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Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate | Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate | Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate | |
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is | Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is | Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is | |
Stormwyrm's Majesty IIIBig boost to wind allies' ATK and max HP Fortified GauntletBoost to DEF based on how many melee weapons are equipped | Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate | Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed | Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle |
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn . Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap. Wind's MajestySmall boost to Wind allies' ATK and max HP |
Concrio CorunBoost to Erunes' and Draphs' ATK and HP. Incursio CorunBoost to all allies' ATK based on number of Erunes and Draphs in party. | Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
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- Runeslayer RuneweavingCall forth the power of the tetra-elements to cast a spell.
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. can be used to clear debuffs or gain extra magic circles for Multiplying MagicGain Multiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack
Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns
1 or more Fire Circles: ATK is boosted
1 or more Water Circles: DEF is boosted
1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted
1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks
1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted
1 or more Dark Circles: DMG dealt is supplemented
(Can't be removed)
Duration: Indefinite. (Can't be recast.). - Use Naru Isolated IdlingGain Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn , Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 250%Duration: 5 turnsCounter attacks grant 5% charge bar per hit., and 50% Repel (5 times)Reflects DMG
Strength: 50%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!. to tank 75% and ReviveRevive an ally with 25% HP. her afterwards for more sustain if needed.