Advanced Grids/Tiamat/Bennu

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This is a C.A. OFF setup.
Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.

This setup relies on skipping Bennu's TatenenTR Every 5 Turns
16-hit Earth damage to random allies (3200% DMG total).
Inflicts ATK DownATK is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DEF DownDEF is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DA DownDouble attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
to all allies.
omen. This is done by pushing him to his HP%-based omens on those turns as they have a higher priority.


Ouroboros Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Support:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements:

Vane (Halloween)

Main Summon
Lvl 250

Support Summon
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Lvl 250
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMG Stormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Harp Voltage IIBoost to ATK based on how many harps are equipped. Mystic Musician's MelodyBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:

This is a C.A. OFF setup.
Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.

This setup relies on skipping Bennu's TatenenTR Every 5 Turns
16-hit Earth damage to random allies (3200% DMG total).
Inflicts ATK DownATK is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DEF DownDEF is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DA DownDouble attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
to all allies.
omen. This is done by pushing him to his HP%-based omens on those turns as they have a higher priority.


Leviathan Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit).
Inflict SubmergedDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on all foes.
Support:
10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed)
.

Main Summon

Support Summon
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Concrio VentusBoost to Humans' and Erunes' ATK and HP.
(Also affects Primal and Other allies.)
Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party.
(Also counts Primal and Other allies.)
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate Armed GaleBig boost to wind allies' ATK Jade ArtsBoost to wind allies' skill DMG cap
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Stormwyrm's Might IIIBig boost to wind allies' ATK Stormwyrm's Progression IIMedium boost to wind allies' wind ATK based on number of turns passed


Comments:

Lvl 150
Replacements:

Charlotta (Grand)
Used for Shion's  Hawk's AscentAll Wind allies gain Hawk's AscentDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 3-8 turns
.
(Extend effect duration based on number of katana-specialty allies.)
and  Midsummer Wave450%Massive Wind damage to a foe.
Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks
Strength: 200%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(Bonus Wind damage based on number of katana-specialty allies [Max: 6 hits].)
. Any other Katana specialty character can used.
Used for Shion's  Hawk's AscentAll Wind allies gain Hawk's AscentDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 3-8 turns
.
(Extend effect duration based on number of katana-specialty allies.)
and  Midsummer Wave450%Massive Wind damage to a foe.
Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks
Strength: 200%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(Bonus Wind damage based on number of katana-specialty allies [Max: 6 hits].)
. Any other Katana specialty character can used.

Main Summon

Support Summon
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
on a foe.
Gravity Wave
This is set as a Quick Summon
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate Armed GaleBig boost to wind allies' ATK Jade ArtsBoost to wind allies' skill DMG cap
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
upon MC using charge attack.
Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate


Comments:

  • This is a relatively high investment setup. Lower Transcendence levels on Seofon can be used, but will be less reliable.