Raids:Tower of Babyl 20-1

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Layer of Forlorn Peaks 20-1
Cost to Host: 0 AP Unlock: Clear floor 19
Wave Name Lvl HP Charge Mode
Wave 1 Vainglorious Exosuit 81 41,300,000 ◇◇ No
100%~15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Chaos Booster TR
Gains Chaos ShieldElemental DMG taken per hit is capped (Can't be removed / Ends upon taking DMG 20 times in 1 turn)
Duration: Indefinite
.
  • Chaos Scorching N TR 50%
Fire damage to all allies and removes buffs.
Inflicts 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
  • Flamethrower N TR 25%
Multi-hit Fire damage to random allies.
  • Normal attacks hit three allies.
  • At start of battle
Casts Chaos Booster.
  • 50% Trigger
Casts Chaos Scorching.
  • 25% Trigger
Casts Flamethrower.
  • Chaos ShieldElemental DMG taken per hit is capped (Can't be removed / Ends upon taking DMG 20 times in 1 turn)
    Duration: Indefinite
Damage taken is capped at 200,000 per hit.
Removed after taking 20 hits within 1 turn.
Wave 2 Ostensible Exosuit 83 48,300,000 ◇◇◇ No
100%~15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Chaos Booster TR
Gains Chaos ShieldElemental DMG taken per hit is capped (Can't be removed / Ends upon taking DMG 20 times in 1 turn)
Duration: Indefinite
.
  • Chaos Assault N TR 50%
Plain damage to one ally based on 100% of max HP.
  • Chainblade N TR 25%
Multi-hit Plain damage to random allies.
  • At start of battle
Casts Chaos Booster.
  • 50% Trigger
Casts Chaos Assault.
  • 25% Trigger
Casts Chainblade.
  • Chaos ShieldElemental DMG taken per hit is capped (Can't be removed / Ends upon taking DMG 20 times in 1 turn)
    Duration: Indefinite
Damage taken is capped at 200,000 per hit.
Removed after taking 20 hits within 1 turn.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, Ifrit Anima ×100, Ifrit Omega Anima ×100
Flawless clear: Crystal ×150, Lineage Ring ×1, Infernal Garnet ×30
Wooden Silver Gold
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