News:GameNews 2024-04-04

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2024-04-04

The original update notes in English are located at https://game.granbluefantasy.jp/#news/detail/7708/2/0/1

Character Balance Changes

Anre


  •  Spiral Spear1000% Water damage to a foe in Overdrive (Damage cap: ~1,160,000).
    Inflict Mode Bar CutCut to foe's mode bar
    .
    At level 55:
    Damage increased to 1100%.
    At level 85:
    No longer requires a foe in Overdrive for increased damage.
    Damage cap increased to ~1,345,000.
    (Auto-activates when targeted by a foe.)
    • ADDED At level 85: No longer requires a foe in Overdrive for increased damage. (Auto-activates when targeted by a foe.)
  •  Indestructible ShieldCap incoming Fire damage at 10,000 per hit.
    At level 150:
    Now cap incoming Fire damage at 5,000 per hit.
    Counter upon taking damage (2 hits).
    • ADDED At level 150: Cap Fire damage taken to 5,000 per hit.

Tweyen


  •  Stellar Termination550%Massive Light damage to a foe (Damage cap: ~2,300,000).
    Gain Bring the Thunder+Next use of Clincher deals DMG twice / Paralyze effect (Can't be removed)
    Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    . (Next use of  Clincher300% Light damage to a foe (Damage cap: ~700,000).
    (Boost to damage based on number of foe's debuffs.)
    At level 95:
    Now hits all foes.
    Damage cap increased to ~1,200,000.
    At level 130:
    When Bring the Thunder+Next use of Clincher deals DMG twice / Paralyze effect (Can't be removed)
    is consumed:

    Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
    Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 10,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
    .
    inflicts ParalyzedCan't attack
    Base Accuracy: 55%Duration: 60 seconds
    and deals damage twice.)
    All allies gain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    and KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
    End cooldown for  Clincher300% Light damage to a foe (Damage cap: ~700,000).
    (Boost to damage based on number of foe's debuffs.)
    At level 95:
    Now hits all foes.
    Damage cap increased to ~1,200,000.
    At level 130:
    When Bring the Thunder+Next use of Clincher deals DMG twice / Paralyze effect (Can't be removed)
    is consumed:

    Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
    Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 10,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
    .
    .
    • ADDED All allies gain KeenSupplemental DMG to critical hits
      .
  •  MerculightGain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    and ATK UpATK is boosted
    Duration: 3 turns
    .
    At level 55:
    Buff increased to 50% ATK UpATK is boosted
    Strength: 50%Multiplier: PerpetuityDuration: 3 turns
    .
    At level 85:
    Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
    Strength: 30%Duration: 3 turns
    , 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2 turns
    , and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
    Duration: 2 turns
    .
    • ADDED At level 85: Also gain Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
      Duration: 2 turns
      and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
      Duration: 2 turns
      .
  •  DepravityInflict 10% Debuff Res. DownDebuff resistance is lowered
    Strength: 10%Base Accuracy: 100%Duration: 180 seconds
    , Poisoned (22,222)HP is lowered on every turn
    Strength: 22,222Base Accuracy: 100%Duration: 180 seconds
    , Burned (22,222)HP is lowered on every turn
    Strength: 22,222Base Accuracy: 100%Duration: 180 seconds
    , Putrefied (22,222)HP is lowered on every turn
    Strength: 22,222Base Accuracy: 100%Duration: 180 seconds
    , BlindedAttacks have a slight chance to miss
    Strength: 30%Base Accuracy: 100%Duration: 180 seconds
    , CharmedAttacks are slightly limited
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    , ZombifiedReceives DMG if healed
    Base Accuracy: 30%Duration: 180 seconds
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Base Accuracy: 100%Duration: 3 turnsTakes 25% more damage
    Local status effect
    , ParalyzedCan't attack
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    , 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    , 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Base Accuracy: 100%Duration: 180 seconds
    , 50% TA DownTriple attack rate is lowered
    Strength: 50%Base Accuracy: 100%Duration: 180 seconds
    , and Lethal HitInstant death for the victim.
    Base Accuracy: 65%
    on all foes.
    • The accuracy of debuff effects excluding ZombifiedReceives DMG if healed
      and Lethal HitInstant death for the victim.
      have been increased.
  •  Echo-String RitesBoost to dodge rate based on attacking foe's number of debuffs.
    At level 150:
    Boost to multiattack rate based on targeted foe's number of debuffs.
    Upon dodging:
    2-hit, 300% Light damage to all foes (Damage cap: ~420,000 per hit).
    Inflict DelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .
    • ADDED Boost to multiattack rate based on targeted foe's number of debuffs.
  •  Transcendence Extended Mastery Support SkillSupplement damage based on number of foe's debuffs.
    ★☆☆★★☆★★★
    1,000 per debuff (10,000 cap)2,000 per debuff (20,000 cap)3,000 per debuff (30,000 cap)
    REWORKED
    • OLD EFFECT
      • Boost to multiattack rate based on targeted foe's number of debuffs.
  • NEW EFFECT
    • Supplement DMG based on number of foe's debuffs.

Feower


  •  Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
    Inflict 1 random debuff.
    At level 55:
    Effect enhanced.
    At level 85:
    Also inflict 30% ATK DownATK is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    and 30% DEF DownDEF is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    .
    Now inflict 2 random debuffs.
    • At level 85: Also inflict 30% ATK DownATK is lowered
      Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
      and 30% DEF DownDEF is lowered
      Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
      .
    • After level 85, 30% ATK DownATK is lowered
      Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
      and 30% DEF DownDEF is lowered
      Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
      effects have been removed from the random debuffs, and all remaining random debuffs now have the same probability of being chosen.
  •  Double Blade Flash10% chance to end skill cooldowns at start of turn.
    At level 90:
    Also grants 20% boost to debuff success rate.
    When a foe uses a special attack: End cooldown for  Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
    Inflict GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%
    on all foes.
    At level 75:
    Damage increased.
    At level 95:
    Number of hits increased to 6.
    Also removes 1 buff on all foes.
    .
    • ADDED When a foe uses a special attack: End cooldown for  Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
      Inflict GravitySpecial attack max charge turn is extended
      Base Accuracy: 100%
      on all foes.
      At level 75:
      Damage increased.
      At level 95:
      Number of hits increased to 6.
      Also removes 1 buff on all foes.
      .
  •  Poignant Edge1-turn cut to damaging skill cooldowns upon taking damage.
    At level 150:
     Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
    Inflict 1 random debuff.
    At level 55:
    Effect enhanced.
    At level 85:
    Also inflict 30% ATK DownATK is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    and 30% DEF DownDEF is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    .
    Now inflict 2 random debuffs.
    can be cast a second time during each turn it is used.
    4-hit Water damage to a foe upon taking damage (Damage cap: ~165,000 per hit).

Fif


  •  Super-Duper Special Attack!550%Massive Light damage to a foe (Damage cap: ~2,300,000) and remove 1 buff.
    Inflict DelayReduce a foe's filled charge diamonds by 1
    , 30% Dark ATK DownDark ATK is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 seconds
    , 100% DA DownDouble attack rate is lowered
    Strength: 100%Base Accuracy: 100%Duration: 180 seconds
    , and 20% TA DownTriple attack rate is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    .
    1-turn cut to  ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
    ATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    Deals bonus light DMG for one-foe one-ally attacks
    Charge bar is boosted on every turn
    (Can't be removed)
    Multiplier: PerpetuityDuration: 15 turns
    .
    's cooldown.
    • ADDED 1-turn cut to  ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
      ATK is boosted /
      DEF is boosted /
      Double attack rate is boosted /
      Triple attack rate is boosted
      Deals bonus light DMG for one-foe one-ally attacks
      Charge bar is boosted on every turn
      (Can't be removed)
      Multiplier: PerpetuityDuration: 15 turns
      .
      's cooldown.
  •  ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
    ATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    Deals bonus light DMG for one-foe one-ally attacks
    Charge bar is boosted on every turn
    (Can't be removed)
    Multiplier: PerpetuityDuration: 15 turns
    .
    • The Boost to ATK, DEF, and multiattack rate effect rate from the Magic TorrentRecovers once from a knockout while in effect /
      ATK is boosted /
      DEF is boosted /
      Double attack rate is boosted /
      Triple attack rate is boosted
      Deals bonus light DMG for one-foe one-ally attacks
      Charge bar is boosted on every turn
      (Can't be removed)
      buff has been increased.
    • The Magic TorrentRecovers once from a knockout while in effect /
      ATK is boosted /
      DEF is boosted /
      Double attack rate is boosted /
      Triple attack rate is boosted
      Deals bonus light DMG for one-foe one-ally attacks
      Charge bar is boosted on every turn
      (Can't be removed)
      buff now also includes a Bonus Light DMG effect and an Uplift effect.
    • The skill cooldown has been changed to 10 turns.
  •  Sorcery's Prodigy80% boost to debuff resistance.
    At level 90:
    Also immune to Skill SealedCan't use skills
    .
    (Random buffs to Light allies at end of turn based on Fif's remaining HP.)
Fif's HP Buffs Granted
100% 4
99%-50% 3
49%-25% 2
24%-0% 1
  •  Super-Special Holy MiracleReduce all allies' turn-based damage taken by 20%.
    At level 150:
    Turn-based damage reduction now affects Light allies instead.
    When a Light ally is below 25% HP: Activate  SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
    All allies gain RefreshHP is restored on every turn
    Strength: 300 HPDuration: 3 turns
    .
    At level 55:
    Effect enhanced.
    At level 95:
    Healing cap increased to 4000.
    RefreshHP is restored on every turn
    Strength: 300 HPDuration: 3 turns
    upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 500 HP or 10% charge barDuration: 3 turns
    .
    All allies also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide
    .
    at end of turn.
    (Turn-based damage reduction takes effect even when Fif is a sub ally.)
    REWORKED
    • OLD EFFECT
      • Reduce all allies' turn-based damage taken by 20%. At level 150: When a Light ally is below 25% HP: Activate  SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
        All allies gain RefreshHP is restored on every turn
        Strength: 300 HPDuration: 3 turns
        .
        At level 55:
        Effect enhanced.
        At level 95:
        Healing cap increased to 4000.
        RefreshHP is restored on every turn
        Strength: 300 HPDuration: 3 turns
        upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
        Strength: 500 HP or 10% charge barDuration: 3 turns
        .
        All allies also gain StrengthATK is greatly boosted based on how high HP is
        Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide
        .
        at end of turn.
    • NEW EFFECT
      • Reduce all allies' turn-based damage taken by 20%. At level 150: Turn-based damage reduction now affects Light allies instead. When a Light ally is below 25% HP: Activate  SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
        All allies gain RefreshHP is restored on every turn
        Strength: 300 HPDuration: 3 turns
        .
        At level 55:
        Effect enhanced.
        At level 95:
        Healing cap increased to 4000.
        RefreshHP is restored on every turn
        Strength: 300 HPDuration: 3 turns
        upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
        Strength: 500 HP or 10% charge barDuration: 3 turns
        .
        All allies also gain StrengthATK is greatly boosted based on how high HP is
        Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide
        .
        at end of turn. (Turn-based damage reduction takes effect even when Fif is a sub ally.)

Tien


  •  Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
    Raise BountyItem drop rate is boosted
    lvl by 2.
    At level 55:
    Now raises BountyItem drop rate is boosted
    lvl by 3.
    At level 130:
    Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit).
    Now raises BountyItem drop rate is boosted
    lvl by 3 on all foes.
    Also inflict a random debuff on all foes.
    • The accuracy of debuffs has been increased.
  •  Ten-Wolf's TriumphAll allies gain 280% Salted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 280%Multiplier: AssassinDuration: 1 turn
    , 20% ATK UpATK is boosted
    Strength: 20%Duration: 1 turn
    , 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 2 turns
    , and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    .
    Inflict OnslaughtTakes effects that activate against foes in break
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
    on all foes.
    (Can't recast.)
    • ADDED Inflict OnslaughtTakes effects that activate against foes in break
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
      on all foes.
  •  Last HopeIncrease the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted
    .
    At level 150:
     Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
    Raise BountyItem drop rate is boosted
    lvl by 2.
    At level 55:
    Now raises BountyItem drop rate is boosted
    lvl by 3.
    At level 130:
    Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit).
    Now raises BountyItem drop rate is boosted
    lvl by 3 on all foes.
    Also inflict a random debuff on all foes.
    can be cast a second time during each turn it is used.
    At Bounty lvl 10Item drop rate is boosted
    or above:

    Supplement Tien's damage dealt (Damage cap: 100,000).
    • ADDED At level 150:  Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
      Raise BountyItem drop rate is boosted
      lvl by 2.
      At level 55:
      Now raises BountyItem drop rate is boosted
      lvl by 3.
      At level 130:
      Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit).
      Now raises BountyItem drop rate is boosted
      lvl by 3 on all foes.
      Also inflict a random debuff on all foes.
      can be cast a second time during each turn it is used.

Maria Theresa


  •  Harvest's ShieldAll allies gain DMG Mitigation (10,000)DMG taken is lowered by a fixed amount
    Strength: 10,000Duration: 1 turn
    .
    All foes gain DMG Mitigation (100,000)DMG taken is lowered by a fixed amount
    Strength: 100,000Duration: 3 turnsLocal status effect
    .
    End cooldown for  Abraxas2-hit, 300% Water damage to a foe (Damage cap: ~315,000 per hit~630,000 total) and remove 1 buff..
    Caster gains Virtue's SwordNext Abraxas activates twice (Can't be removed)
    Duration: Indefinite
    . (Next  Abraxas2-hit, 300% Water damage to a foe (Damage cap: ~315,000 per hit~630,000 total) and remove 1 buff. activates twice upon cast.)
    (Can only be used after  The Empress UprightWhen Switching to Main Ally:
    All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed)
    Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Set Water allies' HP to full and remove all debuffs.
    All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed)
    Duration: 5 turns
    .
    (Can't be reactivated.)
    activates.)
    • ADDED End cooldown for  Abraxas2-hit, 300% Water damage to a foe (Damage cap: ~315,000 per hit~630,000 total) and remove 1 buff..
    • ADDED Caster gains Virtue's SwordNext Abraxas activates twice (Can't be removed)
      Duration: Indefinite
      .
    • The effect rate of DMG MitigationDMG taken is lowered by a fixed amount
      Duration: 3 turnsLocal status effect
      applied to foes has been lowered.
    • This skill can no longer be copied.
  •  The Empress UprightWhen Switching to Main Ally:
    All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed)
    Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Set Water allies' HP to full and remove all debuffs.
    All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed)
    Duration: 5 turns
    .
    (Can't be reactivated.)
    • ADDED Set Water allies' HP to full and remove all debuffs.

Estarriola


  •  Open EyesGain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
    Duration: Indefinite
    .
    All Wind allies gain 20% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
    Strength: 20% (Max: 100%)Duration: Indefinite
    , 10% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 50%)Duration: Indefinite
    , and Supplemental DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable / Can't be removed)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    .
    (After activating  The Hermit UprightWhen Switching to Main Ally:
    Estarriola gains DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed)
    Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Also gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    (Can't be reactivated.)
    :
    Auto-activates when charge bar is 100% at the start of a turn.)
    REWORKED
    • OLD EFFECT
      • Gain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
        Duration: Indefinite
        . After activating  The Hermit UprightWhen Switching to Main Ally:
        Estarriola gains DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed)
        Duration: Indefinite
        .
        (Can't be reactivated.)
        At level 95:
        Also gain Instant ChargeInstantly sets Charge Bar to 100%
        Unaffected by Charge Bar Gain status effects.
        No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
        .
        (Can't be reactivated.)
        : Auto-activates when charge bar is 100% at the start of a turn Estarriola doesn't have Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
        .
    • NEW EFFECT
      • Gain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
        Duration: Indefinite
        . All Wind allies gain 20% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
        Strength: 20% (Max: 100%)Duration: Indefinite
        , 10% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
        Strength: 10% (Max: 50%)Duration: Indefinite
        , and Supplemental DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable / Can't be removed)
        Strength: 10,000 (Max: 50,000)Duration: Indefinite
        . After activating  The Hermit UprightWhen Switching to Main Ally:
        Estarriola gains DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed)
        Duration: Indefinite
        .
        (Can't be reactivated.)
        At level 95:
        Also gain Instant ChargeInstantly sets Charge Bar to 100%
        Unaffected by Charge Bar Gain status effects.
        No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
        .
        (Can't be reactivated.)
        : Auto-activates when charge bar is 100% at the start of a turn.
      • Auto-activation will now occur even when Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
        is in effect.

Fraux


  •  SplendorGain a ShieldNext ATK received will be ineffective for a fixed amount
    Strength: 50% of caster's max HP (Max: 15,000)Duration: Indefinite
    worth 50% of caster's max HP (Max: 15,000) and SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended)
    Duration: 3 turns
    .
    (Can only be used after  Strength UprightWhen Switching to Main Ally:
    Gain Solid FortitudeDamage skills activate twice (Can't be removed)
    Duration: Indefinite
    . (Can't be reactivated.)
    At level 95:
    1-turn cut to all allies' skill cooldowns.
    All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
    Strength: 30,000Duration: Indefinite
    .
    (Can't be reactivated.)
    activates.)
    REWORKED
    • OLD EFFECT
      • Consume 50% of max HP. Gain Shield (15,000)Next ATK received will be ineffective for a fixed amount
        Strength: 15,000Duration: Indefinite
        and SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended)
        Duration: 3 turns
        . (Can only be used after  Strength UprightWhen Switching to Main Ally:
        Gain Solid FortitudeDamage skills activate twice (Can't be removed)
        Duration: Indefinite
        . (Can't be reactivated.)
        At level 95:
        1-turn cut to all allies' skill cooldowns.
        All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
        Strength: 30,000Duration: Indefinite
        .
        (Can't be reactivated.)
        activates.)
    • NEW EFFECT
      • Gain a ShieldNext ATK received will be ineffective for a fixed amount
        Strength: 50% of caster's max HP (Max: 15,000)Duration: Indefinite
        worth 50% of caster's max HP (Max: 15,000) and SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended)
        Duration: 3 turns
        . (Can only be used after  Strength UprightWhen Switching to Main Ally:
        Gain Solid FortitudeDamage skills activate twice (Can't be removed)
        Duration: Indefinite
        . (Can't be reactivated.)
        At level 95:
        1-turn cut to all allies' skill cooldowns.
        All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
        Strength: 30,000Duration: Indefinite
        .
        (Can't be reactivated.)
        activates.)
  •  Strength UprightWhen Switching to Main Ally:
    Gain Solid FortitudeDamage skills activate twice (Can't be removed)
    Duration: Indefinite
    . (Can't be reactivated.)
    At level 95:
    1-turn cut to all allies' skill cooldowns.
    All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
    Strength: 30,000Duration: Indefinite
    .
    (Can't be reactivated.)
    • ADDED At level 95: Also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
      Strength: 30,000Duration: Indefinite
      .