Lily (Holiday)/Strategy

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Ratings

Lily (Holiday)

  • Role: Support/Debuffer/Healer
  • Sustains allies with her high heal and ShieldNext ATK received will be ineffective for a fixed amount
    .
    • Also heals all allies upon activating chain burst Ascension.
  • Rapidly increase allies' charge bar with 20% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 20%
    and Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
  • VeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and debuff removal keeps allies from being debuffed.
  • Extends foe's special attacks with high-accuracy GravitySpecial attack max charge turn is extended
    .
  • Contender for Impossible contents and full-auto setups with focus on survivability.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.3 B A A 2020-12-17
Kamigame 9.0 C A A 2022-04-04

Overview

The Holiday version of Lily offers great capability in healing and debuff removing. Despite as a healer, she is very compatible in full-auto setups due to none of her skills are targetted or green-bordered. Her performance increases the more races present as main ally.

Strengths

  • Healing on a buffing skill,  Holiday IlluminationAll allies gain 30% Light ATK UpLight ATK is boosted
    Strength: 30%Duration: 3 turns
    and 20% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 20%Duration: 3 turns
    .
    Restore 20% of all allies' HP (Healing cap: 2000).
    is on a fairly short 6-turn cooldown, in conjunction of 20% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 20%
    and 30% Light ATK UpLight ATK is boosted
    Strength: 30%
    .
    • The skill auto-activates whenever the party deals chain burst AscensionLight-elemental chain burst of 4 or more chains., ensuring allies to stay healthy.
  • Able to grant allies Veil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and ShieldNext ATK received will be ineffective for a fixed amount
    with her  Crystalline BarrierAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (When 2 or more races among main allies:
    All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    .
    When 3 or more races among main allies:
    All allies also gain 100% / 50% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 50% less damage.Duration: 3 turns
    .)
    .
  • Provides debuff removal from her charge attack.
  • Stalls down and weakens foes with ATK DownATK is lowered
    and GravitySpecial attack max charge turn is extended
    from  Icy CarolInflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    and GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    Raise foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    .
  • Her offensive performance and  Crystalline BarrierAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (When 2 or more races among main allies:
    All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    .
    When 3 or more races among main allies:
    All allies also gain 100% / 50% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 50% less damage.Duration: 3 turns
    .)
    enhances the more races present due to her  Gleaming CrystalBoost to Lily's ATKPerpetuity modifier and C.A. specs based on number of main allies' races.
  • None of her skills are green-bordered, making her fully compatible with Full Auto stups where healing is usually a concern.

Weaknesses

  • ATK DownATK is lowered
    from  Icy CarolInflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    and GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    Raise foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    does not stack with  Miserable MistInflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
    . Single-sided source of ATK DownATK is lowered
    is required to reach the cap.
  •  Crystalline BarrierAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (When 2 or more races among main allies:
    All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    .
    When 3 or more races among main allies:
    All allies also gain 100% / 50% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 50% less damage.Duration: 3 turns
    .)
    is on a rather long 8-turn cooldown, which is potentially dangerous against foes with high amount of debuff inflicted on charge attacks.
  • Increasing the potential of her offensive performance and  Crystalline BarrierAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (When 2 or more races among main allies:
    All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    .
    When 3 or more races among main allies:
    All allies also gain 100% / 50% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 50% less damage.Duration: 3 turns
    .)
    requires specific setup, race-wise.

How to Play

Synergy

Extended Mastery Perks

Lily (Holiday) Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Healing
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Light ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
DEF
★☆☆★★☆★★★
5%8%10%
Stamina
★☆☆★★☆★★★
SmallMediumBig6% damage at 100% HP to 2% at 0% HP
Stamina
★☆☆★★☆★★★
SmallMediumBig6% damage at 100% HP to 2% at 0% HP
Healing
★☆☆★★☆★★★
10%15%20%
Boost to healing specs.
☆☆☆ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2021-01-29

Priorities

First of all, priority should be given to 3★ both of her Healing Nodes to improver her role as a healer. Next, it is recommended to 3★ both Stamina nodes. Then, 3★ C.A. DMG and 3★ Light ATK to boost her damage output.
Lily (Holiday) Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Healing
★☆☆★★☆★★★
10%15%20%
★☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Light ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
★☆☆ ☆☆☆ ☆☆☆ ★★★ ★☆☆
DEF
★☆☆★★☆★★★
5%8%10%
Stamina
★☆☆★★☆★★★
SmallMediumBig6% damage at 100% HP to 2% at 0% HP
Stamina
★☆☆★★☆★★★
SmallMediumBig6% damage at 100% HP to 2% at 0% HP
Healing
★☆☆★★☆★★★
10%15%20%
Boost to healing specs.
☆☆☆ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2021-01-29

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