Feower/Strategy

From Granblue Fantasy Wiki
Jump to navigation Jump to search
Game Strategy Lore Voice
This page is a Strategy stub. Please help us expand it by contributing relevant data.
See Meta:Manual of Style/Character Pages/Strategy for more info.

Ratings

Feower

Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith N/A B S S 2021-08-11
Kamigame 9.0 C A B 2024-04-05

Overview

Feower, the second of the debuff specialist Eternals, brings to the table a unique skillset that is notably niche, but performs exceptionally in content where it's actually needed.

Strengths

  • Possesses a unique arsenal of debuffs through  Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
    Inflict 1 random debuff.
    At level 55:
    Effect enhanced.
    At level 85:
    Also inflict 30% ATK DownATK is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    and 30% DEF DownDEF is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    .
    Now inflict 2 random debuffs.
    and  Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
    Inflict GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%
    on all foes.
    At level 75:
    Damage increased.
    At level 95:
    Number of hits increased to 6.
    Also removes 1 buff on all foes.
    .
  • Able to extend key buffs through  AviratiExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
    At level 130:
    All allies also gain 2 random buffs.
    .
  •  Four-Sky's SorrowGain Holy HasteDebuff success rate is boosted / Next DMG skill used gets instant cooldown (Uses 1 Holy Haste)
    Strength: 100%Duration: Indefinite
    . End cooldown for Feower's damage skills.
    (Can't recast.)
    grants Feower Holy HasteDebuff success rate is boosted / Next DMG skill used gets instant cooldown (Uses 1 Holy Haste)
    , boosting his debuff success rate and resetting the cooldowns of his first two skills up to four times in total. This, combined with the multi-hit nature of his first two skills, increases his value in content with trials requiring the player to deal damage x times in one turn.
  •  Memento Vita500%Massive Water damage to a foe (Damage cap: ~2,020,000).
    Inflict DelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .
    All allies gain 35% DA UpDouble attack rate is boosted
    Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and 35% TA UpTriple attack rate is boosted
    Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
    buffs allies' multiattack rate like his signature Four-Sky Blade and delays the enemy.

Weaknesses

  • Does not provide anything particularly useful or necessary for racing content.
  • Low personal damage outside of his skill spam.

How to Play

The following writeup assumes Feower has been fully uncapped and leveled to 100 - he isn't particularly useful at 4★ and chances are players have a viable substitute for his niche role.

  •  Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
    Inflict 1 random debuff.
    At level 55:
    Effect enhanced.
    At level 85:
    Also inflict 30% ATK DownATK is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    and 30% DEF DownDEF is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    .
    Now inflict 2 random debuffs.
    deals two hits of damage and inflicts two random debuffs from a small selection. Thanks to its low cooldown, this skill can and should be spammed to increase the chances of landing a useful debuff such as ForfeitDMG taken is boosted / DMG dealt is lowered
    or ParalyzedCan't attack
    This type of Paralysis is on a separate resistance counter
    than the normal (yellow) Paralysis debuff.
    .
  •  Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
    Inflict GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%
    on all foes.
    At level 75:
    Damage increased.
    At level 95:
    Number of hits increased to 6.
    Also removes 1 buff on all foes.
    deals six hits of damage, inflicts GravitySpecial attack max charge turn is extended
    on all foes, and removes one buff from them as well. While a niche skill in normal content, the AoE Gravity's usefulness is not to be underestimated in raids such as Lucilius HL.
  •  AviratiExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
    At level 130:
    All allies also gain 2 random buffs.
    extends all allies' buffs by a turn, allowing for an additional turn of key buffs.
  •  Four-Sky's SorrowGain Holy HasteDebuff success rate is boosted / Next DMG skill used gets instant cooldown (Uses 1 Holy Haste)
    Strength: 100%Duration: Indefinite
    . End cooldown for Feower's damage skills.
    (Can't recast.)
    allows Feower to cast  Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
    Inflict 1 random debuff.
    At level 55:
    Effect enhanced.
    At level 85:
    Also inflict 30% ATK DownATK is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    and 30% DEF DownDEF is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    .
    Now inflict 2 random debuffs.
    and  Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
    Inflict GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%
    on all foes.
    At level 75:
    Damage increased.
    At level 95:
    Number of hits increased to 6.
    Also removes 1 buff on all foes.
    up to four times total in a single turn. This can be used to reroll for a key debuff or dispel stacked buffs that the enemy has built up.
  •  Double Blade Flash10% chance to end skill cooldowns at start of turn.
    At level 90:
    Also grants 20% boost to debuff success rate.
    When a foe uses a special attack: End cooldown for  Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
    Inflict GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%
    on all foes.
    At level 75:
    Damage increased.
    At level 95:
    Number of hits increased to 6.
    Also removes 1 buff on all foes.
    .
    grants Feower a 10% chance of resetting all of his skill cooldowns upon using a skill and 20% debuff success rate up. While entirely RNG-based, it can enable more debuff spamming and skill casts.
  •  Fatal WaltzAmplifySeraphic modifier damage against Fire foes by 20%. is another of the Seraphic passives that have become outdated at this point - it does not stack with the Seraphic weapons and thus may as well not exist.

Synergy

  • Lily: Feower can extend the duration of Lily's  Silverfrost BarrierAll allies gain 70% Fire CutFire DMG is cut 70%
    Duration: 1 turn
    Lvl 55: 2 turnsFire Damage Cut.
    .
    At level 90:
    All allies also gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    Caster also gains Spring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
    Duration: Indefinite
    .
    for an additional turn with  AviratiExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
    At level 130:
    All allies also gain 2 random buffs.
    , providing greater uptime on her impressive fire damage reduction.
  • Vane (SSR): Like he does for Lily, Feower can extend the duration of Vane's Soul EruptionATK, DEF, multiattack rate, and other stats are boosted (Can't be removed)
    - not that Vane has difficulty maintaining its uptime thanks to his 5★ uncap.
  • Maria Theresa: As one of the few water characters who possesses a dispel, Feower can trigger Maria Theresa's  Aurum SwordWhen an ally casts a buff-removing skill:
    300% Water damage to all foes (Damage cap: ~480,000).
    Inflict UnrighteousnessATK and DEF are lowered
    Strength: 10% ATK Down / 10% DEF DownBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
    .
    with  Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
    Inflict GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%
    on all foes.
    At level 75:
    Damage increased.
    At level 95:
    Number of hits increased to 6.
    Also removes 1 buff on all foes.
    . He is also able to extend the duration of her powerful Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed)
    buff.

Extended Mastery Perks

Feower Stars: 8 EMP: 36
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Water ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ★★☆ ★★☆ ★★☆
ATK
★☆☆★★☆★★★
+500+800+1000
Water ATK Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Slight chance to end all skill cooldowns upon using a skill.
★☆☆★★☆★★★
?%?%5%
☆☆☆ ★★☆ ☆☆☆ ☆☆☆ ☆☆☆
Last update: 2017-09-05

Gamewith's recommended EMP build for Feower.

Priorities

Prioritise TA first, followed by DA, then Water ATK. After this your choices are fairly free as he doesn't have many good masteries. His Extended Mastery Support Skill, Debuff Success and ATK (Overdrive) are all good options.
Feower Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Water ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
Water ATK Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Slight chance to end all skill cooldowns upon using a skill.
★☆☆★★☆★★★
?%?%5%
☆☆☆ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2019-06-18

Kamigame's recommended EMP build for Feower.

Priorities

Feower Stars: 28 EMP: 406
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Water ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ★★☆ ★☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
Water ATK Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Slight chance to end all skill cooldowns upon using a skill.
★☆☆★★☆★★★
?%?%5%
☆☆☆ ★☆☆ ★★★ ★★★ ★★★
Damage Cap
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Reduce damage taken from foes with ForfeitDMG taken is boosted / DMG dealt is lowered
.
★☆☆★★☆★★★
???
Damage Cap
★☆☆★★☆★★★
1%3%5%
Supplement Skill Damage
★☆☆★★☆★★★
10,00030,00050,000
★★★ ★★★ ★★★ ★★★ ★★★
Last update: 2024-04-07

Kamigame's recommended EMP build for Feower.

Priorities

Resources