrae Excelsior: Boost to earth allies' C.A. DMG cap
Rocket Power Punch!: Massive Earth damage to a foe
Inflict StunnedCan't attack
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: StunnedCan't attack
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
duration increased to 2.5-3.5 turns.
Harmonia 2870 381
Glimmer's Pact: Supplement light allies' DMG
Harp Voltage II: Boost to ATK based on how many harps are equipped
Glimmer's Quintessence: Boost to light allies' DMG cap
Arbitration Ray: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 1000).
4★: Also inflict DelayReduce a foe's filled charge diamonds by 1
.
Harp of Bahamut Coda 2910 297
Harvin Animus Utopia: Boost to Harvins' HP.
Harvin Animus Parity: Boost to Harvins' multiattack rate.
Rapidus Harvin Animus: Boost to all allies' multiattack rate based on number of Harvins in party.
Reginleiv: Massive Dark damage to a foe.
Gain DEF UpDEF is boosted
.
Harp of Westerly Winds 1800 190
Westerly Crescendo: When main weapon: 5% boost to all allies' debuff success rate.
Westerly Rhapsody: Big boost to wind allies' ATK
March of the Gales: Massive Wind damage to a foe.
Inflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Duration: 180 seconds
.
Heaven's Cloud 2800 279
Ventosus's Might: Big boost to wind allies' ATK
Zion's Aegis: Big boost to light allies' max HP
Skyrule Storm: Boost to Wind allies' Skill DMG cap.
Nature's Wonder: Massive Wind damage to a foe.
Bonus Light and Water damage.
4★: Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Heavenly Fawn Bow 2880 300
Ventosus's Verity: Big boost to wind allies' critical hit rate
Wind's Might: Small boost to wind allies' ATK
Jade Arts: Boost to Wind allies' skill damage cap.
Arrow of Evil's Bane: Massive Wind damage to a foe.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
4★: Also inflict DA DownDouble attack rate is lowered
Duration: 180 seconds
and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
Hellion Gauntlet 2245 235
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
.
Hellion All-Blaze: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Hellion Gauntlet Aqua 2640 277
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
.
Hellion All-Blaze: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Incendo 2640 277
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
.
Hellion All-Blaze: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Lumen 2640 277
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
.
Hellion All-Blaze: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Nyx 2640 277
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
.
Hellion All-Blaze: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Rebirth 2265 237
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
.
Hellion All-Blaze: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Hellion Gauntlet Replica 1443 150
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Hellion All-Blaze: Big Fire damage to a foe.
Hellion Gauntlet Terra 2640 277
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
.
Hellion All-Blaze: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Ventus 2640 277
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using  CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
,  Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or  Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, 30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Hostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Full Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
.
Hellion All-Blaze: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmholtz 2826 300
Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Pentatonic Dyad: Massive Fire damage to a foe.
Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Helmholtz 2826 300
Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Pentatonic Dyad: Massive Water damage to a foe.
Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Helmwige 2950 332
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Moment of Truth: Massive Dark damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige 2950 332
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Moment of Truth: Massive Earth damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige 2950 332
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Moment of Truth: Massive Fire damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige 2950 332
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Moment of Truth: Massive Light damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige 2950 332
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Moment of Truth: Massive Water damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige 2950 332
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Moment of Truth: Massive Wind damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Herb Basket 3206 229
Hatred's Progression: Medium boost to dark allies' dark ATK based on number of turns passed
Dark's Grace: Small boost to dark allies' max HP and debuff resistance
Dark's Majesty: Small boost to dark allies' ATK and max HP
Happy Perfume: Massive Dark damage to a foe.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Heroic Bow 2940 260
Zion's Might: Big boost to light allies' ATK
Ventosus's Might: Big boost to wind allies' ATK
Zero to Hero: Boost to bow-specialty allies' triple attack rate.
Heroic Arrow-Shot: Massive Light damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side
.
Higurashi 3642 253
Transience of Life: When main weapon (MC only):
Add 2 to the number of chains in Fire Chain Bursts.
Upon Fire Chain Burst activation: Fire allies gain Debuff Res. UpDebuff resistance is boosted
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Blazing Chain: When main weapon: 30% boost to Fire allies' charge bar gain.
Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs
Summer's End Slash: Unworldly Fire damage to a foe.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
4★: All Fire allies also gain Wind SwitchElemental DMG from foes turns into wind DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hoarfrost Blade Persius 2790 282
Hoarfrost's Might: Big boost to water allies' ATK
Swiftblade Oath: Massive boost to MC's double attack rate
Ivory Blade: Massive water DMG to a foe / Boost to double attack rate
4★: Boost to all allies' Water ATK
Hollow Purity 1995 180
Armed Shadow: Big boost to dark allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage.
Streak of Light: Massive Dark damage to a foe.
Inflict Light ATK DownLight ATK is lowered
Duration: 180 seconds
.
Hollowsky Axe 3270 240
Voidfeigned Crag: 20% boostSize: Big
Modifier: EX
to axe- and melee-specialty allies' ATK
10% boostSize: Big
Modifier: Normal
to axe- and melee-specialty allies' triple attack rate
Contentious Covenant: Supplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000)
Hollow Impact: Massive Earth damage to a foe. / All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Hollowsky Blade 3140 260
Voidbroken Wing: 20% boostSize: Big
Modifier: EX
to sabre- and dagger-specialty allies' ATK.
10% boostSize: Big to sabre- and dagger-specialty allies' debuff success rate.
Calamitous Covenant: Supplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000).
Hollow Slash: Massive Dark damage to a foe.
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%
.
4★: Also inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%
and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%
.
Hollowsky Bow 3120 280
Voidcast Arrow: 20% boostSize: Big
Modifier: EX
to bow- and gun-specialty allies' ATK.
Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate.
Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000).
Hollow Shot: Massive Light damage to a foe.
All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hollowsky Spear 2870 320
Voidforged Lance: 20% boostSize: Big
Modifier: EX
to spear- and katana-specialty allies' ATK
10% boostSize: Big to spear- and katana-specialty allies' HP
Impervious Covenant: Supplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000)
Hollow Thrust: Massive Fire damage to a foe. / All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hollowsky Staff 2660 360
Voidsung Grasp: 20% boostSize: Big
Modifier: EX
to staff- and harp-specialty allies' ATK
10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle
Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on the character's number of buffs (Damage cap: 30,000)
Hollow Stream: Massive Water damage to a foe. / All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain High Voltage (ATK Up)ATK is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Holy Fox Strings 1777 194
Fleeting Wisps: Big boost to light allies' ATK
Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with BurnedHP is lowered on every turn
.
Resolute Trailblazer: Massive Light damage to a foe.
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Honebami Toushirou 1716 115
Treasured Blade of Ashikaga: Medium boost to dark allies' ATK
Yoshimitsu Awataguchi Crafted: When main weapon (MC only): Boost to charge bar gain
Blade of Ascension: Big Dark damage to a foe.
Slight chance to inflict Lethal HitInstant death for the victim.
.
Honoikazuchi-no-Okami 2046 166
Paramita's Might: Big boost to dark allies' ATK
Lone Wolf's Karma: When main weapon (MC only): Boost to multiattack rate every turn (Stackable / Resets upon taking DMG)
Phantom Claw: Terminus: Massive Dark damage to a foe.
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Hope-Filled Knuckles 2883 291
Zion's Might: Big boost to light allies' ATK
Radiant Pearl Blow: 20% Bonus Light DMG effect to the third hit of Light allies' triple attacks.
Lightning Hound: Massive Light damage to a foe.
All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Buff increased to 40% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 40% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hraesvelgr 3654 246
Geisa Ari: When main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
Einar: When main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill Las: When main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Vaengrhrid: Unworldly Water damage to a foe.
Ignores Mirror Image and Dodge.
4★: Gain 25% UpliftedCharge bar is boosted on every turn
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hrotti 2990 257
Zion's Aegis: Big boost to light allies' max HP
Noble's Defense: Light allies gain Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
at start of the first attack phase.
Krio Geis: Massive Light damage to a foe
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Hrunting 3416 294
Savage Mythology: When main weapon (MC only): Savage MythologyTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Attacks twice each turn (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
to MC at battle start.
Abandoned Role: When main weapon:
Reduce turn-based damage taken by earth allies by 50%.
Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 30%Duration: 1 turn
upon taking turn-based damage.
Terra's Enmity: Big boost to earth allies' ATK based on how low HP is
Here at Last: Unworldly Earth damage to a foe (Damage cap: ~2,550,000).
All Earth allies gain Blood SacrificeHP is lowered every turn
Strength: 10% of max HP (Damage cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Earth allies also gain DMG Mitigation (2000)DMG taken is lowered by a fixed amount
Strength: 2000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Huanglong Katana 3490 246
Zion's Tyranny II: Massive boostSkill lvl 20: 25.5% to light allies' ATK / 10% cut to light allies' max HP
Prayer of the Sunrise: All allies gain 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: 7 turns
upon using healing skills.
Alabaster Blade: Massive Light damage to a foe.
Gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
Huanglong Spear 3010 336
Zion's Might II: Big boost to light allies' ATK
Harbinger of the Dark Sunrise: When main weapon: Immunity to charge attack sealing debuffs.
20% boost to all allies' C.A. DMG and C.A. DMG Cap.
Alabaster Blade: Massive Light damage to a foe.
All parties gain 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 2.5 turnsOther parties receive 3 turns of effect instead.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ice Claymore 2448 208
Frozen Blade: Big boost to Water allies' ATK
Ice Sprite Magic: When main weapon (MC only): Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
at end of turn
Ice Trinity: Massive Water damage to a foe.
Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
4★: Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Illusion Scepter 2530 334
Inferno's Might: Big boost to fire allies' ATK
True Enchantment: ~5% boost to skill damage cap for Fire allies.
Meteor Storm: Massive Fire damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Debuff immunity (1 time).
Imaginary Knuckles 2842 299
Hatred's Enmity: Medium boost to dark allies' ATK based on how low HP is
Hatred's Clarity: Slight chance to dodge and counter (medium DMG) for dark allies
Gauntlet's Wrath: Boost to ATK, max HP, and multiattack rate based on how many melee weapons are equipped
Temple-hieb: Massive Dark damage to a foe.
Gain Tank-and-Counter (3 times)Counters upon taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Hostility UpMore likely to be attacked
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Verification needed.
.
Imperial Bow 1810 162
Hellfire's Might: Medium boost to fire allies' ATK
Arrow Blast: Big Fire damage to a foe.
Imperious Fury 3116 331
Golden Vitality: Boost to light allies' ATK, DEF, and DMG cap based on their max HP
Light's Majesty: Small boost to light allies' ATK and max HP
Scattering Lightfall: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 1500).
4★: All allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Impossible Diagram 2413 385
Zion's Glory: Big boost to light allies' C.A. specs and chainburst specs.
Glimmer's Ascendancy: 10% boost to Light allies' special C.A. damage cap.
Shruti Smriti: Massive Light damage to a foe.
Gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Also gain ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.Verification needed.
Indigo Flame Stinger 3065 254
Zion's Mystery: Big boost to light allies' C.A. DMG
Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle
Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is
Full Bloom Fireflower: Massive Light damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Indutiae 3039 260
Zion's Might: Big boost to light allies' ATK
Thunder's Verity: Medium boost to light allies' critical hit rate
Golden Craft: Supplement light allies' critical hit DMG
Fleur de Plage: Massive Light damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain 10% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Innocent Love 2748 340
Verdant Sovereign: Unworldly boost to Wind allies' ATK.
Astral Echo II: Boost to Wind allies' one-foe attack damage cap based on their number of buffs.
Golden Thorns: Massive Wind damage to a foe.
All Wind allies gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Wind allies also gain 20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Intervallo Bramoso 1709 234
Resilient Gale: Big boost to wind allies' max HP
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG
Partitura di Desiderio: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ipetam 2301 224
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate.
The Butcher's Knife: When main weapon (MC only): Boost to  StallElemental damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
series' damage.
Count Zero: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ipetam Aqua 2710 265
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate.
The Butcher's Knife: When main weapon (MC only): Boost to  StallElemental damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
series' damage.
Count Zero: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Debuff Success BoostedDebuff success rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ipetam Incendo 2710 265
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate.
The Butcher's Knife: When main weapon (MC only): Boost to  StallElemental damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
series' damage.
Count Zero: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Debuff Success BoostedDebuff success rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ipetam Lumen 2710 265
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate.
The Butcher's Knife: When main weapon (MC only): Boost to  StallElemental damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
series' damage.
Count Zero: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Debuff Success BoostedDebuff success rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ipetam Nyx 2710 265
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate.
The Butcher's Knife: When main weapon (MC only): Boost to  StallElemental damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
series' damage.
Count Zero: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Debuff Success BoostedDebuff success rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ipetam Rebirth 2320 226
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate.
The Butcher's Knife: When main weapon (MC only): Boost to  StallElemental damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
series' damage.
Count Zero: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ipetam Replica 1483 142
Hunger for Chaos: Boost to skill hit rate
Count Zero: Big Dark damage to a foe.
Ipetam Terra 2710 265
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate.
The Butcher's Knife: When main weapon (MC only): Boost to  StallElemental damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
series' damage.
Count Zero: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Debuff Success BoostedDebuff success rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ipetam Ventus 2710 265
Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate.
The Butcher's Knife: When main weapon (MC only): Boost to  StallElemental damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
series' damage.
Count Zero: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Debuff Success BoostedDebuff success rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Iridescent Bow 3150 250
Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate
Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP
Arrow of Enlightenment: Massive Light damage to a foe.
Bonus Light damage (Damage cap: ~420,000).
4★: Also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Ishkur Shaft 2107 155
Tempest's Vestige: Big boost to wind allies' ATK
Climate Control: When main weapon (MC only): Medium boost to multiattack rate
Dust Devil: Massive Wind damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Izuminokami Kanesada 1706 117
Hijikata Edge: Medium boost to fire allies' ATK
Kanesada Crafted: When main weapon (MC Only): Boost to debuff resistance
Blade of Branding: Big Fire damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Jolly Starcracker 3160 210
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's BountyItem drop rate is boosted
level.
Red Holly: Massive Light damage to a foe.
Inflict BountyItem drop rate is boosted
.
4★: All allies gain Light ATK UpLight ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Judgment of Torrential Tides 4019 294
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Maelstrom Sphere ++: Massive Water damage to a foe.
Gain Sharp ATK Up (1 time)ATK is sharply boosted
Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ka Pua U'i 2223 132
Blossom's Might: Big boost to fire allies' ATK
Party's Peak: When main weapon (MC only): Gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon multiattacks.
Get the Luau Started: Massive Fire damage to a foe.
Gain DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Kahuan Leiomano 2143 148
Warrioress's Might: Big boost to wind allies' ATK
War-Beast Bond: When main weapon: 10% boost to female Wind allies' ATK
Niho Oki: Massive Wind damage to a foe.
Inflict 15% Wind DEF DownDEF is lowered for wind DMG
Strength: 15%Duration: 180 seconds
.
Kalaurops 2530 333
Oblivion's Might: Big boost to dark allies' ATK
Terra's Might: Big boost to earth allies' ATK
Love Forbidden: Lessen Light damage taken for Dark allies.10% at SL15
Stay Away...: Massive Dark damage to a foe.
10% hit to both ATK and DEF.
4★: Slight chance to remove all debuffs.
Kapilavastu 2040 276
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Kapilavastu Aqua 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Incendo 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Lumen 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Nyx 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Rebirth 2060 278
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Kapilavastu Replica 1310 178
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Great Punishment: Big Water damage to a foe.
Kapilavastu Terra 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Ventus 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Keraunos 2105 231
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Keraunos Aqua 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Incendo 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Lumen 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Nyx 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Rebirth 2200 232
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Keraunos Replica 1311 177
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Grand Meteor: Big Earth damage to a foe.
Keraunos Terra 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Ventus 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Kerykeion 2530 323
Ventosus's Might: Big boost to wind allies' ATK
Seven Gem Barrier: When dealing a one-foe attack, chance to gain Dodge-and-Counter (1 time)Dodge and counter one-ally attacks
Duration: 0.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
(Boost to counter damage based on skill lvl).
Trismegistos: Massive Wind damage to a foe.
Gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Also gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Khopesh 2042 168
Bloodthirsty Deities: Big boost to wind allies' ATK
Shield-Tearing Dance: When main weapon (MC only): Inflict 5% DEF Down (Stackable / Max: 25%)DEF is lowered (Stackable)
Strength: 5% (Max: 25%)Duration: 180 seconds
on a foe upon triple attacks.
Furiae Dirae: Massive Wind damage to a foe.
Gain 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Kicking Enhancement Shoes 2190 230
Doc Agasa's Invention: Big boost to light allies' ATK
Game Changer: Boost to light allies' skill DMG
Amplified Striker: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
King's Thruster 1872 202
Armed Flood: Big boost to water allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Current Piercer: Massive Water damage to a foe.
All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Kraken Club 2147 267
Up in Arms: Big boost to earth allies' ATK
Hundred Fists: When main weapon (MC only): Gain Multiattack Rate BoostedMultiattack rate is boosted and stacks after every turn (Ends upon taking DMG)
Strength: 15% DA / 5% TA (Max: 75% DA / 25% TA)Duration: Indefinite
every turn.
Cephalopod Clobber: Massive Earth damage to a foe.
Gain 30% ATK UpATK is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: ~50% chance to also attack 2 to 8 times.
Kusanagi 3425 243
Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for  Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Purging Trifecta: Massive Dark damage to a foe.
Bonus Dark damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Kusanagi 3425 243
Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for  Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Purging Trifecta: Massive Earth damage to a foe.
Bonus Earth damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Kusanagi 3425 243
Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for  Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Purging Trifecta: Massive Fire damage to a foe.
Bonus Fire damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Kusanagi 3425 243
Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for  Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Purging Trifecta: Massive Light damage to a foe.
Bonus Light damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Kusanagi 3425 243
Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for  Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Purging Trifecta: Massive Water damage to a foe.
Bonus Water damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Kusanagi 3425 243
Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for  Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Purging Trifecta: Massive Wind damage to a foe.
Bonus Wind damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
La Sylphide 2673 333
Hellfire's Might: Medium boost to fire allies' ATK
Fire's Sentence: Small boost to fire allies' C.A. DMG and C.A. DMG cap
Blaze's Initiation: Supplement fire allies' C.A. DMG based on how low their HP is
Schmetterling: Massive Fire damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Lagrange 2936 302
Cobalt Enforcement: Boost to Water allies' ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above)
Zenith Art: Water: Boost to Water allies' skill DMG cap and C.A. DMG cap
Strike and Shatter: Massive Water damage to a foe.
All Water allies gain Tank-and-Counter (1 time)Counters upon taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buff upgraded to Tank-and-Counter (3 times)Counters upon taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Lagrange Mk II 3192 328
Cobalt Enforcement: Boost to Water allies' ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above)
Zenith Art: Water: Boost to Water allies' skill DMG cap and C.A. DMG cap
Neo Strike and Shatter: Massive Water damage to a foe.
All Water allies gain Tank-and-Counter (3 times)Counters upon taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
Landslide Scepter 2865 382
Amber Resonator: When 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Earth's Furor: Unworldly Earth damage to a foe (Damage cap: ~2,550,000).
MC can't attack next turn.
4★: All allies also gain 60% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 60%Duration: Indefinite
.
Langeleik 2100 232
Lost Song of the Sages: Boost  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's RefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using  OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
,  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Empireo: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Langeleik Aqua 2480 266
Lost Song of the Sages: Boost  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's RefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using  OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
,  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Empireo: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Langeleik Incendo 2480 266
Lost Song of the Sages: Boost  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's RefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using  OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
,  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Empireo: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Langeleik Lumen 2480 266
Lost Song of the Sages: Boost  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's RefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using  OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
,  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Empireo: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Langeleik Nyx 2480 266
Lost Song of the Sages: Boost  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's RefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using  OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
,  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Empireo: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Langeleik Rebirth 2120 233
Lost Song of the Sages: Boost  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's RefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using  OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
,  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Empireo: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Langeleik Replica 1343 149
Lost Song of the Sages: Boost  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's RefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Empireo: Big Water damage to a foe.
Langeleik Terra 2480 266
Lost Song of the Sages: Boost  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's RefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using  OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
,  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Empireo: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Langeleik Ventus 2480 266
Lost Song of the Sages: Boost  Bard SongHarp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's RefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using  OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
,  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and  ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Empireo: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Last Sahrivar 2982 264
True Adjudicator's Supremacy: Massive boost to earth allies' ATK / Small boost to max HP
Adjudicator's Revelation: When main weapon (MC only): Gain Adjudicator's RevelationDMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed)
Duration: Indefinite
(Stackable) upon taking damage.
Atar: 450%Massive Earth damage to a foe.
Gain 20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Water SwitchElemental DMG from foes turns into water DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 550%.
Buff increased to 25% Earth ATK UpEarth ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and now affects all allies.
Leporidius 3223 227
Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate
Golden Arts: Boost to light allies' skill DMG cap
Glimmer's Quintessence: Boost to light allies' DMG cap
Virtue of the Rabbit: Massive Light damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain ArmoredChance of lowering DMG taken
Verification needed.
.
Levin Shooter 2800 300
Zion's Trium: Big boost to light allies' multiattack rate
Three-Sister Rule: When main weapon (MC only): Gain Three-Sister RuleDMG dealt is supplemented (Stacks up to 3 times / Can't be removed)
Strength: 10,000
upon dealing a triple attack (Stackable / Max: 3 times)
Thunderstrike Triad: Massive Light damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Lil' Macho 2082 160
Armed Grounds: Big boost to earth allies' ATK
Technical Artistry: When main weapon (MC only): 20% boost to skill DMG.
Gaea Buster: Massive Earth damage to a foe.
Gain Earth ATK UpEarth ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Little Witch Scepter 1200 150
Io Heartbond: Boost to ATK and DEF when Io is in the party
Arcane Praxis: Boost to skill DMG
Elemental Gust: Big water DMG to a foe
Logic Breaker 2836 150
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Scarlet Craft: Supplement fire allies' critical hit DMG
Signal Blast: Massive Fire damage to a foe.
All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Lohengrin 3050 260
Inferno's Might: Big boost to fire allies' ATK
Preemptive Fire Wall: Boost to DEF for fire allies for first 8 turns of battle
Loyalty's Flame: When main weapon (MC Only): 10% Bonus Fire DMG effect on one-foe attacks against PetrifiedStops enemy's charge diamonds from filling.
foes.
Rigormael: Massive Fire damage to a foe.
Gain ATK UpATK is boosted
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Also gain Fire ATK UpFire ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Lord of Flames 3350 285
Scarlet Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap
Fire's Majesty: Small boost to fire allies' ATK and max HP
Lohenweg: Massive Fire damage to a foe.
Bonus Fire damage to all foes (Damage cap: ~800,000).
4★: Also raise foes' SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: Indefinite
lvl by 1 (Max: 10).
Luin 2730 310
Inferno's Verity: Big boost to fire allies' critical hit rate
Fire's Enmity: Small boost to fire allies' ATK based on how low HP is
Noble's Dance: When main weapon (MC only): Massive boost to multiattack rate.
Celtchar Mac Uthechar: Massive Fire damage to a foe.
Inflict 10% ATK DownATK is lowered
Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side
and 10% DEF DownDEF is lowered
Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side
.
4★: All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Lulling Flambeau 2163 285
Fire's Majesty: Small boost to fire allies' ATK and max HP
Scarlet Arts: Boost to fire allies' skill DMG cap
Purge and Repent: Massive Fire damage to a foe.
All allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Lumiel Banner 1583 180
Thunder's Might: Medium boost to light allies' ATK
Righteous Standard-Bearers: Big light DMG to a foe / Boost to MC's double attack rate
Luna's Friend 2073 231
Let's Play: Big boost to Dark allies' ATK
Soul Resonance: 15% boost to Dark allies' skill damage cap
Phantom Howl: Massive Dark damage to a foe.
Slight chance to inflict Lethal HitInstant death for the victim.
.
Lunar Bearer 1899 196
Natural Satellite's Might: Big boost to dark allies' ATK
Lunatic Effect: When main weapon (MC only): 30% chance to gain a random buff with every normal attack.
Selenophile: Massive Dark damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lyst Sin 3010 250
Oblivion's Might: Big boost to dark allies' ATK
Hoarfrost's Might: Big boost to water allies' ATK
Possessive Passion: Boost to MC's triple attack rate.
Conviction: Massive Dark damage to a foe.
Gain TA UpTriple attack rate is boosted
.
4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
.
Maiden's Dragonblade 3193 233
Zion's Might: Big boost to light allies' ATK
Light's Mystery: Small boost to light allies' C.A. DMG
Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped
Flaming Effulgence: Massive Light damage to a foe.
All allies gain 15% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable)
Strength: 15% (Max: 40%)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain ATK Up (Stackable)ATK is boosted while active (Stackable)
.
Martial Steel of the Sovereign 2150 150
Foxflame's Glare: When main weapon (MC only): 10% bonus Fire DMG to one-foe attacks against burned foes.
Foxflame's Flicker: Big boost to fire allies' ATK
Hoshin Engi: Massive Fire damage to a foe.
Inflict BurnedHP is lowered on every turn
Strength: 2500 HPDuration: 180 seconds
.
Master Key 3300 170
Oblivion's Might: Big boost to dark allies' ATK
Visitor in the Night: When main weapon (MC only): Boost to ATK based on how few foes remain.
Uninvited Guest: Massive Dark damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict DEF DownDEF is lowered (Can't be removed)
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Maverick 3210 293
Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Shot through the Heart: Massive Dark DMG to a foe.
All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick 3210 293
Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Shot through the Heart: Massive Earth DMG to a foe.
All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick 3210 293
Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Shot through the Heart: Massive Fire DMG to a foe.
All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick 3210 293
Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Shot through the Heart: Massive Light DMG to a foe.
All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick 3210 293
Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Shot through the Heart: Massive Water DMG to a foe.
All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick 3210 293
Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Shot through the Heart: Massive Wind DMG to a foe.
All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Medusiana Floatie 3206 239
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is
Hellfire's Essence: Medium boost to fire primal allies' ATK
Scarlet Arts: Boost to fire allies' skill DMG cap
Medusiana Gaze: Massive Fire damage to a foe.
Inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Duration: 2.5-3.5 turnsTakes 10% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 2-3 turns remaining.
for 2.5 to 3.5 turns.
4★: Increased chance to inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Duration: 2.5-3.5 turnsTakes 10% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 2-3 turns remaining.
for 3.5 turns.
Also inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect
.
Medusiana Staff 2520 371
Terra's Might: Big boost to earth allies' ATK
Incantation Fang: Big boost to triple attack rate (MC only).
Immunity to Stone effect
Lethal Gaze: Massive Earth damage to a foe.
Gain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Melodic Sphere 2720 284
Hoarfrost's Aegis: Big boost to water allies' max HP
Zion's Aegis: Big boost to light allies' max HP
Dreamward Gate: When main weapon: Boost to all allies' double attack rate against CharmedAttacks are slightly limited
foes.
Starlight Melody: Massive Water damage to a foe.
Inflict CharmedAttacks are slightly limited
Duration: 180 seconds
.
4★: Also remove 1 debuff from all allies.
Memoria Azuria 2474 203
Bonds of Blue: Big boost to all allies' ATKMultiplier: EX.
Always and Forever: When main weapon: 10% boost to Light allies' C.A. damage cap.
Endless Blue: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 1500).
4★: MC also gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Merveilleux 2299 258
Mountain's Might: Medium boost to earth allies' ATK
Mountain's Grace: Medium boost to earth allies' max HP and debuff resistance
Amber Arts: Boost to earth allies' skill DMG cap
Raffine: Massive Earth damage to a foe.
Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
.
4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affect all allies.
Metal Destroyer 3040 230
Inferno's Might: Big boost to fire allies' ATK
Volcanic Blade: Boost to Fire allies' damage cap.
Overwhelming Destruction: Massive Fire damage to a foe.
Gain TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Metal Yo-Yo 1460 100
Boss Girl's Aegis: Medium boost to Earth allies' max HP
Even Shoots through Metal: Big Earth damage to a foe.
Meteor's Light 2205 135
Power Conduit: Big boost to light allies' ATK
One-Hit Hologram: MC Only (Once per battle): Gain One-Hit HologramGains Mirror Image effect (3 hits) when HP hits 50% or lower while in effect (Only 1 time / Can't be removed)
.
Photon Ray: Massive Light damage to a foe.
Gain JammedATK is greatly boosted based on how low HP is
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Earth DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Earth damage to a foe.
All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Fire DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Fire damage to a foe.
All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Midsummer's Repose 2512 215
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed
Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is
Summertime Swell: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Misericorde 2285 227
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurrences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs:  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear.
(Consumes secret gear.
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
. Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts 20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Doom: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Misericorde Aqua 2690 270
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurrences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs:  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear.
(Consumes secret gear.
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
. Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts 20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Doom: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Incendo 2690 270
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurrences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs:  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear.
(Consumes secret gear.
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
. Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts 20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Doom: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Lumen 2690 270
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurrences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs:  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear.
(Consumes secret gear.
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
. Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts 20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Doom: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Nyx 2690 270
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurrences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs:  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear.
(Consumes secret gear.
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
. Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts 20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Doom: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Rebirth 2305 229
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurrences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs:  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear.
(Consumes secret gear.
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
. Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts 20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Doom: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Misericorde Replica 1470 146
Twilight: Slight chance to not use up Secret Gear
Doom: Big wind DMG to a foe
Misericorde Terra 2690 270
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurrences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs:  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear.
(Consumes secret gear.
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
. Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts 20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Doom: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Ventus 2690 270
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurrences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs:  Retaliation RepriseEnd cooldown for  Selectively SkilledUse a secret gear (item is used up). and  ExecuteUse secret gear.
(Consumes secret gear.
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
. Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts 20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Doom: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Mistilteinn 2980 244
Oblivion's Might: Big boost to dark allies' ATK
Inferno's Aegis: Big boost to fire allies' max HP
Bloodsip Flash: When main weapon: chance to counter upon taking DMG (Once every turn).
Breidablik: Massive Dark damage to a foe.
Gain DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Boost to charge bar.
Mjolnir 3977 283
Hatred's Fandango: Medium boost to Dark allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Dark's Celere: Small boost to Dark allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Dark DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
Mountain's Fandango: Medium boost to Earth allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Earth's Celere: Small boost to Earth allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Earth DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Fire's Celere: Small boost to Fire allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Fire DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Light DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Water DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Wind's Celere: Small boost to Wind allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Wind DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mobius Strip 2600 280
Inferno's Might: Big boost to fire allies' ATK
Terra's Might: Big boost to earth allies' ATK
Almost Alchemy: When main weapon (MC only): Boost to Mode Bar Cut.
Ferdinand Blaze: Massive Fire damage to a foe.
Gain RefreshHP is restored on every turn
Strength: Restore 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Mole Troupe Flag 1839 208
Armed Grounds: Big boost to earth allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. DMG.
Flight of the Moles: Massive Earth damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mortality Bow 3150 260
Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above)
Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap
Mortality Obliteration: Massive Fire damage to a foe.
All Fire allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Fire allies also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mortality Bow Mk II 3422 283
Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above)
Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap
Neo Mortality Obliteration: Massive Fire damage to a foe.
All Fire allies gain Fire ATK UpFire ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mother's Mad Spine 2197 137
Armed Shadow: Big boost to dark allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage.
Insane Slayer: Massive Dark damage to a foe.
Chance to inflict PetrifiedStops enemy's charge diamonds from filling.
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Much Ado 2301 257
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Cobalt Arts: Boost to water allies' skill DMG cap
Sunny Rumble: Massive Water damage to a foe.
All allies gain ArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Murakumo 2543 179
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Murakumo Aqua 3000 211
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Murakumo Incendo 3000 211
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Murakumo Lumen 3000 211
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Murakumo Nyx 3000 211
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Murakumo Rebirth 2565 181
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Murakumo Replica 1631 115
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.
Kusanagi: Big Light damage to a foe.
Murakumo Terra 3000 211
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Murakumo Ventus 3000 211
Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting  Self ReflectionGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
.
Remove all debuffs from caster.
(Consumes 30% of charge bar.)
.
Kusanagi: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Muramasa 2563 175
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Muramasa Aqua 3020 207
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Muramasa Incendo 3020 207
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Muramasa Lumen 3020 207
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Muramasa Nyx 3020 207
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Muramasa Rebirth 2585 177
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Muramasa Replica 1651 111
Safeguard: Chance of an all-foe attack.
The Frontlines: Big Dark damage to a foe.
Muramasa Terra 3020 207
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Muramasa Ventus 3020 207
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
The Frontlines: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Murcielago 3409 310
Sangre Caliente: When main weapon:
When a Wind ally drains a foe's HP:
Wind ally gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
(Can only activate once per turn per ally.)
Robar Tiempo: When main weapon (MC only):
When a Wind ally drains a foe's charge diamond with Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
:

6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit).
Remove 1 buff.
Inflict a random debuff.
Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs
Disparo Sonico: Unworldly Wind damage to a foe.
All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
Mutsunokami Yoshiyuki 1701 118
Ryoma's Trusty Sword: Medium boost to wind allies' ATK
Yoshiyuki Mutsunokami Crafted: When main weapon (MC Only): 7.5% Boost to C.A. DMG
Blade of Mighty Blows: Big Wind damage to a foe.
Gain ATK UpATK is boosted
Duration: 4 turns
.
Nagelring 3020 260
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Verity: Medium boost to water allies' critical hit rate
Cobalt Craft: Supplement water allies' critical hit DMG
Angrim: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Also gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Nastro Viola 2188 280
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed
Light's Grace: Small boost to light allies' max HP and debuff resistance
Melodia Legata: Massive Light damage to a foe.
Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
All allies gain Light ATK UpLight ATK is boosted
.
Nebuchad 2585 167
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nebuchad Aqua 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Incendo 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Lumen 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Nyx 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Rebirth 2605 169
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nebuchad Replica 1670 106
God of Death: Boost to  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
skill
Carchemish: Big Dark damage to a foe.
Nebuchad Terra 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Nebuchad Ventus 3040 200
God of Death: Boost  Triple ThreatGain Triple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack
is active.
Carchemish: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Reload bullets.
Neptune's Trident 2005 230
Enriching Elevation: 5% boost to Rank EXP
Trident Storm: Massive water DMG to a foe / Boost to DEF
Nereus Staff 2648 338
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed
Proteus's Prophecy: Boost to max HP based on how many staffs are equipped
Rime Bloom: 400%Big Water damage to a foe.
All allies gain 15% Water ATK UpWater ATK is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Ninth Head of the Cartload 2880 291
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed
Primate's Prance: Virtue of the Monkey: Massive Water damage to a foe.
Restore 20% of all allies' HP (Healing cap: 1500).
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Remove 1 buff from the foe.
Nirvana 2053 274
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nirvana Aqua 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Incendo 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Lumen 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Nyx 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Rebirth 2070 276
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nirvana Replica 1316 176
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Akashic Records: Big Light damage to a foe.
Nirvana Terra 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Ventus 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Official's Jitte 3040 260
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Luminis Excelsior: Boost to light allies' C.A. DMG cap
Virtue's Champion: When main weapon (MC only): At end of turn when Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
is at 5:
Light damage to all foes and all allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Crackdown: Massive Light damage to a foe.
All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
4★: Also deal bonus Light damage to a foe based on number of MC's Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
(Max: 6 hits).
Oliver 2571 170
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Oliver Aqua 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Incendo 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Lumen 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Nyx 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Rebirth 2595 171
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Oliver Replica 1651 109
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Eternal Retour: Big Wind damage to a foe.
Oliver Terra 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Oliver Ventus 3030 200
Loki's Wit: When main weapon:  Bounty HunterRaise a foe's BountyItem drop rate is boosted
lvl by 1.
line of skills inflict 1 extra BountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Eternal Retour: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict 1 BountyItem drop rate is boosted
stack.
Onikiri Yasutsuna 3443 181
Thunder's Might: Medium boost to light allies' ATK
Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped
Sword Princess: When main weapon (MC only): 50% boost to charge bar gain.
Sakura Waltz: Massive Light damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: Also gain random 1-turn cut to skill cooldown.
Only for a Cutie 2784 312
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap.
The Ultimate Cutie: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
4★: All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
.
Original Sin 3100 304
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Aberrant Phantasm: Massive Dark DMG to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Original Sin 3100 304
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Aberrant Phantasm: Massive Earth DMG to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Original Sin 3100 304
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Aberrant Phantasm: Massive Fire DMG to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Original Sin 3100 304
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Aberrant Phantasm: Massive Light DMG to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Original Sin 3100 304
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Aberrant Phantasm: Massive Water DMG to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Original Sin 3100 304
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Aberrant Phantasm: Massive Wind DMG to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Orleans Standard 2430 350
Ventosus's Aegis: Big boost to wind allies' max HP
Oracle's Allegiance: Boost to Wind allies' damage cap.
Holy Call: Massive Wind damage to a foe. / All allies gain 25% Wind ATK UpWind ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ornate Paper Pinwheel 2367 244
Thunder's Fandango: Medium boost to light allies' ATK / Medium boost to triple attack rate
Golden Arts: Boost to light allies' skill DMG cap
Grandiose Gyration: Massive Light damage to a foe.
All allies gain DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Ouroboros 2520 337
Terra's Might: Big boost to earth allies' ATK
Ophidian Servitor: Massive boost to your double attack rate
Ars Magna: Massive Earth damage to a foe. / Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Pain and Suffering 2260 500
Purgatory's Pact: Supplement dark allies' DMG
Axe Voltage II: Boost to ATK based on how many axes are equipped
Purgatory's Quintessence: Boost to dark allies' DMG cap
Death Blossom: 1100%Unworldly Dark damage to a foe (Damage cap: ~2,550,000).
Gain Blood SacrificeHP is lowered every turn
Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Unchallenged (1 time)Next DMG received will be ineffective
.
Pantoufle de Machine 2123 152
Resilient Shadow: Big boost to dark allies' max HP
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
La Ruine: Massive Dark damage to a foe.
Inflict DEF DownDEF is lowered
Duration: 180 seconds
.
Paravyrnium 1287 123
Vyscordant Maelstrom: When main weapon (MC only): Boost to multiattack rate when targeted by a foe.
Vyrdict Bringer: Big Dark damage to a foe.
Bonus Dark DMG effect to all allies.
Partly Powerful Popgun 3297 218
Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs.
Blaze's Ascendancy: 10% boost to Fire allies' special C.A. damage cap.
Cork Shot: Unworldly Fire damage to a foe (Damage cap: 2,550,000).
MC can't attack next turn.
4★: Also inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Phoenix's Torch 2789 397
Inferno's Precocity: Big boost to fire allies' critical hit rate and healing cap
Flame of the Godrender: When main weapon (MC only):
When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1.
Prayer of the Phoenix: When main weapon (MC only):
At end of turn when a foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
lvl is 7 or above:

Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Falling Fiery Feathers: Massive Fire damage to a foe.
1-turn cut to MC's skill cooldowns.
4★: All Fire allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Piercing Galewing 3185 317
Tranquility's Pact: Supplement wind allies' DMG
Dagger Voltage II: Boost to ATK based on how many daggers are equipped
Tranquility's Quintessence: Boost to wind allies' DMG cap
Quilling Dust Devil: Massive Wind damage to a foe.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Pillardriver 3086 337
Ridge's Pact: Supplement earth allies' DMG
Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped
Ridge's Quintessence: Boost to earth allies' DMG cap
Terra Strike: Massive Earth damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
4★: All Earth allies also gain StrengthATK is greatly boosted based on how high HP is
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Pilum 2610 291
Inferno's Might: Big boost to fire allies' ATK
Royal Wing Barrier: Massive boost to your double attack rate
Sudden Strike: Massive Fire damage to a foe.
Inflict Poisoned (2500)HP is lowered on every turn
Strength: 2500Duration: 180 seconds
.
4★: Also deal bonus Fire damage to a foe in Break.
Pinkie Needle 2461 225
Zion's Might: Big boost to light allies' ATK
Locked on the Heart: When main weapon (MC only): ~10% bonus Light damage effect when foe has CharmedCharmedAttacks are slightly limited

CharmedAttacks are slightly limited
Local status effect
effect.
Pinkie Swear: Massive Light damage to a foe.
Inflict CharmedAttacks are slightly limited
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. If successful, all allies gain Light ATK UpLight ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Pistol of Bahamut Coda 3525 229
Concrio Albus: Boost to Humans' and Harvins' ATK and HP.
Incursio Albus: Boost to all allies' ATK based on number of Humans and Harvins in party.
Reginleiv: Massive Dark damage to a foe.
Gain DA UpDouble attack rate is boosted
.
Plasma Slicer 3240 220
Hoarfrost's Mystery: Big boost to water allies' C.A. DMG
Cobalt Arts: Boost to water allies' skill DMG cap
Aquae Excelsior: Boost to water allies' C.A. DMG cap
Bisecting Blast: Massive Water damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
and DEF DownDEF is lowered
Duration: 180 seconds
.
4★: Also inflict Water DEF DownDEF is lowered for water DMG
Duration: 180 seconds
.
Plumeria Scepter 2669 333
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is
Graphite Arts: Boost to dark allies' skill DMG cap
Purgatory's Marvel: Supplement dark allies' skill DMG based on how low their HP is
Midsummer Storm: Massive Dark damage to a foe.
All allies gain Skill DMG UpSkill DMG is boosted
and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
.
4★: MC also gains Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Practice Drum 1348 148
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum Roll
Soul Kagura: Big Earth damage to a foe.
Prayer of Grand Gales 3302 439
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Tempest Cage ++: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Remove 1 debuff.
Restore 10% of all allies' HP (Healing cap: 2000).
Predator Claw 2867 294
Hatred's Trium: Medium boost to dark allies' multiattack rate
Dark's Verity: Small boost to dark allies' critical hit rate
Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is
Shadow Claws: Massive Dark damage to a foe.
Gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 20%Duration: Indefinite
.
(Bonus Dark DMG effect ends upon taking damage.)
4★: Also gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Premium Sword 1732 150
Prime Time Happy Hour: When main weapon: Boost to Fire allies' C.A. DMG (Effect increases from 3 p.m. to 11:59 p.m. [JST] on Fridays)
Premium Attack: Big Fire damage to a foe.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Prototype Reboot 3219 268
Contractor's Nature: When main weapon:  Tactical ShieldAll allies gain ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Boost to ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
now always grants Shield (4500)Next ATK received will be ineffective for a fixed amount
Strength: 4500
.
Contractor's Apex: When main weapon (MC only): Bonus Dark DMG effect based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Automagod Resonance: Massive Dark damage to a foe.
Gain 2 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
Duration: Indefinite
.
Prototype Reboot 3219 268
Contractor's Nature: When main weapon:  Tactical ShieldAll allies gain ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Boost to ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
now always grants Shield (4500)Next ATK received will be ineffective for a fixed amount
Strength: 4500
.
Contractor's Apex: When main weapon (MC only): Bonus Earth DMG effect based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Automagod Resonance: Massive Earth damage to a foe.
Gain 2 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
Duration: Indefinite
.
Prototype Reboot 3219 268
Contractor's Nature: When main weapon:  Tactical ShieldAll allies gain ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Boost to ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
now always grants Shield (4500)Next ATK received will be ineffective for a fixed amount
Strength: 4500
.
Contractor's Apex: When main weapon (MC only): Bonus Fire DMG effect based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Automagod Resonance: Massive Fire damage to a foe.
Gain 2 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
Duration: Indefinite
.
Prototype Reboot 3219 268
Contractor's Nature: When main weapon:  Tactical ShieldAll allies gain ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Boost to ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
now always grants Shield (4500)Next ATK received will be ineffective for a fixed amount
Strength: 4500
.
Contractor's Apex: When main weapon (MC only): Bonus Light DMG effect based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Automagod Resonance: Massive Light damage to a foe.
Gain 2 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
Duration: Indefinite
.
Prototype Reboot 3219 268
Contractor's Nature: When main weapon:  Tactical ShieldAll allies gain ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Boost to ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
now always grants Shield (4500)Next ATK received will be ineffective for a fixed amount
Strength: 4500
.
Contractor's Apex: When main weapon (MC only): Bonus Water DMG effect based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Automagod Resonance: Massive Water damage to a foe.
Gain 2 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
Duration: Indefinite
.
Prototype Reboot 3219 268
Contractor's Nature: When main weapon:  Tactical ShieldAll allies gain ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Boost to ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite
's specs based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
now always grants Shield (4500)Next ATK received will be ineffective for a fixed amount
Strength: 4500
.
Contractor's Apex: When main weapon (MC only): Bonus Wind DMG effect based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Automagod Resonance: Massive Wind damage to a foe.
Gain 2 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
Duration: Indefinite
.
Proximo 2387 203
Warspirit's Sword Dance: When main weapon (MC only): Increase  Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
's hit number by 2.
Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap.
Cross Engraving: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Proximo Rebirth 2410 205
Warspirit's Sword Dance: When main weapon (MC only): Increase  Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
's hit number by 2.
Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap.
Cross Engraving: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Proximo Replica 1541 131
Warspirit's Sword Dance: When main weapon (MC only): Increase Decimate's hit number
Cross Engraving: Big Wind damage to a foe.
Proximo Ventus 2690 270
Warspirit's Sword Dance: When main weapon (MC only): Increase  Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
's hit number by 2.
Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap.
Cross Engraving: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Psycho Gauntlet 1882 200
Psycho's Might: Big boost to Earth allies' ATK
Playboy Destroyer: When main weapon (MC only): 15% boost to charge bar gain.
Playboy Beam Manipulator: Massive Earth damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Dark damage Dark damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Earth damage Earth damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Fire damage Fire damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Light damage Light damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Water damage Water damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Psycho Syringe 3065 309
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Clear-Cut Diagnosis: Massive550% Wind damage Wind damage to a foe.
20% bonus damage to PoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (PoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or ParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Qilin Bow 3285 296
Oblivion's Tyranny II: Massive boost to dark allies' ATK / 10% cut to dark allies' max HP
Culmination of Nightfall: 10% boost to Dark allies' damage cap.
Ebon Blade: Massive Dark damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Qilin Lyre 2915 300
Oblivion's Might II: Big boost to dark allies' ATK
Harbinger of the Dusk of Nightfall: When main weapon: Immunity to skill-sealing debuffs.
20% boost to Debuff Success Rate and 20% boost to Skill Damage Cap.
Ebon Blade: Massive Dark damage to a foe.
Remove 1 debuff from all parties.
Qinglong Spear Malus 2560 279
Ventosus's Might II: Big boost to wind allies' ATK
Essence of the East: Boost to Wind allies' damage cap.
Eastern Guardian Charge: Massive Wind damage to a foe.
Gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raijodo 3011 278
Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG
Whirlwind's Verity: Medium boost to wind allies' critical hit rate
Jade Craft: Supplement wind allies' critical hit DMG
Suiha-Byouha: Massive Wind damage to a foe.
All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Rainbow Bracelet 2270 240
Power of the Prism Stones: Big boost to Light allies' ATK
Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10%
if HP is full.
Pretty Cure Rainbow Storm: Massive Light damage to a foe.
Gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Gain StrengthATK is greatly boosted based on how high HP is
Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Rainbow Hand 2329 252
Mountain's Aegis: Medium boost to earth allies' max HP
Earth's Stamina: Small boost to earth allies' ATK based on how high HP is
Rainbow Blow: Massive Earth damage to a foe.
Tank-and-Counter effect to MC until end of turn (2 times)
Boost to DEF and hostility
Rainbow Lyre 2665 333
Hoarfrost's Verity: Big boost to water allies' critical hit rate
Water's Might: Small boost to water allies' ATK
Cobalt Arts: Boost to water allies' skill damage cap
Prism Melody: Massive Water damage to a foe.
All allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ray of Zhuque Malus 2970 205
Inferno's Might II: Big boost to fire allies' ATK
Essence of the South: Boost to Fire allies' damage cap.
Southern Lights: Massive Fire damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
.
Ray of Zhuque Pontus 2970 205
Inferno's Might II: Big boost to fire allies' ATK
Wings of Divinity: When main weapon (MC only): Immunity to BlindedAttacks have a slight chance to miss
. Boost to dodge rate.
Southern Lights: Massive Fire damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
.
Red Cyclone 2122 152
A Thousand Dreams: Big boost to Fire allies' ATK.
Ceaseless Striving: When main weapon (MC only): Gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
upon charge attack.
Zaman Nihaya: Massive Fire damage to a foe.
Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
.
Red King Crab 2160 144
Crustacean's Might: Big boost to earth allies' ATK
Deathly Pincers: When main weapon (MC only): Supplemental DMG effect upon taking DMG (Stackable / Max: 3 times)
Crush Royale: Massive Earth damage to a foe.
Inflict Lethal HitInstant death for the victim.
Base Accuracy: Slight
.
Red-Wing Soul 2122 152
Hot Blood's Might: Big boost to earth allies' ATK
Delinquent Heart: When main weapon (MC only): 20% Boost to C.A. DMG.
Dear Perfume: Massive Earth damage to a foe.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Refrain of Blazing Vigor 3397 419
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Furious Blaze ++: Massive Fire damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Renaissance Harp 1872 175
Suono Forte: Big boost to Earth allies' ATK
Delicate Strings: When main weapon: Boost to charge attack damage to a foe with Sleep effect
Rinascimento: Massive Earth damage to a foe.
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 3.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Reputable Red Relic 2006 273
Bountiful Influence: 10% boost to all allies' debuff resistance.
Immunity to skill-sealing debuffs
Bountiful Guidance: When main weapon (MC only): Boost to multiattack rate based on Bounty lvl
Treasure Drop: Massive fire DMG to a foe /  ? time boost to a foe's item-drop rate
Resentment's Gaze 2042 177
Armed Blaze: Big boost to Fire allies' ATK
Technical Artistry: When main weapon (MC only): Boost to skill DMG
Flames of Penitence: Massive Fire damage to a foe.
Inflict 15% Fire DEF DownDEF is lowered for fire DMG
Strength: 15%Duration: 180 seconds
.
Reveiller 2894 290
Hoarfrost's Verity: Big boost to water allies' critical hit rate
Cobalt Craft: Supplement water allies' critical hit DMG
Fleur de l'Illusion: Massive Water damage to a foe.
Boost to all allies' critical hit rate.
Revolvyrn 1425 95
Unblinking Stare: Big boost to your critical hit rate
The Dawn Always Comes: Dark DMG reduction
Revolvyrn Barrage: Big Light damage to a foe.
Rhomphaia 3132 351
Cyclonic Strike: When main weapon (MC only):
Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.
Electrifying Onslaught: When main weapon:
MC gains 15% ATK Up (1 time)ATK is boosted (1 time)
Strength: 15%Multiplier: AssassinDuration: 1 turn
at end of turn when allies deal damage 40 or more times to the current target in 1 turn.
Ventosus's Majesty: Big boost to wind allies' ATK and max HP
Thunderous Edge: Unworldly Wind damage to a foe.
All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Rhongomyniad 2847 320
Radiant Sovereign: Unworldly boost to Light allies' ATK.
Astral Pierce II: 50%-10% boost to Light allies' skill damage cap based on how high their HP is.
Kaleidoscopic Force: Massive Light damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
4★: All allies also gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ridill 3300 275
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Dark Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Celestial Torrent: Massive Dark damage to a foe. When MC has energy: Recover 5 energy.
Ridill 3300 275
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Earth Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Celestial Torrent: Massive Earth damage to a foe. When MC has energy: Recover 5 energy.
Ridill 3300 275
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Fire Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Celestial Torrent: Massive Fire damage to a foe. When MC has energy: Recover 5 energy.
Ridill 3300 275
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Light Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Celestial Torrent: Massive Light damage to a foe. When MC has energy: Recover 5 energy.
Ridill 3300 275
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Water Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Celestial Torrent: Massive Water damage to a foe. When MC has energy: Recover 5 energy.
Ridill 3300 275
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Wind Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Celestial Torrent: Massive Wind damage to a foe. When MC has energy: Recover 5 energy.
Rin's Maracas 2282 241
School Idol: Big boost to Wind allies' ATK
If You're Smiling, Any Day Is Okay!: MC only: 20% boost to charge attack DMG when not debuffed.
Chase Your Dreams: Massive Wind damage to a foe.
Gain HypeATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ringed Armguards 2961 345
Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Tenacious Thrash: Massive Wind damage to a foe.
Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rip Van Winkle 2638 339
Kind Woodcutter's Nature: When main weapon: All other allies gain Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500
upon using  Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
.
Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of  Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
onward and grant all allies Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
from 2nd cast onward.
Secluded Cabin: Massive Earth damage to a foe.
Gain 15% Healing UpHealing skill's healing amount is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 15% Healing Cap UpHealing skill's healing cap is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rip Van Winkle 2638 339
Kind Woodcutter's Nature: When main weapon: All other allies gain Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500
upon using  Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
.
Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of  Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
onward and grant all allies Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
from 2nd cast onward.
Secluded Cabin: Massive Fire damage to a foe.
Gain 15% Healing UpHealing skill's healing amount is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 15% Healing Cap UpHealing skill's healing cap is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rip Van Winkle 2638 339
Kind Woodcutter's Nature: When main weapon: All other allies gain Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500
upon using  Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
.
Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of  Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
onward and grant all allies Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
from 2nd cast onward.
Secluded Cabin: Massive Wind damage to a foe.
Gain 15% Healing UpHealing skill's healing amount is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 15% Healing Cap UpHealing skill's healing cap is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rocket Launcher 2331 110
Armed Blaze: Big boost to fire allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. damage.
Finishing Blast: Massive Fire damage to a foe.
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Romulus Spear 2189 246
The Light in the Dark: Restore 10% HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
(Healing cap: 750).
Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
upon casting  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
.
Celestial Star: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Romulus Spear Aqua 2580 290
The Light in the Dark: Restore 10% HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
(Healing cap: 750).
Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
upon casting  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
.
Celestial Star: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Romulus Spear Incendo 2580 290
The Light in the Dark: Restore 10% HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
(Healing cap: 750).
Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
upon casting  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
.
Celestial Star: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Romulus Spear Lumen 2580 290
The Light in the Dark: Restore 10% HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
(Healing cap: 750).
Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
upon casting  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
.
Celestial Star: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Romulus Spear Nyx 2580 290
The Light in the Dark: Restore 10% HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
(Healing cap: 750).
Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
upon casting  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
.
Celestial Star: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Romulus Spear Rebirth 2210 248
The Light in the Dark: Restore 10% HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
(Healing cap: 750).
Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
upon casting  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
.
Celestial Star: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Romulus Spear Replica 1404 158
The Light in the Dark: Restore 10% HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
(Healing cap: 750).
Celestial Star: Big Light damage to a foe.
Romulus Spear Terra 2580 290
The Light in the Dark: Restore 10% HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
(Healing cap: 750).
Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
upon casting  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
.
Celestial Star: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Romulus Spear Ventus 2580 290
The Light in the Dark: Restore 10% HP upon using  Drive It In200%-250% elemental damage to a foe.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on a foe in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to a foe in Overdrive.
,  Drive It In II300% elemental damage to one enemy.
Spear: Inflict Break Boosted (Time)Break mode time is extended
on one enemy in Break.
Axe: Inflict Mode Bar CutCut to foe's mode bar
to one enemy in Overdrive.
, and  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
(Healing cap: 750).
Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
upon casting  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
.
Celestial Star: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Roseate Aetherial Bow 3090 280
Hellfire's Might: Medium boost to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Master of the Arcane: Boost to Fire allies' Skill DMG cap.
Emblazoned Charm Arrow: Massive Fire damage to a foe.
Inflict CharmedAttacks are slightly limited
Duration: 180 seconds
.
4★: All allies gain 20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Rosenbogen 2388 217
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Rosenbogen Aqua 2810 256
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Rosenbogen Incendo 2810 256
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Rosenbogen Lumen 2810 256
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Rosenbogen Nyx 2810 256
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Rosenbogen Rebirth 2410 219
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Rosenbogen Replica 1533 139
Arrow Storm: Boost to Quick Step and Evasive Maneuvers
Rossa Espehismo: Big Wind damage to a foe
Rosenbogen Terra 2810 256
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Rosenbogen Ventus 2810 256
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Rudolfina 3114 300
Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect.
Dancer's Essence: This is the essence of greatness. Gain its power by using emblems.
Amalgamation: Massive Dark damage to a foe.
Raise all allies' PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
by 1.
All allies gain 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rudolfina 3114 300
Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect.
Dancer's Essence: This is the essence of greatness. Gain its power by using emblems.
Amalgamation: Massive Earth damage to a foe.
Raise all allies' PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
by 1.
All allies gain 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rudolfina 3114 300
Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect.
Dancer's Essence: This is the essence of greatness. Gain its power by using emblems.
Amalgamation: Massive Fire damage to a foe.
Raise all allies' PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
by 1.
All allies gain 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rudolfina 3114 300
Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect.
Dancer's Essence: This is the essence of greatness. Gain its power by using emblems.
Amalgamation: Massive Light damage to a foe.
Raise all allies' PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
by 1.
All allies gain 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rudolfina 3114 300
Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect.
Dancer's Essence: This is the essence of greatness. Gain its power by using emblems.
Amalgamation: Massive Water damage to a foe.
Raise all allies' PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
by 1.
All allies gain 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rudolfina 3114 300
Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect.
Dancer's Essence: This is the essence of greatness. Gain its power by using emblems.
Amalgamation: Massive Wind damage to a foe.
Raise all allies' PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
by 1.
All allies gain 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ruling Pen 2830 300
Oblivion's Might: Big boost to dark allies' ATK
Hatred's Verity: Medium boost to dark allies' critical hit rate
Graphite Craft: Supplement dark allies' critical hit DMG
The Pen Is Mightier: Massive Dark damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
4★: Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Sacred Standard 3082 351
Zion's Trium: Big boost to light allies' multiattack rate
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed
Divine Wings: Massive Light damage to a foe.
All Light allies gain 70%-75% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Light allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Scarlet Vane 2730 290
Hoarfrost's Might: Big boost to water allies' ATK
Inferno's Aegis: Big boost to fire allies' max HP
Dancer's Discipline: Boost to Water allies' DMG cap.7% at skill level 15.
Wildflower: Massive Water damage to a foe.
Gain 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
4★: All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3 turns
.
Schoolbag 2580 190
Schoolmates: Big boost to Fire allies' ATK
Aspire to Shine!: MC only: 20% boost to charge attack DMG when not debuffed
I've Got Sunshine: Massive Fire damage to a foe.
Gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: NormalDuration: Indefinite
.
4★: Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 1.5TVerification needed.
.
Schrodinger Mk II 3603 254
Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped.
Snowfall's Quenching: Supplement Water allies' C.A. DMG based on how high their HP is.
Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap.
Neo Rip and Terror: Massive Water damage to a foe.
Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Sealed Claustrum 2560 342
Zion's Might: Big boost to light allies' ATK
Spirit's Aegis: Lessen Dark damage for Light allies
Close to You: Massive Light damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sealing Staff 2330 303
Darkness Concealer: Big boost to dark allies' ATK
Smiling Is Magic: When main weapon: Boost to Dark allies' healing cap.
Magic of Happiness: Massive Dark damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700).
5★: Healing cap increased to 2000.
Also remove 1 debuff from all allies.
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Dark damage to a foe.
200% Bonus Dark damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Earth damage to a foe.
200% Bonus Earth damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Fire damage to a foe.
200% Bonus Fire damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Light damage to a foe.
200% Bonus Light damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Water damage to a foe.
200% Bonus Water damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Selene 3493 223
Contractor's Nature: When main weapon:  Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by
, C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite
, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite
based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
(Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.
Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
every 3 turns.
Automagod Release: 550%Massive Wind damage to a foe.
200% Bonus Wind damage (Damage cap: ~135,000 per hit).
(Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
[Max: 6].)
Sette di Spade Mk II 3401 289
Sword's Wrath: Boost to ATK, max HP, and multiattack rate based on how many sabres are equipped
Sword's Charge: Boost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Neo Lama dell'Accoglienza: Massive Wind damage to a foe.
All allies gain ATK UpATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
MC gains Unchallenged (1 time)Next DMG received will be ineffective
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Shadow Viperlance 2720 290
Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate
Mutinous Flare: When main weapon (MC Only): Boost to double attack rate against blinded foes
Blackfang Bite: Massive Dark damage to a foe.
Inflict 15% Dark DEF DownDEF is lowered for dark DMG
Strength: 15%Duration: 180 seconds
.
4★: All allies also gain Dark ATK UpDark ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sharom Bow 2030 180
Amethyst's Grace: 2.5% boost to Dark allies' debuff success rate.
Amethyst's Splendor: Big boost to dark allies' ATK
Wind of Peace: Massive Dark damage to a foe.
Inflict CharmedAttacks are slightly limited
.
Sherwood Bow 3087 320
Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using  Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Dark DMG effect based on number of foe's debuffs.
Greenwood Banditry: Massive Dark damage to a foe.
Remove 1 buff.
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Sherwood Bow 3087 320
Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using  Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Fire DMG effect based on number of foe's debuffs.
Greenwood Banditry: Massive Fire damage to a foe.
Remove 1 buff.
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Sherwood Bow 3087 320
Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using  Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Water DMG effect based on number of foe's debuffs.
Greenwood Banditry: Massive Water damage to a foe.
Remove 1 buff.
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Shishio 3622 257
Nue's Omen: When main weapon (MC only):
Upon using first-slot skill: Consume 10% of current HP to gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.
Nue's Cry: When main weapon:
Water allies take 1% damageBased on max HP every turn.
At end of turn: Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
, C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Duration: Indefinite
, and C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Duration: Indefinite
.
Hoarfrost's Glory: Big boost to water allies' C.A. specs and chain burst specs
Chimera Nue: Unworldly Water damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
4★: Restore 10% of all Water allies' HP (Healing cap: 3000).
All Water allies gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Shishisosho 3272 212
Oblivion's Might: Big boost to dark allies' ATK
Graphite Arts: Boost to dark allies' skill DMG cap
Purgatory's Quenching: Supplement dark allies' C.A. DMG based on how high their HP is
Violet Bloomlight: Unworldly Dark damage to a foe.
MC can't attack next turn.
4★: Also inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Shock-a-Lot 1905 195
Apex Predator: Big boost to Light allies' ATK
Shock on Contact: When main weapon: Light damage to all foes at end of turn if MC takes damage during that turn. (Damage cap: ~400,000)
Instant Volt: Massive Light damage to a foe.
Inflict DA DownDouble attack rate is lowered
Duration: 180 seconds
and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
SHRIMP Spreader 2561 163
Inferno's Might II: Big boost to fire allies' ATK
Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays
SHRIMP-ageddon: Massive fire DMG to a foe / Random debuff to all foes (10% Fire DEF DownDEF is lowered for fire DMG
Strength: 10%Duration: 180 seconds
, Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
, or both)
4★: All allies also gain Fire ATK UpFire ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Silver Bow 2365 211
Forest Blessing: Big boost to wind allies' ATK
Forest Dweller's Insight: When main weapon: All allies gain ATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: 1 turn
when MC uses a skill (Max: 5).
Silver Bolt: Massive Wind damage to a foe.
Slight chance for 1-turn cut to MC's skill cooldowns.
Silver Bow Relic 1955 178
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive light DMG to a foe
Silver Dagger Relic 1870 187
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silver Gauntlet Relic 1830 194
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silver Katana Relic 2080 148
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive light DMG to a foe
Silver Spear Relic 1790 202
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive light DMG to a foe
Silver Staff Relic 1680 224
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silver Sword Relic 1960 168
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Silverslime Bell 1670 250
Silverslime's Aegis: Big boost to dark allies' max HP
Silver's Sparkle: When main weapon (MC only): Chance to grant a random buff to all allies with every one-foe attack.
Silver Stomp Classic: Massive Dark damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
Slight chance to inflict StunnedCan't attack
.
Simple Opener 1921 192
Opener's Might: Big boost to water allies' ATK
Shell-Piercing: When main weapon (MC only): 50% chance to inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
with every normal attack.
Easy Access: Massive Water damage to a foe.
Inflict 15% Water DEF DownDEF is lowered for water DMG
Strength: 15%Duration: 180 seconds
.
Sinensis 2715 180
Ventosus's Might: Big boost to wind allies' ATK
Immortal Dragonblood: When main weapon (MC only): Refresh effect.
Kazakama: Massive Wind damage to a foe.
Gain DA UpDouble attack rate is boosted
and TA UpTriple attack rate is boosted
.
Skeleton Cane 1779 220
Armed Flood: Big boost to water allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG.
Frozen Ruin: Massive Water damage to a foe.
All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Skofnung 2385 207
Indomitable Loyalty: Boost to  Overdrive Surge300% elemental damage to a foe in Overdrive.,  Overdrive Surge II400% elemental damage to a foe in Overdrive., and  Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise)..
Sword of the Saviour: Chance of Substitute effect.
Muddied Stream: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Skofnung Aqua 2810 244
Indomitable Loyalty: Boost to  Overdrive Surge300% elemental damage to a foe in Overdrive.,  Overdrive Surge II400% elemental damage to a foe in Overdrive., and  Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise)..
Sword of the Saviour: Chance of Substitute effect.
Muddied Stream: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Skofnung Incendo 2810 244
Indomitable Loyalty: Boost to  Overdrive Surge300% elemental damage to a foe in Overdrive.,  Overdrive Surge II400% elemental damage to a foe in Overdrive., and  Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise)..
Sword of the Saviour: Chance of Substitute effect.
Muddied Stream: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Skofnung Lumen 2810 244
Indomitable Loyalty: Boost to  Overdrive Surge300% elemental damage to a foe in Overdrive.,  Overdrive Surge II400% elemental damage to a foe in Overdrive., and  Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise)..
Sword of the Saviour: Chance of Substitute effect.
Muddied Stream: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Skofnung Nyx 2810 244
Indomitable Loyalty: Boost to  Overdrive Surge300% elemental damage to a foe in Overdrive.,  Overdrive Surge II400% elemental damage to a foe in Overdrive., and  Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise)..
Sword of the Saviour: Chance of Substitute effect.
Muddied Stream: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Skofnung Rebirth 2405 209
Indomitable Loyalty: Boost to  Overdrive Surge300% elemental damage to a foe in Overdrive.,  Overdrive Surge II400% elemental damage to a foe in Overdrive., and  Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise)..
Sword of the Saviour: Chance of Substitute effect.
Muddied Stream: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Skofnung Replica 1526 134
Indomitable Loyalty: Boost to Overdrive Surge
Muddied Stream: Big Water damage to a foe.
Skofnung Terra 2810 244
Indomitable Loyalty: Boost to  Overdrive Surge300% elemental damage to a foe in Overdrive.,  Overdrive Surge II400% elemental damage to a foe in Overdrive., and  Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise)..
Sword of the Saviour: Chance of Substitute effect.
Muddied Stream: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Skofnung Ventus 2810 244
Indomitable Loyalty: Boost to  Overdrive Surge300% elemental damage to a foe in Overdrive.,  Overdrive Surge II400% elemental damage to a foe in Overdrive., and  Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise)..
Sword of the Saviour: Chance of Substitute effect.
Muddied Stream: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sky Piercer 3562 382
Oblivion's Enmity: Big boost to Dark allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Royal Purple Blow: 20% Bonus Dark DMG effect to third hit of Dark allies' triple attacks.
Lunar Fang: Massive Dark damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer 3562 382
Terra's Enmity: Big boost to Earth allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Desert Yellow Blow: 20% Bonus Earth DMG effect to third hit of Earth allies' triple attacks.
Lunar Fang: Massive Earth damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer 3562 382
Inferno's Enmity: Big boost to Fire allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Blood Red Blow: 20% Bonus Fire DMG effect to third hit of Fire allies' triple attacks.
Lunar Fang: Massive Fire damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer 3562 382
Zion's Enmity: Big boost to Light allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Radiant Pearl Blow: 20% Bonus Light DMG effect to third hit of Light allies' triple attacks.
Lunar Fang: Massive Light damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer 3562 382
Hoarfrost's Enmity: Big boost to Water allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of Water allies' triple attacks.
Lunar Fang: Massive Water damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer 3562 382
Ventosus's Enmity: Big boost to Wind allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Gale Green Blow: 20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks.
Lunar Fang: Massive Wind damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Slaughter Demon 2550 187
Anti-Cursed Spirit Weaponry: Big boost to dark allies' ATK
Do Not Lose or Else: When main weapon (MC only): 20% boost to C.A. damage.
Cursed Tool: Slaughter Demon: Massive Dark damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Slime Bell 1100 150
Slime's Aegis: Medium boost to water allies' max HP
Amorphous Blob: 5% Boost to Water allies' DEF
Slimes on the March: Big Water damage to a foe.
Restore 10% of all allies' HP (Healing cap: 500)
All allies gain ArmoredChance of lowering DMG taken
Strength: 100 chance of taking 30 less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Snap Blade 2566 158
Flesh Ripper: Big boost to Wind allies' ATK
Vertical Maneuvering Assault: When main weapon (MC only): 30% Hit to DEF.
30% boost to DA rate and 20% boost to TA rate.
Klingentornado: Massive Wind damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Sol Remnant 3272 236
Heliacal Sovereign: Unworldly boost to Fire allies' ATK.
Astral Blow II: 10% Bonus Fire DMG effect to Fire allies' triple attacks.
Prominence Eruption: Massive Fire damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Sorcery Climate Baton 2108 275
Weather Controller: Big boost to light allies' ATK
Instinctive Forecast: When main weapon: Reduce all allies' DMG taken from foes with ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
by 10%.
Thunderfall: Massive Light damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
4★: Also raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Soul Echoer 2094 230
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using  Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Soul Kagura: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Soul Echoer Aqua 2470 266
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using  Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Soul Kagura: Massive Water damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Soul Echoer Rebirth 2114 232
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using  Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Soul Kagura: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Souval Gauntlet 1900 197
Feral Roar: When main weapon (MC only): Gain DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: 5 turns
and Hostility UpMore likely to be attacked
Duration: 5 turns
after being targeted by a foe.
Rachis of Fire: Big boost to Fire allies' ATK
Crimson Fist: Massive Fire damage to a foe.
Gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Spada di Vento 3264 242
Jade Enforcement: Boost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above)
Zenith Art: Wind: Boost to Wind allies' skill DMG cap and C.A. DMG cap
Lama della Via Lattea: Massive Wind damage to a foe.
MC gains Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All Wind allies now gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Spada di Vento Mk II 3546 263
Jade Enforcement: Boost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above)
Zenith Art: Wind: Boost to Wind allies' skill DMG cap and C.A. DMG cap
Neo Lama della Via Lattea: Massive Wind damage to a foe.
All Wind allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Gain Fated Chain Bar +10%Instantly boosts Fated Chain bar
Strength: 10%Only takes effect in Battle System 2.0
.
Spear of Bahamut Coda 3020 332
Concrio Corun: Boost to Erunes' and Draphs' ATK and HP.
Incursio Corun: Boost to all allies' ATK based on number of Erunes and Draphs in party.
Reginleiv: Massive Dark damage to a foe.
Gain DEF UpDEF is boosted
.
Spirit Seeker 3610 150
Zion's Trium: Big boost to light allies' multiattack rate
All-Night Party: Small boost to axe-specialty allies' ATK and triple attack rate
Final Harvest: Massive Light damage to a foe.
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
4★: Also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 20%Duration: Indefinite
. (Ends upon taking damage.)
Splash Howl 3287 209
Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed
Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate
Blood Red Blow: 20% Bonus Fire DMG effect to third hit of Fire allies' triple attacks.
Diaptora Sphaera: Massive Fire damage to a foe.
Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
.
4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Verification needed.
.
Spymur's Clause 2856 295
Terra's Might: Big boost to earth allies' ATK
Riff on Resonance: Reduce earth allies' water DMG
Spymur's Punishment: Massive Earth damage to a foe. / Inflict 15% Earth DEF DownDEF is lowered for earth DMG
Strength: 15%Duration: 180 seconds
.
4★: Also deals bonus Earth damage.
Staff of Bahamut Coda 2830 370
Concrio Imber: Boost to Erunes' and Harvins' ATK and HP.
Vita Imber: Boost to all allies' ATK and max HP based on number of Erunes and Harvins in party.
Reginleiv: Massive Dark damage to a foe.
Gain DEF UpDEF is boosted
.
Staff of Divine Justice 2070 280
Divine Gavel: Big boost to Light allies' ATK
Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap.
Luminous Verdict: Massive Light damage to a foe. / Inflict 15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
4★: All allies gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Standard Albion Blade 1350 110
Albion Regimen: Boost to EXP
Recruit's Reprise: Big Light damage to a foe.
Starblaze Rings 2550 340
Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is
Fire's Healing: Small boost to healing cap for fire allies
Celestial Guidance: When main weapon (MC only): Boost to double attack rate when the field effect FlareATK is modified by number of turns passed
Field effect
is active.
Gamma Sphere: Massive Fire damage to a foe.
(When FlareATK is modified by number of turns passed
Duration: 180 secondsField effect
is active:
Boost to C.A. DMG.)
4★: (When FlareATK is modified by number of turns passed
Duration: 180 secondsField effect
is active:
Also boosts C.A. DMG Cap.)
Stratomizer 3260 211
Terra's Enmity: Big boost to earth allies' ATK based on how low HP is
Earth's Might: Small boost to earth allies' ATK
Rockslide Bullet: 4% boost to Earth allies' Skill DMG cap.
Skypiercer: Massive Earth damage to a foe.
Gain 9% C.A. DMG Up (Stackable / Max: 45%)Charge attack DMG is boosted (Stackable)
Strength: 9% (Max: 45%)Duration: 9.5 turnsApplied during the attack phase.
On the next turn, it'll have 9 turns remaining.
.
4★: Buff increased to 10% C.A. DMG Up (Stackable / Max: 50%)Charge attack DMG is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: 9.5 turnsApplied during the attack phase.
On the next turn, it'll have 9 turns remaining.
.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Multiplier: Normal
.
Street Weapon 1820 196
Street Fighter: Change into Street Fighter outfit
Focus Attack: Big boost to water allies' ATK
Metsu Hadoken / Hosenka: Massive water DMG to a foe / Random speed boost to charge bar
Summer Night Blaze 2413 230
Inferno's Might: Big boost to fire allies' ATK
Scarlet Arts: Boost to fire allies' skill DMG cap
Swirling Conflagration: Massive Fire damage to a foe.
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Inflict Fire DEF DownDEF is lowered for fire DMG
.
Sunshine Blade 2310 230
Sunshiner: Big boost to water allies' ATK
Shining Beacon: When main weapon (MC only): 10% bonus Water DMG effect when double attack rate is boosted.
Let Sunshine In: Massive Water damage to a foe.
Gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sword of Bahamut Coda 3300 275
Concrio Ignis: Boost to Humans' and Draphs' ATK and HP.
Vita Ignis: Boost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Reginleiv: Massive Dark damage to a foe.
Gain ATK UpATK is boosted
.
Sword of Gratitude 1941 188
Armed Shadow: Big boost to Dark allies' ATK
Synchronized Artistry: When main weapon (MC only): 30% boost to double attack rate and 10% boost to triple attack rate.
Returned Grace: Massive Dark damage to a foe.
Gain 10% Dark ATK UpDark ATK is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Sword on the Cob 3240 220
Zion's Might: Big boost to light allies' ATK
Golden Arts: Boost to Light allies' skill damage cap.
Mays Everta: Massive Light damage to a foe.
All allies gain Skill DMG UpSkill DMG is boosted
and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
.
4★: Also remove 1 debuff from all allies.
Takeminakata 2701 177
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate
Golden Arts: Boost to Light allies' skill damage cap.
Focal Ray: Massive Light damage to a foe.
Boost to all allies' skill DMG and skill DMG cap.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Dark damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Light damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Wind damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Taming Sari 2916 284
Zion's Might II: Big boost to light allies' ATK
Light's Aegis: Small boost to light allies' max HP
Hero's Stature: Boost to light allies' DMG cap
Legend's Light: Big Light damage to a foe.
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Tanzanite Blade 3130 210
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Shall We Duel?: When main weapon (MC Only): Boost to charge attack DMG based on how high HP is
Tempest of Blades: Massive Fire damage to a foe.
Gain DA UpDouble attack rate is boosted
Strength: 20%Verification needed.
.
4★: DA UpDouble attack rate is boosted
Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
All allies also gain Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Tenth Crest of the Clutch 2795 308
Zion's Might: Big boost to light allies' ATK
Golden Arts: Boost to light allies' skill DMG cap
Henny Holidays: When main weapon (MC only): 4-hit, 80% Light damage (Damage cap: ~85,000) to random foes at end of turn if no damage has been taken.
Fluid Epiphany: Virtue of the Rooster: Massive Light damage to a foe.
Bonus Light damage.
4★: Also dodge all attacks from foes (1 time).Verification needed.
Tetrastreamer 3455 237
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Hidden Utopia: Massive Dark damage to a foe.
MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Dark damage to all foes at end of turn)
Tetrastreamer 3455 237
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Hidden Utopia: Massive Earth damage to a foe.
MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Earth damage to all foes at end of turn)
Tetrastreamer 3455 237
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Hidden Utopia: Massive Fire damage to a foe.
MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Fire damage to all foes at end of turn)
Tetrastreamer 3455 237
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Hidden Utopia: Massive Light damage to a foe.
MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Light damage to all foes at end of turn)
Tetrastreamer 3455 237
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Hidden Utopia: Massive Water damage to a foe.
MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Water damage to all foes at end of turn)
Tetrastreamer 3455 237
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Hidden Utopia: Massive Wind damage to a foe.
MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Wind damage to all foes at end of turn)
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Dark damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Earth damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Fire damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Light damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Water damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
The Storyteller 3465 229
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Rob Blind: Massive Wind damage to a foe.
Raise BountyItem drop rate is boosted
by 3 on all foes.
Third Stripe of the Streak 3026 275
Oblivion's Healing: Big boost to dark allies' healing cap
Dark's Aegis: Small boost to dark allies' max HP
Purgatory's Persistence: Supplement dark allies' DMG based on how high their HP is
Felid's Arrow: Virtue of the Tiger: Massive Dark damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also remove 1 buff.
Thorny Rose 2775 282
Terra's Might: Big boost to earth allies' ATK
Rose's Refuge: Boost to earth allies' DEF for the first 8 turns of battle.
When main weapon, reduce all allies' DMG taken from foes with PoisonedHP is lowered on every turn
effect.
Stone Roses: Massive Earth damage to a foe.
Inflict PoisonedHP is lowered on every turn
.
4★: All allies gain 70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Thunder Dirk Jove 2890 289
Zion's Might: Big boost to light allies' ATK
Audacity: Small boost to ATK based on how low HP is (MC only)
Lightning Punishment: Massive Light damage to a foe.
Gain 14% ATK UpATK is boosted
Strength: 14%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 200)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Thunder Dome 1780 220
Armed Shine: Big boost to light allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Prism Thunder: Massive Light damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
5% chance to inflict ParalyzedCan't attack
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tigrisius 2910 286
Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate
Amber Arts: Boost to earth allies' skill DMG cap
Amber Craft: Supplement earth allies' critical hit DMG
Virtue of the Tiger: Massive Earth damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain KeenSupplemental DMG to critical hits
.
Toothache and Suffering 3300 206
Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped
Axe Voltage II: Boost to ATK based on how many axes are equipped
Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is
Treat Blossom: Unworldly Wind damage to a foe.
Foe gains DA UpDouble attack rate is boosted
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and TA UpTriple attack rate is boosted
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: DA UpDouble attack rate is boosted
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
duration decreased to 0.5 turns.
Treasured Talisman 1240 146
Bounty Hunter's Teachings: When main weapon: ~5% damage reduction for all allies from foes with BountyItem drop rate is boosted

Trust in the Profit: When main weapon (MC only): Slight chance to gain Dodge AllTakes no DMG or debuffs while in effect
Duration: 0.5 turnsTurn-based statusApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.

Treasure Drop: Big Dark damage to a foe.
Inflict BountyItem drop rate is boosted
up to 5 times.
Trick Serpent 2790 310
Inferno's Might: Big boost to fire allies' ATK
Trick or Trick: When main weapon (MC only): Deal 2-hit DMG to random foes for every normal attack.
Haunted Nails: Massive Fire damage to a foe.
All allies gain 15% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Trick Stick 1749 226
Oblivion's Might: Big boost to dark allies' ATK
Trick or Treat: Chance to get candy
Pumpkin Pumpkin: Massive Dark damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
.
True Conviction Flashspear 2775 310
True Horseman's Supremacy: Massive boost to wind allies' ATK / Small boost to max HP
Conviction Arc: When main weapon (MC only): Gain Horseman's ArcMultiattack rate is boosted and stacks after every turn
every turn (Stackable / Resets upon taking DMG)
Astra Horizon II: 450%Massive Wind damage to a foe.
Remove 1 buff.
Absorb mode bar to gain up to Charged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects
.
5★: Damage increased to 550%.
Now removes 2 buffs and can gain up to Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
True Glacial Dream Staff 2600 310
True Glacial Supremacy: Massive boost to water allies' ATK / Small boost to max HP
Glacial Flight: When main weapon (MC Only): Boost to charge attack damage60% boost at Max HP, gets reduced by 0.6% per 1% HP lost based on how high HP is.
Deluge of Raw Agony: 450%Massive Water damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff.
5★: Damage increased to 550%.
Healing cap increased to 1500.
All allies also gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
True Infernal Flamescythe 3198 228
True Dreadflame's Supremacy: Massive boost to fire allies' ATK / Small boost to max HP
Dreadflame's Claws: When main weapon (MC only): 20% Bonus DMG against foes with BurnedHP is lowered on every turn
upon normal attacks and charge attack
True Soulfire Immolation: 450%Massive Fire damage to a foe.
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Base Accuracy: 25%Duration: 180 seconds
.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Damage increased to 550%.
Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
base accuracy increased.
True Judgement Lyre 2664 281
True Adjudicator's Supremacy: Massive boost to earth allies' ATK / Small boost to max HP
Adjudicator's Doctrine: When main weapon (MC only): 55% boost to double attack rate and 30% boost to triple attack rate while High Voltage is in effect.
Sefrou Dakhma: 450%Massive Earth damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700).
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 200) or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 550%.
Healing cap increased to 2000.
True Phantom Demon Blade 3240 221
True Phantom's Supremacy: Massive boost to dark allies' ATK / Small boost to max HP
Undersky's Hatebonds: When main weapon (MC only): 70% boost to double attack rate, 25% boost to triple attack rate, and 20% boost to dodge rate when MC has Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Nightmare's Snare: Massive Dark damage to a foe.
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 75%Duration: 3.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
5★: Damage increased to 550%.
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 90%Duration: 3.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
base accuracy increased to 90%.
Also gain 20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
True Purity Sunblade 3133 240
True Solaris's Supremacy: Massive boost to light allies' ATK / Small boost to max HP
Sunveil's Radiance: When main weapon: Big boost to all allies' ATK based on how high MC's HP is
Font of Orion: 450%Massive Light damage to a foe
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Damage increased to 550%Massive.
BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns and now affects all foes.
True Tiger's Bane 3180 444
Wind's Might: Small boost to wind allies' ATK
Whirlwind's Trium: Medium boost to wind allies' multiattack rate
Gale Green Blow: 20% Bonus Wind DMG effect to the third hit of Wind allies' triple attacks.
Purity's Counterattack: Massive Wind damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Turpin Spear 2690 300
Ventosus's Aegis: Big boost to wind allies' max HP
Zion's Aegis: Big boost to light allies' max HP
One Star-Soaring Show: Boost to Wind allies' debuff success rate.
Androgynous: Massive Wind damage to a foe.
Gain DEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also inflict DelayReduce a foe's filled charge diamonds by 1
.
Ukonvasara 2980 217
Zion's Might: Big boost to light allies' ATK
Enchantress's Barrier: When main weapon (MC only): Boost to debuff resistance10% at SL15
Meteorite: Massive Light damage to a foe.
Restore 100 + 10% HP (Healing cap: 1500).
4★: Heal increased to 100 + 15% HP (Healing Cap: 2000).
Unsigned Kaneshige 3435 241
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Blade of the Five Rings: Massive Dark damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Unsigned Kaneshige 3435 241
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Blade of the Five Rings: Massive Earth damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Unsigned Kaneshige 3435 241
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Blade of the Five Rings: Massive Fire damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Unsigned Kaneshige 3435 241
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Blade of the Five Rings: Massive Light damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Unsigned Kaneshige 3435 241
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Blade of the Five Rings: Massive Water damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Unsigned Kaneshige 3435 241
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Blade of the Five Rings: Massive Wind damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Urchin Fist 1885 200
Echinoderm: When main weapon: Boost to all allies' DEF
Tube Feet: Big boost to Fire allies' ATK
Urchin Attack: Massive Fire damage to a foe.
Gain 20% Repel (3 times)Reflects DMG
Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ursula Glove 2484 221
Oblivion's Verity: Big boost to dark allies' critical hit rate
Graphite Craft: Supplement dark allies' critical hit DMG
Ursula-nado: Massive Dark damage to a foe.
Deal triple attacks while in effect.
V.A.R.I.S. 3060 210
Devicer: Big boost to Wind allies' ATK
Yes, My Lord!: When main weapon: Wind allies gain 30% boost to Skill DMG and 10% boost to Skill DMG Cap.
Impact Spitfire: Massive Wind damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: 15% DA UpDouble attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Vagabond 3100 250
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is
Graphite Arts: Boost to Dark allies' skill damage cap.
Errant Thunder: Massive Dark damage to a foe.
30% Light DMG LoweredLight DMG is lowered
Strength: 30%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
to all allies.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
effect to MC.
Vanguard 3246 257
Cavalier's Nature: When main weapon (MC only): Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on Equestrian AffinityDEF and hostility are boosted based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Earth damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Vanguard 3246 257
Cavalier's Nature: When main weapon (MC only): Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on Equestrian AffinityDEF and hostility are boosted based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Water damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Vassago 3090 222
Oblivion's Aegis: Big boost to dark allies' max HP
Wild Wanderer: Massive boost to your triple attack rate.
Daredevil: Massive Dark damage to a foe.
Gain Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Vihta 2032 170
Birch's Might: Big boost to wind allies' ATK
Sauna-Goer's Companion: When main weapon (MC only): ~30% chance to restore HP (Healing cap: 1000) and remove 1 debuff upon normal attacks.
Whisking: Massive Wind damage to a foe.
Restore 10% of MC's HP (Healing cap: 1500) and remove 1 debuff.
Violino della Memoria 2233 271
Wind's Majesty: Small boost to wind allies' ATK and max HP
Jade Arts: Boost to wind allies' skill DMG cap
Fontana della Melodia: Massive Wind damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Vivid Verdure 3236 224
Hellfire's Majesty: Medium boost to fire allies' ATK and max HP
Hellfire's Healing: Medium boost to fire allies' healing cap
Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped
Beachside Samurai: Massive Fire damage to a foe.
All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Vlisragna 3140 210
Hoarfrost's Might: Big boost to water allies' ATK
Zion's Might: Big boost to light allies' ATK
Hidden Aim: When main weapon (MC Only): 10% boost to C.A. DMG cap.
Dead-End: Massive Water damage to a foe.
Bonus Plain damage.
4★: Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Vymbul 1314 123
Vyrnseye: When main weapon (MC only): Boost to ATK based on how high HP is.
Hroovyrnir: Big Water damage to a foe.
Remove 1 debuff from MC.
Vyrn Star Sword 1350 110
Best Friends: Big boost to your ATK
The Deep Abyss: Light DMG reduction
Savage Blade: Big Dark damage to a foe.
Vyrnellious Staff 1140 152
Tendresse: Boost to healing / Boost to healing cap
The Dawn Always Comes: Dark DMG reduction
Vyrnic Nova: Big Light damage to a foe and restore allies' HP.
Vyrnstrument 1185 125
Solo: Big boost to your double attack rate
The Deep Abyss: Light DMG reduction
Beethovyrn: Big Dark damage to a foe.
Vysla 1236 133
Vyrn, Vyrn Again: When main weapon (MC only): Boost to ATK based on how low HP is
Vyrns Thrust: Big dark DMG to a foe / Blind effect
Vyxaba 1820 120
Vyrlyrian Blade: When main weapon (MC only): Refresh effect
Vyrn's Tachi: Big fire DMG to a foe / Boost to MC's ATK
War Fan of Secret Teachings 3032 261
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Arsus Excelsior: Boost to fire allies' C.A. DMG cap
Scarlet Craft: Supplement fire allies' critical hit DMG
Blaze of Crimson Feather: Massive Fire damage to a foe.
All allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
4★: Also inflict DelayReduce a foe's filled charge diamonds by 1
.
Wasserspeier 3218 275
Dual Blade's Nature: When main weapon (MC only):  Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Dazzling Radiance: Massive Dark damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Wasserspeier 3218 275
Dual Blade's Nature: When main weapon (MC only):  Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Dazzling Radiance: Massive Earth damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Wasserspeier 3218 275
Dual Blade's Nature: When main weapon (MC only):  Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Dazzling Radiance: Massive Fire damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Wasserspeier 3218 275
Dual Blade's Nature: When main weapon (MC only):  Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Dazzling Radiance: Massive Light damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Wasserspeier 3218 275
Dual Blade's Nature: When main weapon (MC only):  Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Dazzling Radiance: Massive Water damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Wasserspeier 3218 275
Dual Blade's Nature: When main weapon (MC only):  Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Dazzling Radiance: Massive Wind damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Way Flyer 2695 193
Inferno's Might: Big boost to fire allies' ATK
Mad Alveolar: Cut to overdrive gauge is boosted
Danger: High Voltage: Massive Fire damage to a foe.
Chance to gain HypeATK is boosted
.
Windflash 3170 228
Ventosus's Aegis: Big boost to wind allies' max HP
Cursed Halberd: When main weapon, you have a chance to reduce DMG taken.
Flash Flurry: Massive Wind damage to a foe.
Boost to DEF.
Wooden Sword Lake Toya 2308 246
What Happens 2x, Happens 3x: Big boost to light allies' ATK
Class-Trip Memories: Boost to ATK based on how low HP is (MC only).
Silver Slash: Massive Light damage to a foe.
Gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 150%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Lethal Attack Dodged (25% HP / 1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP)
.
Woodland Prayer 2490 370
Zion's Stamina: Big boost to light allies' ATK based on how high HP is
Staff Resonance: Boost to multiattack rate based on how many staffs are equipped
Blossoming Ray: Massive Light damage to a foe.
Gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
4★: Also remove 1 buff from a foe.
Worldbreaking Tauros 2748 343
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP.
Sephirath Corant II: Amplify skill damage by 10% for Melee- and Harp-specialty allies.
Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Terre du Taureau: Massive Earth damage to a foe.
All allies gain TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Worldforging Moros 2773 338
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP.
Sephirath Eparc II: Amplify C.A. damage by 10% for Sabre- and Bow-specialty allies.
Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Rayon du Monde: Unworldly Dark damage to a foe.
Self-inflict ShortedCharge bar is frozen
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
Worldscathing Leon 2763 340
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP.
Sephirath Fusame II: Amplify normal attack damage by 8% for Gun- and Katana-specialty allies.
Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Flamme du Lion: Massive Fire damage to a foe.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Worldstorming Aetos 2743 344
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP.
Sephirath Brogue II: Amplify skill damage by 10% for Dagger- and Spear-specialty allies.
Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Eau de l'Aigle: Massive Water damage to a foe.
All allies gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Worldvexing Angelos 2758 341
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP.
Sephirath Haton II: Amplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Vent de l'Ange: Massive Wind damage to a foe.
All allies gain Wind ATK UpWind ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Wrathfire Longblade 3230 225
True Dreadflame's Supremacy: Massive boost to fire allies' ATK / Small boost to max HP
Infernal's Rage: When main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation).
Hidden Edge Immolation: 450%Massive Fire damage to a foe.
All allies gain 25% ATK UpATK is boosted
Strength: 25%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 550%Massive.
All allies also gain Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wyrmsword 2015 175
Dragonstrike's Pursuit: When main weapon: 10% boost to Earth allies' charge attack damage.
Dragonstrike's Wisdom: Big boost to Earth allies' ATK
Dragonscale Blade: Massive Earth damage to a foe.
Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wyrmtiger Claw 2600 320
Mountain's Primacy: Medium boost to earth allies' ATK and double attack rate
Old-School Style: When main weapon (MC only): Boost to DEF and hostility
Leaping Tiger, Charging Dragon: Massive Earth damage to a foe.
Restore 5% HP.
4★: Gain 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
.
Heal increased to 10% HP (Healing Cap: 1500).
Xuanwu Mace Malus 2915 209
Hoarfrost's Might II: Big boost to water allies' ATK
Essence of the North: Boost to Water allies' damage cap.
Northern Beast Strike: Massive Water damage to a foe.
Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Mace Pontus 2915 209
Hoarfrost's Might II: Big boost to water allies' ATK
Shell of the Bereft: When main weapon (MC only): Boost to DEF and hostility. Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 40%)Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
upon taking damage.
Northern Beast Strike: Massive Water damage to a foe.
Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Yahata's Naginata 3493 256
Terra's Progression: Big boost to earth allies' earth ATK based on number of turns passed
Mountain's Majesty: Medium boost to earth allies' ATK and max HP
Rising Dragon Slash: Massive Earth damage to a foe.
All Earth allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Earth allies also gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Yamanbagiri Kunihiro 1691 120
Kunihiro Masterpiece: Medium boost to earth allies' ATK
Kunihiro Horikawa Crafted: When main weapon (MC Only): Boost to double attack rate
Blade of Transience: Big Earth damage to one enemy.
Gain 1-hit Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Yggdrasil's Bough 2664 356
Evergreen Sovereign: Unworldly boost to Earth allies' ATK.
Astral Arts II: Boost to Earth allies' skill damage cap based on their number of buffs.
Axis Garden: Massive Earth damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Zosimos 2952 387
Cheirokmeta: When main weapon (MC only):
Gain 1 CheirokmetaFor every 3 skills used: Oblivion Crest to dark allies / Random buff (Can't be removed)
Duration: Indefinite
upon using a skill. (For every 3 skills used: All Dark allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
and a random buff. [Additional buffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
upon activation.])
Hydor Theion: When main weapon (MC only):
When 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
are granted:

Dark damage to all foes after normal attacks. (When 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
are granted:
Activates twice.)
Authentic Memoirs: When main weapon (MC only):
Upon Dark chain burst activation: Restore 10% of Dark allies' HP (Healing cap: 1000). All Dark allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Visions of Zosimos: Unworldly Dark damage to a foe.
1-turn cut to MC's skill cooldowns.
4★: Deal Bonus Dark damage based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
(Max: 5 hits).

Pages in category "Unique Skill Weapons"

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