Category:Water Bloodshed Skill Weapons
Jump to navigation
Jump to search
Icon | Name | R | El | Type | ATK | HP | Skills | |
---|---|---|---|---|---|---|---|---|
Mystique | 2789 | 309 | Hoarfrost's Bloodshed: Big boost to water allies' ATK / Take DMG worth 20% of max HP at battle start Water's Enmity: Small boost to water allies' ATK based on how low HP is Tsunami's Might: Medium boost to water allies' ATK Dark Divinity: Unworldly Water damage to a foe. Inflict ImpurityHP and charge bar lowered each turn Strength: 10% of max HP (Damage cap: 1000) and 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all allies. 4★: All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Pages in category "Water Bloodshed Skill Weapons"
This category contains only the following page.