Save SR/SSR Tickets for Premium Gala or Flash Gala banners, or banners with seasonal characters. This ticket is not affected by rate ups and does not provide Cerulean Sparks, but it can draw anything from the currentDraw banner.
Proving Grounds SSR Ticket can be used immediately. This ticket has a static draw pool regardless of when it is used.
For this Proving Grounds, critical hit DMG will be supplemented! Include characters that boost critical hit rate in your party and blast your way to victory!
Characters with skills that boost critical hit rate will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.
Event Battles
Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Both battles can drop all items. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: One ally Deals: Water DMG Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Battle 2
Wasserbeast
50
12,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Horn DrillN
Targets: One ally Deals: Water DMG (100%) Effect: DA UpDouble attack rate is boosted Local status effect (Self) / ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Pulsar ExplosionODTR 25%
Targets: All allies Deals: Water DMG (300%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Both battles can drop all items. Drop table based on previous Proving Ground iteration. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Water DMG (20-hit / 20%) Effect: ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Targets: One ally Deals: Water DMG (400%) Effect: DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ParalyzedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Pulsar ExplosionODTR 25%
Targets: All allies Deals: Water DMG (400%) Effect: BlindedAttacks have a slight chance to miss Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / 100% Charge CutInstantly reduces Charge Bar by 100% Strength: 100% (All allies) (Debuffs only inflicted on allies that take DMG)
TsunamiNODTR 50%
Targets: All allies Deals: Water DMG (300%) Effect: 20% CollapsedCharge bar is lowered on every turn Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / C.A. SealedCan't use charge attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (All allies) / ATK UpATK is boosted Duration: Infinite (Self) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
High-Difficulty Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Water DMG (3-hit / 80%) Effect: WeakenedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Slime
Effect: Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) / DA UpDouble attack rate is boosted Local status effect (Self)
Underwater Vibration
Targets: All allies Deals: Water DMG Effect: Skill SealedCan't use skills Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
50% Trigger
Casts Downstream Migration.
Slimy Serpent
120
15,000,000
◇◇◇
No
Special Attacks
Triggers and Notes
Downstream MigrationTR 50%
Targets: Random allies Deals: Water DMG (3-hit / 120%) Effect: Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Slime
Effect: Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) / DA UpDouble attack rate is boosted Local status effect (Self)
Underwater Vibration
Targets: All allies Deals: Water DMG Effect: SuffocateHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
50% Trigger
Casts Downstream Migration.
Battle 2
Guardian of the Abyss
120
72,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
Tentacle BarrageNTR 75%
Targets: Random allies Deals: Water DMG (12-hit / 60%) Effect: ATK UpATK is boosted Local status effect (Self)
Tentacle SmackODTR 25%
Targets: All allies Deals: Water DMG (400%) Effect: DA DownDouble attack rate is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / TA DownTriple attack rate is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Tree SporesNTR 50%
Targets: All allies Deals: Water DMG (100%) Effect: ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / CollapsedCharge bar is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ParalyzedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Tentacle Barrage.
50% Trigger
Casts Tree Spores.
25% Trigger
Casts Tentacle Smack.
Battle 3
Abyssaroi
120
110,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Storm ThrustNTR 75%
Targets: Random allies Deals: Water DMG (12-hit / 60%) Effect: Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Targets: All allies Deals: Water DMG (400%) Effect: SuffocateHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Water DMG (16-hit / 40%) Effect: DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Aqua PillarNTR 50%
Targets: Random allies Deals: Water DMG (6-hit / 90%) Effect: PoisonedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / Deadly PoisonHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Infinite NeedlesODTR 25%
Targets: All allies Deals: Plain DMG (40% of max HP) Effect: SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Max Acceleration.
50% Trigger
Casts Aqua Pillar.
25% Trigger
Casts Infinite Needles.
Battle 2
Gesandter der Seele
150
132,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
OktopwnedNTR 75%
Targets: All allies Deals: Water DMG (800%) Effect: InkedHP bar is hidden / Attacks have a chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / PoisonedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / 1 Buff Effect Removed (All allies) (Debuffs only inflicted on allies that take DMG)
Sea MeteorNODTR 50%
Targets: All allies Deals: Water DMG (650%) Effect: DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / C.A. SealedCan't use charge attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / 1 Buff Effect Removed (All allies) (Debuffs only inflicted on allies that take DMG)
Home RunODTR 25%
Targets: One ally Deals: Water DMG (2000%) Effect: ParalyzedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. / 5 Buff Effects Removed (One ally) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Oktopwned.
50% Trigger
Casts Sea Meteor.
25% Trigger
Base charge diamonds: 2 → 1
Casts Home Run.
Battle 3
Nereid
150
154,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
Twinkling TideNODTR 75%
Targets: All allies Deals: Water DMG (500%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / -100% Charge CutInstantly reduces Charge Bar by -100% Strength: -100% (All allies) (Debuffs only inflicted on allies that take DMG)
Targets: Random allies Deals: Water DMG (6-hit / 150%) Effect: Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / SuffocateHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / CollapsedCharge bar is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Event Rewards
Sortie Completion Loot
Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.