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This is a C.A. OFF setup. Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.
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This setup relies on skipping Bennu's TatenenTR Every 5 Turns
16-hit Earth damage to random allies (3200% DMG total).
Inflicts ATK DownATK is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining., DEF DownDEF is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining., DA DownDouble attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining., and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining. to all allies. omen. This is done by pushing him to his HP%-based omens on those turns as they have a higher priority.
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Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
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Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
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Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
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Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
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Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
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Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
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Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMG Stormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
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Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage.
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Harp Voltage IIBoost to ATK based on how many harps are equipped. Mystic Musician's MelodyBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
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Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
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Source:
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This is a C.A. OFF setup. Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.
|
This setup relies on skipping Bennu's TatenenTR Every 5 Turns
16-hit Earth damage to random allies (3200% DMG total).
Inflicts ATK DownATK is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining., DEF DownDEF is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining., DA DownDouble attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining., and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining. to all allies. omen. This is done by pushing him to his HP%-based omens on those turns as they have a higher priority.
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Concrio VentusBoost to Humans' and Erunes' ATK and HP. (Also affects Primal and Other allies.) Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. (Also counts Primal and Other allies.)
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Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
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Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
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Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
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Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
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Armed GaleBig boost to wind allies' ATK Jade ArtsBoost to wind allies' skill DMG cap
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Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
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Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage.
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Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage.
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Stormwyrm's Might IIIBig boost to wind allies' ATK Stormwyrm's Progression IIMedium boost to wind allies' wind ATK based on number of turns passed
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Comments:
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Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
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Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
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Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
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Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
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Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
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Armed GaleBig boost to wind allies' ATK Jade ArtsBoost to wind allies' skill DMG cap
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Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
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Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage.
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Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage.
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Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
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Comments:
- This is a relatively high investment setup. Lower Transcendence levels on Seofon can be used, but will be less reliable.