News:GameNews 2023-12-11
Jump to navigation
Jump to search
2023-12-11
The original update notes in English are located at https://game.granbluefantasy.jp/#news/detail/7368/2/0/1
Character Balance Changes
Heles (Summer)
- Eidel Siege450%Massive Light damage to a foe.
Inflict CharmedAttacks are slightly limited
Strength: 30%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
End cooldown for Reckoning DayGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns and 80% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 80%Duration: 1 turn ..- ADDED End cooldown for Reckoning Day.
- CharmedAttacks are slightly limited
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. base accuracy increased.
- Carry OnGain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.
All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%, 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn , and 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 1 turn .- ADDED Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite. - The skill's icon and animation have been changed.
- ADDED Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
- Graven ImageGain 280% Defiance (1 time)ATK is boosted for foes in Overdrive
Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn , and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3 turns.
Inflict ConfrontationTakes effects that activate against foes in overdrive
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect.- ADDED Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3 turns. - ADDED Inflict ConfrontationTakes effects that activate against foes in overdrive
Duration: 3 turnsLocal status effect. - The skill's icon and animation have been changed.
- ADDED Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
- Reckoning DayGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns and 80% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 80%Duration: 1 turn . REWORKED- OLD EFFECT
- Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns and Dodge-and-Counter (1 time)Dodge and counter one-ally attacks
Strength: 100%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. (Consumes 30% of charge bar.)
- Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
- NEW EFFECT
- Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns and Bonus Light DMG (1 time)Deals bonus light DMG for one-foe one-ally attacks
Duration: 1 turn . - The skill's icon and animation have been changed.
- Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
- OLD EFFECT
- Scarlet Ribboned LanceAgainst foes in Overdrive:
40% boost to ATKMultiplier: Unique, amplifyMultiplier: Seraphic normal attack damage by 20%, and supplement C.A. damage (Damage cap: 200,000). REWORKED- OLD EFFECT
- 40% boost to ATKMultiplier: Unique against foes in Overdrive.
- NEW EFFECT
- Against foes in Overdrive: Boost to ATKMultiplier: Unknown, amplify normal attack damage, and supplement C.A. damage.
- OLD EFFECT
- Princess's OrderUpon the chain burst AscensionLight-elemental chain burst of 4 or more chains.:
End cooldown for Graven ImageGain 280% Defiance (1 time)ATK is boosted for foes in Overdrive
Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn , and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3 turns.
Inflict ConfrontationTakes effects that activate against foes in overdrive
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect..
1-turn cut to Carry OnGain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.
All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%, 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn , and 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 1 turn .'s cooldown. NEW- Upon the chain burst Ascension: End cooldown for Graven Image. 1-turn cut to Carry On's cooldown.
Metera (Holiday)
- Dense Caress450%Massive Light damage to a foe.
100% Bonus Light damage based on Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
count (Damage cap: ~81,000 per hit / Max: 5 hits).
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKED- OLD EFFECT
- 450%Massive Light damage to a foe. Consume 1 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
: 200% Bonus Light damage (Damage cap: ~580,000).
- 450%Massive Light damage to a foe. Consume 1 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
- NEW EFFECT
- 450%Massive Light damage to a foe. Bonus Light damage based on Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
count (Max: 5 hits). Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.
- 450%Massive Light damage to a foe. Bonus Light damage based on Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
- OLD EFFECT
- Starry Sky5-hit, 100% Light damage to random foes (Damage cap: ~135,000 per hit).
Gain 1 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
Duration: Indefinite (Max: 5).- Number of Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
Duration: Indefinite gained upon cast changed to 1 (from 5). - Damage specs increased.
- Number of Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
- Adorned Falling Star300% Light damage to all foes (Damage cap: ~400,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds.
(When at 5 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
: Activates twice.) REWORKED- OLD EFFECT
- 300% Light damage to all foes (Damage cap: ~400,000). Inflict 5% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 5% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds and 5% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 5% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. Consume 1 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
: Activates twice.
- 300% Light damage to all foes (Damage cap: ~400,000). Inflict 5% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
- NEW EFFECT
- 300% Light damage to all foes (Damage cap: ~400,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds. (When at 5 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
: Activates twice.) - This skill can no longer be copied.
- 300% Light damage to all foes (Damage cap: ~400,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
- OLD EFFECT
- Heart SeekerGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn , 40% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 40%Duration: 3 turns40%-50% dodge rate according to GameWith. Displayed value is intentionally the low-end estimate until further verified., and Bonus Effect on DodgeCharge bar will be boosted upon dodging
Duration: 3 turns. (Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20% upon dodging.)
(When at 5 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
: Affects all allies.) REWORKED- OLD EFFECT
- Gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turnsStacking: Single Target, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turnsStacking: Single Target, 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 3 turns, Bonus Effect on DodgeCharge bar will be boosted upon dodging
Duration: 3 turns (Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20% upon dodging.) Consume 1 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
: Affects all allies.
- Gain 30% DA UpDouble attack rate is boosted
- NEW EFFECT
- Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn , Dodge Rate UpChance to dodge DMG and debuffs
Duration: 3 turns, and Bonus Effect on DodgeCharge bar will be boosted upon dodging
Duration: 3 turns. (Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20% upon dodging.) (When at 5 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
: Affects all allies.) - This skill can no longer be copied.
- Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
- OLD EFFECT
- Winter Twinkle+10 boost to hostility and 15% boost to dodge rate.
(Upon dodging: Activates Starry Sky5-hit, 100% Light damage to random foes (Damage cap: ~135,000 per hit).
Gain 1 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
Duration: Indefinite (Max: 5). at end of turn.) REWORKED- OLD EFFECT
- More likely to be targeted. 15% boost to dodge rate. Upon dodging: 200% Light damage to a foe (Damage cap: ~580,000). Gain 2 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
Duration: Indefinite (Max: 5).
- More likely to be targeted. 15% boost to dodge rate. Upon dodging: 200% Light damage to a foe (Damage cap: ~580,000). Gain 2 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
- NEW EFFECT
- More likely to be targeted. Boost to dodge rate. (Upon dodging: Activates Starry Sky at end of turn.)
- OLD EFFECT
- Complete Arcane Bow80% Bonus Light DMG effect while Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
is granted. REWORKED- OLD EFFECT
- Consume 1 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
upon normal attacks for 80% Bonus Light damage effect.
- Consume 1 Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
- NEW EFFECT
- 80% Bonus Light DMG effect while Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
is granted.
- 80% Bonus Light DMG effect while Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
- OLD EFFECT
- Extended Mastery Support SkillSlight chance to dodge all attacks from foes.
REWORKED★☆☆ ★★☆ ★★★ Not Found Not Found Not Found - OLD EFFECT
- Chance to not consume Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
upon using skills.
- Chance to not consume Aetherial SealAetherial Seal is granted (Max: 5 / Can't be removed)
- NEW EFFECT
- Slight chance to dodge all attacks from foes.
- OLD EFFECT
Lady Grey (Halloween)
- Sweet Death Waltz450%Massive Dark damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
End cooldown for Dusk's Descent.- ADDED End cooldown for Dusk's Descent.
- StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. effect increased.
- Night's GraceAll allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 5 turns, Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 5 turns, and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.- DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 5 turns healing cap increased to 1000 (from 500).
- DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
- Dusk's DescentInflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes.
All allies gain EvenfallATK is boosted / DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Multiplier: UniqueDuration: Indefinite (Stackable / Max: 3). REWORKED- OLD EFFECT
- Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes. All allies gain EvenfallATK is boosted / DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Duration: Indefinite (Stackable / Max: 3). - EvenfallATK is boosted / DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Duration: Indefinite: DEF is boosted (Stackable / Can't be removed)
- Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
- NEW EFFECT
- Inflict ATK Down (Stackable)ATK is lowered (Stackable)
Duration: 180 seconds and DEF Down (Stackable)DEF is lowered (Stackable)
Duration: 180 seconds on all foes. All allies gain EvenfallATK is boosted / DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Duration: Indefinite (Stackable / Max: 3). - EvenfallATK is boosted / DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Duration: Indefinite: ATK is boosted / DEF is boosted (Stackable / Can't be removed) - EvenfallATK is boosted / DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Duration: Indefinite now counts as 2 buffs (from 1).
- Inflict ATK Down (Stackable)ATK is lowered (Stackable)
- OLD EFFECT
- Hands of NecroniaGrant a Dark ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Indefinite.
(Bonus Dark DMG effect ends upon taking damage.)- ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite max endurance increased to 10,000 (from 4000). - Skill cooldown: 7 > 5
- ShieldNext ATK received will be ineffective for a fixed amount
- Twilight Eden30% boost to C.A. damage and 10% boost to C.A. damage cap for allies with effects that drain foe HP.
When a Dark ally drains a foe's HP: That ally gains Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%. REWORKED- OLD EFFECT
- 30% boost to C.A. DMG and 5% boost to C.A. DMG cap for allies with DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
.
- 30% boost to C.A. DMG and 5% boost to C.A. DMG cap for allies with DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
- NEW EFFECT
- Boost to C.A. specs for allies with effects that drain foe HP. When a Dark ally drains a foe's HP: That ally gains Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%.
- Boost to C.A. specs for allies with effects that drain foe HP. When a Dark ally drains a foe's HP: That ally gains Charge Bar +15%Instantly boosts Charge Bar by 15%
- OLD EFFECT
- Departed Family30% Light damage reduction to allies with ShieldNext ATK received will be ineffective for a fixed amount
. NEW- Light damage reduction to allies with ShieldNext ATK received will be ineffective for a fixed amount
.
- Light damage reduction to allies with ShieldNext ATK received will be ineffective for a fixed amount
Anthuria (Yukata)
- Passione Perpetua450%Massive Dark damage to a foe.
All allies gain HypeATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
Extend Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
's duration by 3 turns.- ADDED All allies gain HypeATK is boosted
.
- ADDED All allies gain HypeATK is boosted
- Bonfire DanceGain Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
Duration: 3 turns. REWORKED- OLD EFFECT
- Gain Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
Strength: 20% DEF Up, 20% DA Up, 10% TA Up, 30% C.A. DMG Up, 5% C.A. DMG Cap UpDuration: 3 turns, 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 3 turns, and Hostility UpMore likely to be attacked
Strength: +35Duration: 3 turns. - Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
Strength: 20% DEF Up, 20% DA Up, 10% TA Up, 30% C.A. DMG Up, 5% C.A. DMG Cap UpDuration: 3 turns: All allies' DEF, multiattack rate, and C.A. specs are boosted (Can't be removed)
- Gain Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
- NEW EFFECT
- Gain Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
Duration: 3 turns. - Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
Duration: 3 turns: Chance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
- Gain Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
- OLD EFFECT
- Flowering LilyAll allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns, HypeATK is boosted
Duration: 3 turns, StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". REWORKED- OLD EFFECT
- All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns and HypeATK is boosted
Duration: 3 turns. (When Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
is in effect: All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3 turnsStacking: Teamwide.)
- All allies gain 10% UpliftedCharge bar is boosted on every turn
- NEW EFFECT
- All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns, HypeATK is boosted
Duration: 3 turns, StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
- All allies gain 10% UpliftedCharge bar is boosted on every turn
- OLD EFFECT
- Setting the TempoGain Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Dodge All (2 times)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.- ADDED Gain Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute.
- ADDED Gain Full Hostility100% chance to be targeted by one-ally attacks
- Steamy JourneyBonus Dark DMG effect to Dark allies based on their HypeATK is boosted
(Max: 20%). REWORKED- OLD EFFECT
- 20% boost to Anthuria's dodge rate. (Upon dodging: Restore 20% of all allies' HP [Healing cap: 1800] and remove 1 debuff.)
- NEW EFFECT
- Bonus Dark DMG effect to Dark allies based on their HypeATK is boosted
(Max: 20%).
- Bonus Dark DMG effect to Dark allies based on their HypeATK is boosted
- OLD EFFECT
- My True FeelingsBoost to Dark allies' DEF, multiattack rate, and C.A. specs when Ardent DanceChance to dodge DMG and debuffs / More likely to be attacked / Upon dodging: Restores all allies' HP and removes 1 debuff / 50% boost to caster's charge bar (Can't be removed)
is in effect.- The Boost to dark allies' DEF, multiattack rate, and C.A. specs effect rate has been increased.