Advanced Grids/Varuna/Belial

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This is a Full Auto setup.
Clear times may vary depending on the player's character EMP stats or game network connection.

Main Summon

Support Summon
Gain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
Pandemonium
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
Removes 1 buff from a foe. Dispel
Water's MajestySmall boost to water allies' ATK and max HP Tsunami's AegisMedium boost to water allies' max HP Tsunami's HealingMedium boost to water allies' healing cap Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor Elatio10% boost to charge bar gain Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap. Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Nue's OmenWhen main weapon (MC only):
Upon using first-slot skill: Consume 10% of current HP to gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.
Nue's CryWhen main weapon:
Water allies take 1% damageBased on max HP every turn.
At end of turn: Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
, C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Duration: Indefinite
, and C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Duration: Indefinite
.
Hoarfrost's GloryBig boost to water allies' C.A. specs and chain burst specs
Hoarfrost's MajestyBig boost to Water allies' ATK and max HP Δ Revelation50% boost to chain burst DMG cap Hoarfrost's StaminaBig boost to Water allies' ATK based on how high HP is Hoarfrost's EnmityBig boost to water allies' ATK based on how low HP is Hoarfrost's GarrisonBig boost to water allies' DEF based on how low HP is Snowfall's QuintessenceBoost to water allies' DMG cap Hoarfrost's HealingBig boost to water allies' healing cap Tsunami's MajestyMedium boost to water allies' ATK and max HP Water's GarrisonSmall boost to water allies' DEF based on how low HP is


Showcase:


Main Summon

Support Summon
Attack without using up a turn.
(Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
.)
Blitz Raid
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Spear: All parties gain 10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs
and 5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
.
Axe: Inflict DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered
on one enemy.
Double Trouble III
Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.
Substitute
This is set as a Quick Summon
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap. Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap. Oceansoul's Might IIIBig boost to water allies' ATK
Armed FloodBig boost to water allies' ATK Cobalt ArtsBoost to water allies' skill DMG cap Armed FloodBig boost to water allies' ATK Cobalt ArtsBoost to water allies' skill DMG cap Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies.
Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's MajestySmall boost to Water allies' ATK and max HP
Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered


Showcase:

Comments:

  • Korwa (Water) and Clarisse must have enough HP to survive the entry trigger but low enough that they die to Belial's normal attacks.
Rotation  
Turn 1
  • Korwa Grant a Water ally C'est BelleWater ATK is boosted (Can't be removed)
    Strength: 50%Duration: IndefiniteStacking: Special Buff
    , Piercing SightElemental DMG dealt will be treated as superior to the target's element
    Duration: 3 turns
    , 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    , and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    .)
    S1 → MC Grant a Water ally MarieeDEF is boosted (Can't be removed)
    Strength: 100%Duration: IndefiniteStacking: Special Buff
    , Shield (5000)Next ATK received will be ineffective for a fixed amount
    Strength: 5000Duration: Indefinite
    , DMG Mitigation (3000)DMG taken is lowered by a fixed amount
    Strength: 3000Duration: 3 turns
    , and Dispel CancelEffects that remove buffs will be nullified
    Duration: 3 turns
    .
    (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    .)
    S2 → Erika
  • Erika 1-turn cut to a Water ally's skill cooldowns.
    Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , KeenSupplemental DMG to critical hits
    Duration: 3 turns
    , and 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 15%Multiplier: SeraphicDuration: 3 turns
    .
    S2 → MC
  • Clarisse Lytic Power:
    Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , StrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turns
    , and Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (When Clarisse's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    is 5:

    Skill changes to Radiolytic Power.)
    Radiolytic Power:
    All Water allies gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , StrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turns
    , and 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 15%Multiplier: SeraphicDuration: 3 turns
    .
    (Consumes 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    .)
    S1 Caster and Water MC gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    and 80% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time)
    Strength: 80%Duration: Indefinite
    .
    S2 888,888 Plain damage to all foes.
    Inflict Elemental CondensationOriginal element has been lost and fire element has been gained instead / Deals fire DMG (Excludes plain DMG / Can't be removed)
    Base Accuracy: 200%Duration: 5 turnsLocal status effect
    and GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    .
    S3
  • Call  CharybdisAbysmal Waters 500% Water damage to all foes (Damage cap: ~630,000).
    All Water allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 1 turn
    , 40% DA UpDouble attack rate is boosted
    Strength: 40%Duration: 1 turn
    , and 20% TA UpTriple attack rate is boosted
    Strength: 20%Duration: 1 turn
    .
  • Call  Wamdus (Summon)Vortex Core 9-hit Water damage to random foes.
    All Water allies gain Supplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn
    .
  • Green Potion MC
  • MC Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    Spear: All parties gain 10% DA UpDouble attack rate is boosted
    Strength: 10%Duration: 3 turnsWithout other buffs
    and 5~10% TA UpTriple attack rate is boosted
    Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
    .
    Axe: Inflict DA DownDouble attack rate is lowered
    and TA DownTriple attack rate is lowered
    on one enemy.
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
Turn 2
  • Call  BeelzebubChaos Legion 1500% Elemental damage to all foes.
    Inflict 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    and Debuff Res. DownDebuff resistance is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
  • Haaselia All Water allies gain 20% Water ATK UpWater ATK is boosted
    Strength: 20%Duration: 2 turns
    , Tears of LunacyBoost to ATK specs based on the moon phase
    Duration: 2 turns
    , and Charge Bar +15%Instantly boosts Charge Bar by 15%
    Strength: 15%
    .
    Moon waxes. (Progresses the current moon phase on all allies by 1 turn.)
    S3 Gain Beams of LunacyWater DMG to a foe upon an ally's multiattacks (Hit number increases based on the moon phase) / Charge attack reactivates (Can't be removed)
    Duration: Indefinite
    .
    (Can't be recast.
    Can only be used after  The High Priestess UprightWhen Switching to Main Ally:
    Haaselia gains TorahCan recast each skill within a turn (Can't be removed)
    Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    All Water allies gain Full MoonATK and DEF are gradually boosted (Can't be removed)
    Multiplier: NormalDuration: 3 turns
    .
    (Can't be reactivated.)
    activates.)
    S4
  • Lucio All allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    and Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    S1 Grant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 90%Duration: 2 turns
    , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    , 70% Fire CutFire DMG is cut 70%
    Duration: 2 turnsFire Damage Cut.
    , and 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 2 turns
    .
    S3 → MC
  • Blue Potion
  • MC Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    Duration: Indefinite
    (Max: 5) and restore HP (Healing cap: 2000).
    (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 45%-15%Duration: 3 turns
    .)
    At level 30:
    (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 3 turns
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
  • Erika Another Water ally instantly performs a normal attack without using up a turn.
    (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed)
    to end cooldown.)
    S1 → MC
  • MC Gain SubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 1 turn
    .
  • Call  QilinDelta Massive Dark damage to all foes.
  • MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    Duration: Indefinite
    (Max: 5) and restore HP (Healing cap: 2000).
    (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 45%-15%Duration: 3 turns
    .)
    At level 30:
    (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 3 turns
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
  • Erika Another Water ally instantly performs a normal attack without using up a turn.
    (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed)
    to end cooldown.)
    S1 → MC
Turn 3
Turn 4
  • Lucio All allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    and Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    S1 Grant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 90%Duration: 2 turns
    , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    , 70% Fire CutFire DMG is cut 70%
    Duration: 2 turnsFire Damage Cut.
    , and 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 2 turns
    .
    S3 → MC
  • Erika 1-turn cut to a Water ally's skill cooldowns.
    Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , KeenSupplemental DMG to critical hits
    Duration: 3 turns
    , and 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 15%Multiplier: SeraphicDuration: 3 turns
    .
    S2 → MC
  • MC Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)
    Attack without using up a turn.
    (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
    .)