Abby/Strategy

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Ratings

Abby

  • Role: Attacker/Support
  • Self-sustainable with consistently strong attacks.
  • Boost to Charge Attack Damage with StrengthATK is greatly boosted based on how high HP is
    .
  • Has notable durability and automatic healing thanks to Bobo, Over Here!Upon taking DMG: Bobo restores HP
    When debuffed at turn start: Bobo removes 1 debuff
    When foe uses a special attack: Bobo grants Shield effect
    (Can't be removed)
    Duration: 3 turns
    .
  • Boosts allies' Attack according to her current HP.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.2 B A B 2021-04-06
Kamigame 8.0 C B C 2023-06-15

Overview

Abby is a self-sufficient Attacker capable of dealing high amounts of damage consistently for a lengthy period of time. She is also capable of increasing her allies' ATK as long as she has high HP.

Strengths

  • ATK UpATK is boosted
    , DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    , DA UpDouble attack rate is boosted
    , TA UpTriple attack rate is boosted
    and StrengthATK is greatly boosted based on how high HP is
    all in a single skill with a lengthy duration, can be extended, as well as having relatively high values allows her to deal considerable damage whether it be for short or long fights.
  • Bobo, Over Here!Upon taking DMG: Bobo restores HP
    When debuffed at turn start: Bobo removes 1 debuff
    When foe uses a special attack: Bobo grants Shield effect
    (Can't be removed)
    grants her a good amount of defensive utility that eases the amount of damage and debuffing utility that the foe can do, depending on what the foe does.
  • Offensive utility in the form of GravitySpecial attack max charge turn is extended
    , Instant Charge for herself, and increasing allies' ATK based on how high her current HP is.
  • StrengthATK is greatly boosted based on how high HP is
    grants her both offensive and defensive utility, making her a self-synergistic character.

Weaknesses

  • Relies heavily on her offensive self buffs to deal consistent damage, making her susceptible to Dispel effects.
  •  Raging Arm DXGain 100% ATK UpATK is boosted
    Strength: 100%Multiplier: NormalDuration: 6 turns
    , 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 10%Duration: 6 turns
    , 100% DA UpDouble attack rate is boosted
    Strength: 100%Duration: 6 turns
    , and 10% TA UpTriple attack rate is boosted
    Strength: 10%Duration: 6 turns
    .
    (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 45%-15%Duration: 6 turns
    .)
    is on a lengthy 12-turn cooldown, making it difficult to keep her buffs up should they expire or have been dispelled.

How to Play

Abby's playstyle involves using her buffs for their offensive and defensive utilities so that she may be able to fulfill her role as an Attacker while reducing the need for defensive utility characters, all the while supporting her Stamina-based playstyle for herself and for the party.

  •  Bobo, Over Here!Gain Bobo, Over Here!Upon taking DMG: Bobo restores HP
    When debuffed at turn start: Bobo removes 1 debuff
    When foe uses a special attack: Bobo grants Shield effect
    (Can't be removed)
    Duration: 3 turns

    (Bobo will provide aid in various ways while in effect.)
    should be used frequently, as to alleviate the effects of taking damage, getting debuffed, and the foe's special attacks.
  •  Raging Arm DXGain 100% ATK UpATK is boosted
    Strength: 100%Multiplier: NormalDuration: 6 turns
    , 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 10%Duration: 6 turns
    , 100% DA UpDouble attack rate is boosted
    Strength: 100%Duration: 6 turns
    , and 10% TA UpTriple attack rate is boosted
    Strength: 10%Duration: 6 turns
    .
    (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 45%-15%Duration: 6 turns
    .)
    should be used whenever she does not have these buffs up to keep the uptime as long as possible.
  •  Bobo's Haymaker400% Fire damage to a foe (Damage cap: ~630,000).
    Inflict GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    .
    Gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    is to be used only when you need the offensive utility of GravitySpecial attack max charge turn is extended
    , need to increase the duration of the buffs granted by  Raging Arm DXGain 100% ATK UpATK is boosted
    Strength: 100%Multiplier: NormalDuration: 6 turns
    , 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 10%Duration: 6 turns
    , 100% DA UpDouble attack rate is boosted
    Strength: 100%Duration: 6 turns
    , and 10% TA UpTriple attack rate is boosted
    Strength: 10%Duration: 6 turns
    .
    (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 45%-15%Duration: 6 turns
    .)
    , or when you need to use it for short, immediate damage bursts.
  • Due to her Stamina playstyle, it is encouraged that she be healed should she take too much damage.

Synergy

  • Dispel CancelEffects that remove buffs will be nullified (1 time)
    is a buff that is beneficial for her to have, as her offensive buffs are not innately undispellable. Any method of increasing her frequency of charge attacking (such as Charge Bar +Instantly boosts Charge Bar by
    , Charge Bar Gain UpCharge bar gain is boosted
    , and Instant Charge) is also welcome in order to increase  Raging Arm DXGain 100% ATK UpATK is boosted
    Strength: 100%Multiplier: NormalDuration: 6 turns
    , 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 10%Duration: 6 turns
    , 100% DA UpDouble attack rate is boosted
    Strength: 100%Duration: 6 turns
    , and 10% TA UpTriple attack rate is boosted
    Strength: 10%Duration: 6 turns
    .
    (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 45%-15%Duration: 6 turns
    .)
    's buff durations.

Classes

Characters

  • Aoidos: At HypeATK is boosted
    4, the buff will also grant a Dispel CancelEffects that remove buffs will be nullified (1 time)
    effect onto the bearer. This allows her to sacrifice only some of her damage output while retaining more of her buffs should she be dispelled. The increased DEF from Aoidos'  Absolute WallBoost to all allies' DEF based on their HypeATK is boosted
    lvl.
    When an ally has HypeATK is boosted
    lvl 4:
    Effects that remove buffs will be nullified. (Consumes HypeATK is boosted
    upon nullifying a buff removal effect.)
    also aids in her self-sustain.
  • Mimlemel (Summer): Provides her with Dispel CancelEffects that remove buffs will be nullified (1 time)
    , enough Charge Bar +Instantly boosts Charge Bar by
    for her to charge attack, as well as having strong enough buffs to utilize some, if not most, of the ATK Up (1 time)ATK is boosted (1 time)
    Multiplier: Assassin
    's effect. However, do note that Mimlemel (Summer) leans more for short fights, which the increased duration of her buffs from her charge attack will not gain any benefit from.
  • Drang: Provides excellent defensive buffs for Abby through his  PreventerGrant an ally Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
    Duration: Indefinite
    , Shield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    , and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    , ensuring she has at least a few turns of dealing damage at her full potential as well as not worrying about her buffs from being dispelled. Drang's other abilities offer good offensive utilities in of itself.
  • Anila: Provides all-around great utility, but has Charge Bar Gain UpCharge bar gain is boosted
    on her Hidden Tiger, Crouching DragonCharge bar gain is boosted /
    Debuff resistance is boosted /
    ATK is boosted /
    Double attack rate is boosted /
    Attacks made with elemental superiority have a chance to deal boosted DMG
    (Can't be removed)
    and StrengthATK is greatly boosted based on how high HP is
    as well as a sizeable heal that supports her playstyle.

Extended Mastery Perks

Abby Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Stamina
★☆☆★★☆★★★
SmallMediumBig6% damage at 100% HP to 2% at 0% HP
Buffs can't be removed when HP is above a certain threshold.
☆☆☆ ★★★ ☆☆☆ ★★★ ☆☆☆
Last update: 2021-03-05

Gamewith's recommended EMP build for Abby.

Priorities

First Stamina, then Critical and Charge Attack Damage (all 3★) for best damage output.

Options

After that wait for the EMP Support Skill or invest in another 3★ Critical.

Resources