From Granblue Fantasy Wiki
Jump to navigation
Jump to search
Ratings
Arulumaya (Light)
|
|
|
|
|
- Role: Defensive support
- Very high defenses, with access to team-wide 40% Dark CutDark DMG is cut 40%
Duration: 1 turn Dark Damage Cut., Dark SwitchElemental DMG from foes turns into dark DMG Duration: 3 turns, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 3 turns, and Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite.
- Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." can be reapplied after every Selene Kanonas450%Massive Light damage to a foe. End cooldown for Flash of Revelation..
- Wheel of FateGrant an ally Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. can grant a single ally Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite, useful for single-target Omens or when combined with SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) .
- Decent healing from RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 400)Duration: 3 turns and Time of ProphecyWhen a foes uses a special attack: Restore 10% of all allies HP (Healing cap: 1000). All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%., which also provides a team-wide Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% when an enemy Special Attacks.
- Better used in longer fights as Flash of RevelationAll Light allies gain Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and 1 random buffPossible buffs: 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3 turns and 10% TA UpTriple attack rate is boosted Strength: 10%Duration: 3 turns 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3 turns 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 3 turns Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. (Number of buffs gained increases upon each cast [Max: 5 times].) needs multiple uses to ramp up its buffs.
- Can provide offensive support with 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns and Moonlight Prism10% boost to double attack and 5% boost to triple attack for all allies when Arulumaya is not debuffed., augmented by her Extended Mastery Support SkillBoost to all allies' ATK when not debuffed.,
- Useful for high difficulty content and for tanky full auto setups.
|
Site
|
RatingThe character's overall rating out of 10.
|
GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
|
Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
|
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
|
Last Update
|
GameWith
|
9.3
|
B
|
A
|
A
|
2021-11-17
|
Kamigame
|
8.5
|
C
|
B
|
B
|
2024-04-12
|
Overview
How to Play
Synergy
Extended Mastery Perks
Arulumaya (Light) |
Stars: 12 |
EMP: 78 |
ATK
|
DEF
|
DEF
|
HP
|
Dark Damage Down
|
☆☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
☆☆☆ |
ATK
|
ATK
|
Double Attack Rate
|
Light ATK Up
|
Charge Attack Damage
|
☆☆☆ |
☆☆☆ |
★★★ |
★★★ |
★★★ |
DEF
|
HP
|
Debuff Resistance
|
Healing
|
Boost to all allies' ATK when not debuffed.
|
☆☆☆ |
☆☆☆ |
☆☆☆ |
★★★ |
☆☆☆ |
Last update: 2022-09-08 |
Priorities
Prioritize Healing for her support skill, then Light Attack, Charge Attack Damage, and finally Double Attack.
Arulumaya (Light) |
Stars: 18 |
EMP: 171 |
ATK
|
DEF
|
DEF
|
HP
|
Dark Damage Down
|
☆☆☆ |
★☆☆ |
★☆☆ |
★★★ |
★★☆ |
ATK
|
ATK
|
Double Attack Rate
|
Light ATK Up
|
Charge Attack Damage
|
☆☆☆ |
☆☆☆ |
☆☆☆ |
★★★ |
★☆☆ |
DEF
|
HP
|
Debuff Resistance
|
Healing
|
Boost to all allies' ATK when not debuffed.
|
★☆☆ |
★★★ |
☆☆☆ |
★★★ |
☆☆☆ |
Last update: 2022-09-08 |
Resources