Novei/Strategy
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Game | Strategy | Lore | Voice |
This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
Novei | ||||
Site | RatingThe character's overall rating out of 10. | GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS |
Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS |
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS |
Last Update |
---|---|---|---|---|---|
GameWith | 6.5 | N/A | N/A | N/A | N/A |
Kamigame | 5.5 | N/A | N/A | N/A | 2023-06-08 |
Overview
Novei is a supportive character who can provide buff with nearly 100% uptime. By locking her ability to attack, the buff strength raises to increase party's overall damage per turn.
Strengths
- As a buff, ModeratoLight ATK and dodge rate are boosted
has 100% uptime as long as ModeratoAll allies gain ModeratoLight ATK and dodge rate are boosted
Strength: 15% Light ATK Up / 3% Dodge Rate Boosted
While FocusModerato effect is boosted
is active:
45% Light ATK Up / 15% Dodge Rate BoostedDuration: 4 turns. recast when it's off cooldown. After the skill ModeratoAll allies gain ModeratoLight ATK and dodge rate are boosted
Strength: 15% Light ATK Up / 3% Dodge Rate Boosted
While FocusModerato effect is boosted
is active:
45% Light ATK Up / 15% Dodge Rate BoostedDuration: 4 turns. upgrades, she can frequently cast it to make sure the buff stays intact.- With Extended Mastery Support SkillCharge boost to all allies upon using Moderato.
, all allies also gain charge bar boost to ensure party deals Charge Attack faster.★☆☆ ★★☆ ★★★ Not Found Not Found Not Found
- With Extended Mastery Support SkillCharge boost to all allies upon using Moderato.
- Locking her ability to attack by casting ConcentreGain FocusModerato effect is boosted
Duration: Until recast, boosting ModeratoLight ATK and dodge rate are boosted
Strength: 15% Light ATK Up / 3% Dodge Rate Boosted
While FocusModerato effect is boosted
is active:
45% Light ATK Up / 15% Dodge Rate Boosted's effect. (Can't attack while focusing. Recast to end focus.) can increase party's overall damage per turn. This is effective combined with allies with huge damaging skills.- Thanks to her AccentatoGain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% at the end of each turn when focusing on concerto., she can gain charge bar even when she isn't dealing attacks.
- Thanks to her AccentatoGain Charge Bar +10%Instantly boosts Charge Bar by 10%
- All allies gain ShieldNext ATK received will be ineffective for a fixed amount
when she deals Charge Attack. The strength increases based on the number of active ConcertoModeratoLight ATK and dodge rate are boosted
AdagioEarth ATK and DEF is boosted
AnimatoWind ATK and charge bar speed are boosted
LargoWater ATK is boosted / Recovers HP each turn
VivaceFire ATK and C.A. DMG are boosted
effects.
Weaknesses
- By gaining FocusModerato effect is boosted
, the party's overall Chain Burst will be locked to 3 chains. Assuming allies only deal normal attacks, overall damage per turn will be reduced to 435%300% * (100% + 45%)
compared to without FocusModerato effect is boosted
which is 460%400% * (100% + 15%)
. - Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% from AccentatoGain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% at the end of each turn when focusing on concerto. isn't enough for her to catch up with other allies to fill charge bar, making Full Chain become harder to attempt. - Her only damaging skill, FinaleLight damage to all foes. Removes all ConcertoModeratoLight ATK and dodge rate are boosted
AdagioEarth ATK and DEF is boosted
AnimatoWind ATK and charge bar speed are boosted
LargoWater ATK is boosted / Recovers HP each turn
VivaceFire ATK and C.A. DMG are boosted
effects from all allies. removes ConcertoModeratoLight ATK and dodge rate are boosted
AdagioEarth ATK and DEF is boosted
AnimatoWind ATK and charge bar speed are boosted
LargoWater ATK is boosted / Recovers HP each turn
VivaceFire ATK and C.A. DMG are boosted
effects. Retaining ModeratoLight ATK and dodge rate are boosted
requires micromanagement that it's more likely that the skill will be casted per 6 turns compared to its actual 5-turn cooldown. - The effectiveness of her ShieldNext ATK received will be ineffective for a fixed amount
from Charge Attack will be very low most of the times, rounds about 750 HP strength. Using multiple Orchestra Characters only to improve her ShieldNext ATK received will be ineffective for a fixed amount
strength is not feasible due to all of them don't share same elements. - Her EMP set is arguably irrelevant to get, except for her EMP Support Skill.