Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Hailak |
60 |
10,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Three hits to random allies, first target loses 30% charge bar.
- Wind damage to one ally. Inflicts ParalysisCan't attack
Duration: 3 turns.
- Random damage to random allies?
|
- High innate Double Attack rate.
- 25% Trigger
- Releases True PowerAttack increases
|
Boss | Anissida |
60 |
6,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Earth damage to two random allies, gains ATK UpATK is boosted
- Earth damage to all allies, inflict DEF DownDEF is lowered
- Earth damage to all allies, switches the position of two random allies.
|
- Cast Luft
- Cast Luft
|
N - Normal, OD - Overdrive, TR - Trigger |
Strategy
Hailak is multi-hit with high HP, while Anissida is a heavy hitter with lower HP. Going Fire against Hailak is one way of doing it, or Light/Dark (depending on the team setup). Finish Hailak while dealing with Anissida's dmg. Keeping fear against Anissida is advisable.